Dungeon Crawl Stone Soup version 0.34-a0-98-gfac9211266 (webtiles) character file. Game seed: 11979709575597984174 14 Cura the Apothecary (level 2, 0/18 HPs) Began as an Octopode Alchemist on June 1, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (195 turns). Cura the Apothecary (Octopode Alchemist) Turns: 195, Time: 00:00:35 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 41% Magic: 1/5 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 0.5 Air Magic + Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Soul Splinter Necr 4% N/A 19% 1 Grave Claw Necr 2% 2d7 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Vampiric Draining Necr 1% 2d6 50% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal attacks as it pursues you! The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal misses you. The jackal closely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded) Poisonous fumes billow around the adder! The adder is poisoned. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You constrict the jackal. You kill the jackal! The adder closely misses you. You closely miss the adder. You grab the adder. You squeeze the adder. The adder is almost dead. You constrict the adder. You kill the adder! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. You have reached level 2! You tentacle-slap the bat. Your grab misses the bat. The bat is moderately wounded. The bat closely misses you. You tentacle-slap the bat. Your grab misses the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the bat. You kill the bat! The jackal bites you. You die... #........... #. #.........# #.# #.......[.# #.# #.........# #.# #.........### #.# #..r......... #.# #†.........## #.#####..........# ##...@hhr........... +...######.....##.## ###.######.....# # #.....##.....# #.....##.....# #.....##.....# #.######.....# #.# .....# #########'### You could see 2 jackals and a rat. Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A jackal (D:2) A quokka (D:1) A bat (D:2) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | You fall into a shaft and drop 1 floor! 154 | D:2 | Reached skill level 1 in Fighting 193 | D:2 | Reached XP level 2. HP: 1/18 MP: 1/5 195 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 1.2 Air Magic | | 0.5 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 3 Tentacles || 1 Cast: Poisonous Vapours || 9 Armour: Skin || 11 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 22 | 115 | 2 | 97.0 | Dungeon | 194 | 194 | 0 | 22 | 115 | 2 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts D:2: 70 daAuts