Seeded DCSS version 0.34-a0-119-g708931efb8 (webtiles) character file. Game seed: 9276272376243919533 (custom seed) 23 Cura the Apothecary (level 3, 23/23 HPs) Began as an Octopode Alchemist on June 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (1013 turns). Cura the Apothecary (Octopode Alchemist) Turns: 1013, Time: 00:00:48 Health: 23/23 AC: 1 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 70 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery e - a ring of resist corrosion Scrolls b - a scroll of poison {unknown} d - a scroll of brand weapon {unknown} f - a scroll of enchant armour {unknown} Potions a - a potion of magic g - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 0.9 Air Magic + Level 3.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 b - Sandblast Erth 4% 2d4 17% 1 c - Mercury Arrow Conj/Alch 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Stone Arrow Conj/Erth 8% 3d7 36% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Passwall Erth 2% N/A 45% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. A ball python comes into view. A ball python is nearby! You hit the ball python. You grab the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! No target in view! No target in view! No target in view! A dart slug comes into view. Found 13 gold pieces. A dart slug is nearby! A dart slug is nearby! The helpless dart slug fails to defend itself. You hit the dart slug. You grab the dart slug. You squeeze the dart slug, but do no damage. The dart slug is severely wounded. You constrict the dart slug. You kill the dart slug! No target in view! No target in view! You now have 70 gold pieces (gained 13). e - a ring of resist corrosion f - a scroll labelled XAOHEBLU YDAF g - a fizzy blue potion Found a dagger. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#.## ##.......## ##.###.# #.### #####.# #.# ..#.# #.# #+ #> #.#.# #.# #. #.# #.#.# #.# #####. #.####.#.# #.# .....## #.#......# #.# ##..†## #.#.##.### #.# ##...@.# #.#.##.# #.....## #.#.##.# ....#...#####......# #.# #.........).#### # #..########## #.. .... ####. #. There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 2 quokkas (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Reached skill level 1 in Fighting 114 | D:1 | Reached XP level 2. HP: 16/18 MP: 5/5 679 | D:1 | Found a faded altar of an unknown god. 858 | D:1 | Learned a level 2 spell: Mercury Arrow 1011 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1013 | D:2 | Learned a level 1 spell: Sandblast 1013 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, basic_ecumenical_altar, nicolae_titane D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 1.4 Air Magic | | 0.9 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 13 Tentacles || 10 Dagger || 28 Cast: Poisonous Vapours || 2 Stab: Sleeping || 4 Armour: Skin || 15 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 988 | 24 | 0 | 834 | 2 | 506.0 | Dungeon | 1012 | 988 | 24 | 0 | 834 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:2: 130 daAuts