Crystalspear Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) a rat corpse (skeletalised by now) (0, 12, D:1) a +0 tower shield (7, -18, D:1) a bat skeleton (9, -20, D:1) a ball python skeleton (11, 13, D:1) a rat skeleton (17, 7, D:1) a bat skeleton (18, 12, D:1) a +0 club a +0 scale mail a goblin corpse (skeletalised by now) (20, 17, D:1) a +0 whip (23, -14, D:1) a rat corpse (skeletalised by now) (24, -14, D:1) a +0 club (24, -12, D:1) a +0 dagger (25, 18, D:1) a +0 dagger (31, -13, D:1) a hobgoblin corpse (skeletalised by now) (32, -25, D:1) a +0 short sword (34, 2, D:1) a bat corpse (skeletalised by now) (34, 3, D:1) a +0 dagger a +0 short sword (35, 9, D:1) a kobold skeleton (38, -15, D:1) a bat corpse (skeletalised by now) (39, -1, D:1) a +0 chain mail (42, -21, D:1) a +0 short sword (43, -12, D:1) a hobgoblin corpse (skeletalised by now) (47, 8, D:1) a +0 robe (51, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (8, 25, D:2) a +0 chain mail (12, 2, D:2) a +0 leather armour (17, 2, D:2) a rat corpse (skeletalised by now) (21, 22, D:2) a +0 mace (26, 10, D:2) a frilled lizard corpse (skeletalised by now) (27, 2, D:2) a ball python corpse (skeletalised by now) (28, 2, D:2) a +0 dagger (28, 6, D:2) a +0 short sword (28, 44, D:2) a +0 robe (30, -2, D:2) a +0 dagger 3 stones (30, 33, D:2) a bat corpse (skeletalised by now) (32, 5, D:2) a +0 robe (36, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (39, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, 30, D:2) a quokka corpse (skeletalised by now) (46, 36, D:2) an adder skeleton (47, 2, D:2) a +0 spear (47, 10, D:2) a +0 short sword (48, 1, D:2) a +0 spear (49, 0, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (49, 8, D:2) a +0 short sword (50, 28, D:2) a +0 leather armour (51, 26, D:2) a frilled lizard skeleton (53, 28, D:2) a bat skeleton (64, 8, D:2) a +0 club (64, 20, D:2) a +0 hand axe Level 3 of the Dungeon (2, 15, D:3) the +4 ring mail of the Hall of Blades {Regen+ rCorr Int-2 SInv} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (3, 0, D:3) a ball python corpse (skeletalised by now) (4, 9, D:3) an adder corpse (skeletalised by now) (12, 14, D:3) a bat corpse (skeletalised by now) (14, 18, D:3) a +0 short sword a kobold corpse (skeletalised by now) (31, 32, D:3) a +0 leather armour (37, 20, D:3) a +0 scale mail (42, -11, D:3) a +0 club a +0 leather armour of positive energy a +0 mace a +0 whip an orc corpse (skeletalised by now) (42, 5, D:3) 6 gold pieces (43, -11, D:3) a +1 trident of venom an orc corpse (skeletalised by now) (43, 6, D:3) a +0 flail (43, 16, D:3) a wand of flame (27) (44, 5, D:3) 17 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 3, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (4, 4, D:4) a +0 flail a +0 leather armour an orc corpse (10, 9, D:4) an adder corpse (14, -7, D:4) 5 darts of disjunction (19, -9, D:4) a +0 dagger a goblin corpse (19, 14, D:4) a +0 giant spiked club an ogre corpse (21, -10, D:4) a clockroach corpse (23, -16, D:4) a +0 robe (23, 15, D:4) 3 poisoned darts (29, -10, D:4) a +0 club a +0 leather armour (30, -11, D:4) a +0 dagger a goblin corpse (30, -10, D:4) a +0 dagger a +0 robe (31, -10, D:4) a +0 hand axe a +0 leather armour (31, -9, D:4) a +0 mace an orc corpse (33, -13, D:4) a scroll of noise