Cura Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (0, 17, D:1) a +0 short sword (1, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 15, D:1) a ball python corpse (skeletalised by now) (2, 21, D:1) a +0 leather armour (11, 22, D:1) a quokka corpse (skeletalised by now) (12, 24, D:1) a +0 club (13, -8, D:1) 4 poisoned darts (14, 10, D:1) a quokka corpse (skeletalised by now) (19, -12, D:1) a hobgoblin skeleton (20, -12, D:1) a +0 club 3 stones a kobold skeleton (21, -18, D:1) a +0 club (25, -4, D:1) a kobold skeleton (28, 15, D:1) a +0 leather armour (29, -12, D:1) a +0 robe (30, -9, D:1) a +0 ring mail (30, 15, D:1) a +0 leather armour (31, 11, D:1) a +0 ring mail (31, 12, D:1) a +0 dagger (34, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -4, D:2) the +8 dagger of Tumult {freeze, rF+ Will- Str+6} rF+: It protects you from fire. Will-: It decreases your willpower. Str+6: It affects your strength (+6). (4, 5, D:2) a +0 scale mail (5, 7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -3, D:2) 5 stones (7, -11, D:2) 8 stones (7, 6, D:2) a frilled lizard corpse (skeletalised by now) (14, -3, D:2) a +0 club (14, 26, D:2) a hobgoblin corpse (skeletalised by now) (15, 31, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, 14, D:2) a rat corpse (skeletalised by now) (28, -6, D:2) 5 atropa-tipped darts (35, -1, D:2) a +0 whip 5 stones a kobold skeleton (36, 0, D:2) a +0 club a goblin skeleton (36, 17, D:2) a +0 club a goblin skeleton (38, -4, D:2) a +0 dagger (40, 38, D:2) a +0 whip a stone (47, 5, D:2) a +0 whip 3 stones a kobold skeleton (49, 14, D:2) a +0 flail a +0 dagger a goblin skeleton (49, 16, D:2) a +0 halberd a gnoll skeleton (49, 17, D:2) a +0 flail a gnoll skeleton (52, -4, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Olel's Weapon Shop a +0 war axe of draining (116 gold) a +0 dagger (28 gold) a +0 rapier (77 gold) 8 stones (11 gold) a +0 flail (49 gold) the +7 sceptre of Torment {pain, torment} (1680 gold) a +0 great mace (140 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 5, D:3) a +0 flail (0, 8, D:3) a +0 short sword 2 boomerangs a +0 leather armour a +0 club an orc skeleton (0, 9, D:3) a +2 whip of freezing a +0 ring mail an orc skeleton (10, -14, D:3) a +0 hand axe (15, -15, D:3) 5 stones (28, -15, D:3) a +0 dagger 4 stones (38, -1, D:3) a +0 short sword an orc skeleton (41, 11, D:3) a +0 hand axe (41, 27, D:3) 9 stones (45, 11, D:3) a +0 dagger a +0 mace 3 stones a +0 hand axe a +0 dagger a +0 robe an orc skeleton (46, 11, D:3) a +2 mace of venom a +0 ring mail (48, 4, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) the +0 chain mail of Urphiomeq {MP+4 Str+2} MP+4: It affects your magic capacity (+4). Str+2: It affects your strength (+2). (8, -4, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 club a +0 scale mail a +0 dagger a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (10, -4, D:4) 5 stones (12, -28, D:4) a +0 club a goblin skeleton (13, -27, D:4) an adder skeleton (14, -1, D:4) a +0 dagger (15, -16, D:4) a -2 morningstar (16, -16, D:4) a -1 short sword (17, -23, D:4) an adder skeleton (17, -16, D:4) a -2 executioner's axe (18, -18, D:4) a -1 mace (19, -18, D:4) a -3 mace (21, -9, D:4) a +0 club (21, -8, D:4) a +0 short sword a +1 short sword of electrocution a +0 chain mail an orc corpse (skeletalised by now) (22, -26, D:4) a bat skeleton (22, -9, D:4) a +0 flail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (32, -17, D:4) a black bear corpse (skeletalised by now) (33, 2, D:4) a +0 whip 5 stones (38, -30, D:4) a ball python skeleton (38, -11, D:4) a +0 buckler (42, -17, D:4) a +0 leather armour (48, -4, D:4) a +0 whip 2 boomerangs an orc skeleton (49, -18, D:4) a hobgoblin corpse (skeletalised by now) (49, -10, D:4) a +0 robe (49, -2, D:4) a +0 falchion (50, -1, D:4) a +0 dagger a +0 robe an orc skeleton (51, -3, D:4) a +0 club an orc skeleton (53, -25, D:4) a +0 short sword (64, -35, D:4) a +0 short sword 6 poisoned darts Level 5 of the Dungeon (11, 29, D:5) a +0 spear (17, 28, D:5) 2 silver javelins (23, 24, D:5) a black bear skeleton (23, 32, D:5) an adder skeleton (23, 42, D:5) a +0 scale mail (24, 24, D:5) a +0 giant club an ogre skeleton (34, 15, D:5) a +0 hand axe (40, 44, D:5) a +0 short sword a +0 giant spiked club Level 6 of the Dungeon (0, 26, D:6) a +0 chain mail (0, 31, D:6) a +0 leather armour (2, 0, D:6) a +0 quarterstaff (5, 15, D:6) a +0 dagger a +0 robe (17, 9, D:6) 4 poisoned darts (19, 12, D:6) a howler monkey skeleton (20, 4, D:6) a +2 trident of draining a +0 robe an orb of guile (21, 7, D:6) a +0 trident (21, 8, D:6) a +0 hand axe a +0 leather armour an orc skeleton (22, 7, D:6) a +1 dagger of draining a +0 leather armour an orc skeleton (24, 5, D:6) a +0 short sword a +0 leather armour (24, 10, D:6) a hound skeleton (34, 13, D:6) 19 gold pieces (34, 14, D:6) 6 poisoned darts (34, 15, D:6) a scarf of shadows (34, 16, D:6) a +2 rapier of flaming (unseen) (34, 17, D:6) a scroll of fear (59, 13, D:6) a +0 ring mail (60, 32, D:6) a +0 falchion Level 7 of the Dungeon (2, -11, D:7) a +0 ring mail (19, -4, D:7) the +0 robe of Pride {Harm rElec Int+8 Dex-2} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). (22, -12, D:7) a scroll of silence (35, -33, D:7) a +0 shortbow (40, -29, D:7) a +0 giant spiked club (40, -27, D:7) a +0 short sword (42, -25, D:7) a +0 ring mail (46, 6, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (8, -11, D:8) an inkwell talisman (9, -15, D:8) a +0 halberd (18, -5, D:8) a +0 club (19, -7, D:8) a +2 kite shield a +0 ring mail a +5 spear of freezing (21, -8, D:8) a +0 whip (26, -1, D:8) a +0 helmet (29, 5, D:8) 6 large rocks (30, -10, D:8) a +0 heavy partisan a +0 scale mail (32, -9, D:8) a +0 orcbow (37, -28, D:8) a +0 robe (40, -20, D:8) a blade talisman (43, -19, D:8) a +0 cloak (59, -16, D:8) a +0 flail (60, -10, D:8) a +0 battleaxe Level 9 of the Dungeon (17, -7, D:9) a +1 dagger of draining (26, 4, D:9) a +0 orcbow (40, 21, D:9) a +0 leather armour a +0 dagger (41, 20, D:9) a +0 plate armour a +2 battleaxe of venom (42, 19, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (44, 29, D:9) a +0 plate armour (56, 4, D:9) a +0 scale mail (57, 11, D:9) a +0 war axe (58, 15, D:9) a +0 dagger a +0 robe (58, 16, D:9) a +0 dagger a +0 ring mail (59, 18, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a potion of attraction (0, 12, D:10) a +0 flail (5, 1, D:10) 16 gold pieces a +0 giant club a +0 giant club (5, 4, D:10) 6 gold pieces (6, 0, D:10) 13 gold pieces (8, -8, D:10) a +0 ring mail (8, 0, D:10) a +0 falchion (13, -11, D:10) 9 gold pieces a +0 dagger (16, -10, D:10) a +0 ring mail a +0 spear (17, -15, D:10) 14 gold pieces a +0 whip (17, -3, D:10) 4 gold pieces (18, -6, D:10) 27 gold pieces (still there?) 5 poisoned darts (still there?) a +3 dagger (still there?) a +0 robe (still there?) the Ecumenical Temple