Cura Level 1 of the Dungeon [Shop] Sesen's Armour Shoppe a +0 ring mail (44 gold) an orb of mayhem (99 gold) a +0 ring mail of fire resistance (121 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +4 ring mail of willpower (341 gold) the +13 ice dragon scales of Prudence {rF- rC+++ Str-3 Dex-2 Slay+6} (1413 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +0 leather armour (22 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 9, D:1) a +0 dagger (10, 10, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (12, 10, D:1) a +0 club (13, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 17, D:1) 4 javelins (15, -12, D:1) a +0 quarterstaff (15, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -2, D:1) a +0 dagger 4 stones (18, 19, D:1) 5 boomerangs (19, 1, D:1) a jackal corpse (skeletalised by now) (22, 16, D:1) 7 stones (27, 23, D:1) 3 stones a hobgoblin skeleton a kobold skeleton (34, -7, D:1) a jackal skeleton (34, 26, D:1) 5 poisoned darts Level 2 of the Dungeon (4, 8, D:2) a bat corpse (skeletalised by now) (8, -4, D:2) a bat corpse (skeletalised by now) (19, -5, D:2) a ball python corpse (skeletalised by now) (20, -5, D:2) a +0 short sword 4 stones (20, 22, D:2) a +0 short sword 3 poisoned darts a kobold skeleton (21, 3, D:2) 3 stones (22, -10, D:2) a +0 heavy sling (24, 2, D:2) a +0 dagger 2 stones (25, 17, D:2) a +0 sling (33, 2, D:2) a ball python skeleton (34, 15, D:2) a +0 dagger (38, 14, D:2) 5 boomerangs (39, 8, D:2) 4 stones (39, 26, D:2) a rat skeleton (46, 21, D:2) 5 poisoned darts (47, 23, D:2) a +0 dagger a +0 robe (48, -10, D:2) an adder skeleton (51, -11, D:2) a +0 long sword (52, 3, D:2) a +0 hammer of draining (53, 1, D:2) a +0 cloak a +2 quarterstaff of chaos (63, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Watehe's Jewellery Emporium a ring of ice (unknown) (300 gold) a quill talisman (240 gold) a +6 ring of strength (unknown) (432 gold) a ring of ice (unknown) (300 gold) an amulet of regeneration (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) the ring of Symmetry {rN+ rCorr} (374 gold) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a bat corpse (skeletalised by now) (4, 9, D:3) 6 stones (8, 27, D:3) a quokka skeleton (9, -15, D:3) a +0 dagger (10, 13, D:3) a +0 ring mail a +0 club the goblin skeleton of Ijyb (10, 29, D:3) a +0 falchion (12, 9, D:3) a +0 short sword an orc skeleton (16, 3, D:3) a +0 mace (28, 15, D:3) an adder corpse (skeletalised by now) (30, -3, D:3) a bat skeleton (31, -1, D:3) a +0 pair of gloves (31, 4, D:3) a +0 club a gnoll skeleton (31, 12, D:3) a bat skeleton (34, 5, D:3) a +0 cloak (36, 20, D:3) a ball python skeleton (38, 31, D:3) a +0 scimitar (45, 19, D:3) a +0 whip (50, 26, D:3) a +0 halberd (55, -16, D:3) a +0 leather armour Level 4 of the Dungeon (14, 34, D:4) a +0 spear (16, 28, D:4) a +1 scythe of freezing a +0 robe (18, 26, D:4) a +0 pair of boots (18, 39, D:4) a +0 ring mail (19, 40, D:4) a stone (21, -2, D:4) a +0 hand axe (22, 0, D:4) a +0 dagger a +0 morningstar (23, 1, D:4) a +0 ring mail (24, 25, D:4) a +0 robe a +0 dagger (24, 27, D:4) a +0 leather armour a +0 club (27, 25, D:4) a +0 ring mail a +0 hand axe a +0 mace (28, 22, D:4) a +0 robe (28, 25, D:4) a +0 whip (30, 37, D:4) a +0 ring mail a +0 club (31, 36, D:4) a +0 robe a +0 dagger (32, 10, D:4) a +0 leather armour (38, 12, D:4) 4 large rocks (38, 37, D:4) a quill talisman (44, 31, D:4) 2 boomerangs a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, -1, D:5) a +0 club (5, -1, D:5) a +0 dagger a +0 robe (6, -1, D:5) a +0 short sword a +0 chain mail (15, -25, D:5) a +0 leather armour (15, -2, D:5) a +0 club a +0 leather armour (15, 0, D:5) a +0 dagger a +0 robe (15, 1, D:5) a +0 club (16, -1, D:5) a +0 falchion (16, 0, D:5) a +0 club a +0 leather armour (17, -1, D:5) a +0 whip (18, -1, D:5) a +1 flail of protection (19, -2, D:5) a +0 mace a +0 leather armour (20, 14, D:5) a +0 scale mail a +0 falchion (21, -29, D:5) an orb of light (21, 14, D:5) a +0 leather armour a +0 flail (22, 14, D:5) a +0 dagger of electrocution a +0 robe a +0 short sword a +0 hand axe (26, -26, D:5) a +0 short sword (29, -24, D:5) a +0 dagger (31, -15, D:5) a +0 leather armour (42, -19, D:5) a +0 chain mail Level 6 of the Dungeon (0, 6, D:6) a +0 chain mail (4, 40, D:6) 5 stones (10, 35, D:6) a +0 whip (15, 3, D:6) a +0 robe a +2 dagger (17, 3, D:6) a +0 leather armour (23, 25, D:6) the staff "Semu Geo" {rN+ Str+5 Necro} [staff of death] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. (24, 6, D:6) a +5 hand axe a +0 robe a +2 battleaxe of freezing a +0 robe (32, 30, D:6) 4 stones (39, 14, D:6) a +0 giant club (39, 26, D:6) a +0 dagger a +0 robe a +0 club a +0 robe (40, 35, D:6) a +0 whip (47, 11, D:6) a +0 leather armour (50, 5, D:6) 3 atropa-tipped darts Level 7 of the Dungeon [Shop] Emiaplam's Antique Weapon Emporium a +0 orcbow (120 gold) the +0 quarterstaff of Boulaal {freeze, rCorr} (648 gold) rCorr: It protects you from acid and corrosion. a +0 falchion (90 gold) a +4 shortbow (750 gold) a +0 morningstar (180 gold) a +1 rapier of venom (408 gold) a +0 long sword (105 gold) a +0 vampiric scimitar (600 gold) a +0 glaive (300 gold) a +6 shortbow of draining (1122 gold) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} (2292 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (1, -6, D:7) a +0 chain mail (5, 12, D:7) a +0 whip of flaming a +0 robe (5, 17, D:7) 8 gold pieces (5, 22, D:7) a +0 falchion (6, 17, D:7) 20 gold pieces (7, 16, D:7) a book of Movement (7, 17, D:7) 12 gold pieces (13, 16, D:7) the +5 trident of Law {protect, ^Fragile rPois Str+5} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). (unseen) (13, 17, D:7) a potion of berserk rage (15, 16, D:7) a wand of digging (5) (15, 17, D:7) the +2 helmet of Wesevyor {Int+8 Stlth+} Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. (24, 12, D:7) a +0 ring mail (32, 24, D:7) a +0 short sword (34, -1, D:7) a +0 dagger a +0 leather armour (36, -1, D:7) a +0 mace a +0 orcbow a +0 plate armour a +0 dagger a +0 robe (37, -3, D:7) a +0 dagger a +0 robe (38, 29, D:7) a +0 dagger (38, 37, D:7) 5 stones (42, 2, D:7) a +0 dagger (43, -10, D:7) a +0 whip (61, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (11, 52, D:8) 6 poisoned darts (24, 30, D:8) a +0 leather armour (25, 34, D:8) a rimehorn talisman (30, 26, D:8) a +1 whip of distortion (30, 31, D:8) a +0 hand axe a +0 leather armour (31, 32, D:8) a +0 spear a +0 robe (32, 31, D:8) a +0 dagger a +0 robe (32, 32, D:8) a +0 short sword a +1 ring mail of cold resistance (33, 32, D:8) a +0 whip a +0 scale mail (34, 29, D:8) a +0 club (34, 30, D:8) a +0 short sword (35, 28, D:8) a +0 mace a +0 leather armour (35, 29, D:8) a +1 dagger of venom (37, 26, D:8) a +0 morningstar (38, 16, D:8) a +0 mace a +2 leather armour of cold resistance (40, 18, D:8) a +0 dagger a +0 robe a +0 buckler (40, 23, D:8) a +0 long sword a +0 robe (41, 20, D:8) a +0 short sword (41, 42, D:8) a +0 dagger (42, 48, D:8) a +0 robe a +0 dagger (42, 49, D:8) a +0 club a +0 flail (43, 21, D:8) a +0 flail (43, 28, D:8) a +0 robe (43, 49, D:8) a +0 hand axe a +0 leather armour (44, 21, D:8) a +0 hand axe a +0 leather armour (45, 49, D:8) a +0 hand axe a +0 ring mail (45, 50, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 trident (18, 25, D:9) a +0 club (21, -4, D:9) a +0 giant club a +0 giant club (22, -10, D:9) 2 stones (22, -4, D:9) a +0 arbalest a +1 dire flail of draining a +0 plate armour (24, -4, D:9) a +0 dagger a +0 robe (28, 22, D:9) a +0 flail (28, 23, D:9) a +0 robe a +0 dagger (28, 24, D:9) a +0 mace (29, 24, D:9) a +0 chain mail a +0 whip (30, -10, D:9) a +0 club (41, 5, D:9) a +0 whip 3 boomerangs (41, 9, D:9) a +0 dagger a +1 robe of positive energy (45, 6, D:9) a +0 battleaxe a +0 plate armour a +2 heavy flail a +0 plate armour (46, 1, D:9) 4 boomerangs (48, -10, D:9) an amulet of the acrobat (49, 16, D:9) 6 stones (49, 21, D:9) a +0 leather armour (51, 5, D:9) a +0 hand axe a +0 leather armour (51, 9, D:9) a +0 orcbow (52, 9, D:9) a +0 dire flail a +0 giant club (53, 18, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 leather armour (0, 2, D:10) a +0 dagger a +0 robe (0, 3, D:10) a +0 whip (0, 4, D:10) a +0 club (21, 9, D:10) a +0 trident a +0 ring mail (22, 9, D:10) a +0 whip (22, 10, D:10) a +0 whip a +0 chain mail (23, 9, D:10) a +0 spear (24, 9, D:10) a +0 whip (41, -5, D:10) a +0 spear a +2 leather armour of poison resistance a +0 mace (41, -4, D:10) 4 stones a +0 club (42, -5, D:10) a curare-tipped dart a +0 dagger (45, 13, D:10) 3 stones a +0 dagger (49, 7, D:10) a +0 robe a +1 dagger of draining (53, -12, D:10) a +0 robe (55, 0, D:10) a +0 arbalest Level 11 of the Dungeon (0, 0, D:11) a maw talisman (8, 6, D:11) a +0 partisan (10, -13, D:11) a +0 shortbow (11, -11, D:11) a +0 dire flail a +0 giant club (23, -10, D:11) a +0 plate armour (28, -2, D:11) 3 large rocks (41, -35, D:11) a +0 dire flail (45, -7, D:11) 8 stones (58, -25, D:11) a +0 short sword (59, -26, D:11) a +0 chain mail (63, -29, D:11) a +0 great mace Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, -28, D:12) a +0 flail (7, 9, D:12) a +0 flail (7, 21, D:12) a +0 club (7, 24, D:12) 8 gold pieces (9, -2, D:12) a +0 falchion (20, 15, D:12) a +0 long sword a +1 scale mail of poison resistance Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (6, -4, D:13) a +0 flail (7, 8, D:13) a +0 rapier a +0 robe (11, -12, D:13) a +0 pair of boots (32, -7, D:13) the +1 robe of Paik Gui {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). (49, -8, D:13) a +2 scimitar of flaming (51, -3, D:13) a +0 dagger of flaming (52, -8, D:13) 5 large rocks (52, -5, D:13) a +0 dagger a +0 robe (53, -2, D:13) a +0 club a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 6 gold pieces a +0 war axe a +0 leather armour a +0 buckler (0, 2, D:14) 8 gold pieces (1, 0, D:14) 17 gold pieces (still there?) a +2 scimitar of flaming (still there?) (7, -8, D:14) a +0 leather armour (13, 0, D:14) a potion of haste Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -1, Lair:1) a +0 war axe a +0 ring mail (2, 2, Lair:1) a ring of fire (10, -20, Lair:1) 7 stones (11, -14, Lair:1) a +0 plate armour (16, -30, Lair:1) a +0 pair of boots (17, -34, Lair:1) a +0 sling a +0 ring mail (27, -1, Lair:1) a storm talisman (32, -40, Lair:1) a +0 cloak (38, 7, Lair:1) a +0 pair of gloves (45, -10, Lair:1) a +0 leather armour (50, -25, Lair:1) a +0 robe (51, -27, Lair:1) a +4 halberd +0 swamp dragon scales (51, -1, Lair:1) a +0 quarterstaff (56, -6, Lair:1) a +0 leather armour (61, -11, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of mindburst (5) (2, -26, Lair:2) a +0 leather armour (4, -30, Lair:2) a staff of alchemy (5, -24, Lair:2) a +2 dagger of venom (unseen) (16, -41, Lair:2) a +0 falchion (48, -48, Lair:2) 5 boomerangs a Gauntlet (8, 9, Gauntlet) a potion of heal wounds (8, 11, Gauntlet) a staff of air (unseen) (20, -1, Gauntlet) 41 gold pieces (20, 1, Gauntlet) a scroll of enchant weapon (20, 11, Gauntlet) 22 gold pieces (20, 12, Gauntlet) 44 gold pieces (31, 12, Gauntlet) a +2 scimitar of electrocution (unseen) (32, -2, Gauntlet) a +0 longbow (32, -1, Gauntlet) a +0 pair of boots of stealth (32, 1, Gauntlet) a tin of tremorstones (2/2) (32, 11, Gauntlet) 2 potions of mutation (32, 12, Gauntlet) an amulet of magic regeneration