Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 5815891000634584654 23 Cura the Apothecary (level 2, -2/18 HPs) Began as an Octopode Alchemist on May 29, 2025. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (664 turns). Cura the Apothecary (Octopode Alchemist) Turns: 664, Time: 00:01:26 Health: -2/18 AC: 1 Str: 7 XL: 2 Next: 95% Magic: 0/5 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Jewellery k - an amulet of faith Scrolls c - a scroll of torment {unknown} f - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} d - a potion of attraction {unknown} g - a potion of curing {unknown} i - a potion of might {unknown} j - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 0.8 Air Magic + Level 3.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 b - Mercury Arrow Conj/Alch 20% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (chance to weaken: 100%) You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Mercury Arrow (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (chance to weaken: 100%) The glob of mercury misses Terence. Casting: Mercury Arrow (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence hits you with a +0 trident. You closely miss Terence. You grab Terence. You constrict Terence. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit Terence. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence. Terence barely misses you. Casting: Mercury Arrow (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, constricted by you) Poisonous fumes billow around Terence! Terence is poisoned. You constrict Terence. Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #.# #.# #.# #.# #.# # #.### #...#####...####### #....r@@........... ###.#####...####### ..............###### #############....... ######## You could see Terence (poisoned) and a rat. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 3 frilled lizards 2 goblins A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached skill level 1 in Fighting 261 | D:1 | Reached XP level 2. HP: 9/18 MP: 5/5 648 | D:2 | Noticed Terence 655 | D:2 | Learned a level 2 spell: Mercury Arrow 664 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms, chequers_hall_statues_corner_a D:2: layout_loops_ring, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 1.4 Air Magic | | 0.8 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 25 Tentacles || 4 Constrict || 6 Unarmed || 1 Cast: Poisonous Vapours || 9 Mercury Arrow || 1 Stab: Sleeping || 5 Armour: Skin || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 663 | 649 | 14 | 0 | 532 | 2 | 331.5 | Dungeon | 663 | 649 | 14 | 0 | 532 | 2 | 331.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 509 daAuts D:2: 153 daAuts