Seeded DCSS version 0.34-a0-128-gd0004994c2 (webtiles) character file. Game seed: 7426830541953860902 (custom seed) 194 Cura the Apothecary (level 5, 33/33 HPs) Began as an Octopode Alchemist on June 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:00 (1306 turns). Cura the Apothecary (Octopode Alchemist) Turns: 1306, Time: 00:02:01 Health: 33/33 AC: 1 Str: 7 XL: 5 Next: 73% Magic: 9/9 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . i - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Jewellery i - a +4 ring of slaying (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} g - 3 scrolls of fog {unknown} h - a scroll of fear {unknown} l - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} d - 2 potions of mutation {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} m - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 2.9 Conjurations - Level 2.0 Air Magic + Level 4.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 4% 1 c - Mercury Arrow Conj/Alch 32% 2d7 4% 2 O - Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 19% N/A 24% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! Things that are here: a +0 club; a stone; a kobold corpse You see here a ball python corpse. d - 2 bubbling puce potions (gained 1) A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! The web tears apart. You puncture the ribbon worm! Your grab misses the ribbon worm. You squeeze the ribbon worm, but do no damage. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You constrict the ribbon worm. The ribbon worm barely misses you. You hit the ribbon worm. You kill the ribbon worm! Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# #.......###.#.###.#####.# ##....# #....#####......#....##.# .#....###....# ####.###.##.##.# ........#....# #####.###.##..... ........#....# #...............# ........#....# #............#..# ........###### #...............# ........###############....#....# ..###......##...@...............# ..# #......#####.#......##.#..... ..# #......# #.#.........#....# #####......#####...........#.#..# #...................###.##.#....# #...................# #.......... #...................####.#.#.##.# ......###............# #...#.##.# ......# ##...........#######..... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 5 giant cockroaches 4 hobgoblins (D:1) 5 ball pythons 3 bats (D:1) 8 frilled lizards 2 goblins (D:1) 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 84 | D:1 | Reached skill level 1 in Fighting 106 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 144 | D:1 | Learned a level 2 spell: Mercury Arrow 692 | D:2 | Reached XP level 3. HP: 19/23 MP: 6/6 901 | D:2 | Noticed Sigmund 938 | D:1 | Learned a level 3 spell: Mephitic Cloud 992 | D:2 | Reached skill level 1 in Air Magic 1054 | D:2 | Killed Sigmund 1055 | D:2 | Reached skill level 4 in Alchemy 1055 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/8 1055 | D:2 | Reached XP level 5. HP: 33/33 MP: 2/9 1306 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic, corexii_shack, minmay_pentomino_z2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Air Magic | 2 | 2.0 Spellcasting | 3 | 3.1 Conjurations | 2 | 2.9 Alchemy | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Tentacles | 14 | 3 || 17 Constrict | 15 | 4 || 19 Short sword | 30 | 10 || 40 Cast: Poisonous Vapours | 5 | || 5 Mephitic Cloud | 1 | || 1 Stab: Sleeping | 11 | || 11 Armour: Skin | 31 | 4 || 35 Dodge: Dodged | 49 | 9 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1268 | 37 | 3 | 966 | 2 | 652.5 | Dungeon | 1305 | 1268 | 37 | 3 | 966 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 586 daAuts