Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 13940237266972154676 2 Cura the Grave Robber (level 1, -3/12 HPs) Began as an Octopode Necromancer on May 28, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (54 turns). Cura the Grave Robber (Octopode Necromancer) Turns: 54, Time: 00:00:10 Health: -3/12 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions b - a potion of magic Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 36% 4 Curse of Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 dagger; a hobgoblin corpse; a kobold corpse Magic restored. Your soul wisp disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 spear. Found 7 stones. A gnoll is nearby! A gnoll is nearby! Found 3 poisoned darts. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, chance to affect: 55%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 spear. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll barely misses your soul wisp. Your soul wisp touches the gnoll. Your soul wisp closely misses the gnoll. The gnoll hits you from afar with a +0 spear. You swap places. The gnoll hits you with a +0 spear. You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You die... ######## # )....... .# ........ .. ........ ####.#### ........ #j....... ######## #@##.# # #.#####*...# # #(....(..### ###############..## .................# ################.# #.# #.# #.# You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cura the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 54 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, st_stairs_4 Action || total ---------------------------++------- Melee: Dagger || 6 Constrict || 2 Tentacles || 2 Cast: Soul Splinter || 2 Armour: Skin || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 36 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 36 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts