Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1072-ga5e1a6726e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11828083967088534457, deterministic pregen: 1 Command line: /usr/games/crawl-git-a5e1a6726e -name Cryingnoob -rc /dgldir/rcfiles/crawl-git/Cryingnoob.rc -macro /dgldir/rcfiles/crawl-git/Cryingnoob.macro -morgue /dgldir/morgue/Cryingnoob/ -webtiles-socket /crawl-master/webserver/sockets/Cryingnoob:2025-11-03.01:01:33.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /usr/games/crawl-git-a5e1a6726e(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x64317bfdf9ae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a5e1a6726e(_Z13do_crash_dumpv+0x43a) [0x64317bfedb8a]: do_crash_dump() /usr/games/crawl-git-a5e1a6726e(_Z20crash_signal_handleri+0x1fa) [0x64317bfdfe8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7fa220cfb330]: /usr/games/crawl-git-a5e1a6726e(_Z22destructive_preference10spell_typei+0xd0) [0x64317c57ecf0]: destructive_preference(spell_type, int) /usr/games/crawl-git-a5e1a6726e(+0xa40741) [0x64317c53c741]: /usr/games/crawl-git-a5e1a6726e(_Z11do_god_giftb+0x3b0) [0x64317c53d970]: do_god_gift(bool) /usr/games/crawl-git-a5e1a6726e(_Z13join_religion8god_type+0xf06) [0x64317c545bb6]: join_religion(god_type) /usr/games/crawl-git-a5e1a6726e(+0xc9986a) [0x64317c79586a]: /usr/games/crawl-git-a5e1a6726e(+0xc9a3f5) [0x64317c7963f5]: /usr/games/crawl-git-a5e1a6726e(main+0x1f7) [0x64317bf132e7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7fa220ce01ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7fa220ce028b]: /usr/games/crawl-git-a5e1a6726e(_start+0x25) [0x64317bf13dd5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa220dc67a7 in __GI___wait4 (pid=2153851, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007fa220dc67a7 in __GI___wait4 (pid=2153851, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000064317bfe005c in call_gdb (file=0x7fa220eba4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2099796\000\000\000\000\000" #2 0x000064317bfedba8 in do_crash_dump () at dbg-asrt.cc:673 t = 1762132224 dir = "/dgldir/morgue/Cryingnoob/" name = "/dgldir/morgue/Cryingnoob/crash-Cryingnoob-20251103-011024.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7fa220eba4e0 <_IO_2_1_stderr_> #3 0x000064317bfdfe8a in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000064317c57ecf0 in destructive_preference (spell=spell@entry=SPELL_KINETIC_GRAPNEL, scale=scale@entry=10) at skills.cc:2633 skill_list = std::set with 1 element = {[0] = SK_FORGECRAFT} preference = 0 num_destructive = 0 #6 0x000064317c53c741 in _vehumet_weighting (spell=SPELL_KINETIC_GRAPNEL) at religion.cc:1304 bias = #7 _vehumet_find_spell_gift (excluded_spells=std::set with 0 elements) at religion.cc:1316 elig = SPELL_KINETIC_GRAPNEL __for_range = std::set with 7 elements = {[0] = SPELL_FREEZE, [1] = SPELL_SHOCK, [2] = SPELL_SANDBLAST, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} __for_begin = __for_end = eligible_spells = std::set with 7 elements = {[0] = SPELL_FREEZE, [1] = SPELL_SHOCK, [2] = SPELL_SANDBLAST, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} spell = SPELL_KISS_OF_DEATH total_weight = 474 this_weight = eligible_spells = spell = total_weight = this_weight = elig = __for_range = __for_begin = __for_end = #8 _vehumet_get_spell_gifts () at religion.cc:1330 offer = offers = num_offers = offers = num_offers = offer = #9 _handle_veh_gift (forced=forced@entry=false) at religion.cc:1577 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a5e1a6726e/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 1, depth = 1 Level id: Temple Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 5 Level vaults: nicolae_temple_god_jail Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 30): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm! You kill the ribbon worm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The web tears apart. Your magical contamination has completely faded away. Found a stone staircase leading down. An adder comes into view. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. There is a stone staircase leading down here. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a bombardier beetle (lightly wounded) You unleash the spiteful dead! The jagged bones skewer the bombardier beetle! The bombardier beetle is heavily wounded. The bombardier beetle is pinned in place! The last of your harvested death is exhausted. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. The bombardier beetle bites you but does no damage. You barely miss the bombardier beetle. You kick the bombardier beetle, but do no damage. The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. You closely miss the bombardier beetle. Your kick misses the bombardier beetle. The bombardier beetle is heavily wounded. You completely miss the bombardier beetle. Your kick misses the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle bites you but does no damage. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle bites you. You emit a cloud of foul miasma! The bombardier beetle is engulfed in dark miasma. The bombardier beetle is poisoned. You kill the bombardier beetle! You start resting. HP restored. Magic restored. You see here a bombardier beetle corpse. Found a stone staircase leading up. An adder comes into view. The adder hisses angrily. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have harvested enough death to cast Grave Claw an additional time. Okay, then. You see here a +0 robe. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! HP restored. Magic restored. Found an escape hatch in the floor. k - 2 orange potions (gained 1) v - a scroll labelled MONUFO WATWUU An iguana comes into view. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (100% to hit) The magic dart hits the iguana! The iguana is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana. The iguana is severely wounded. The iguana misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an iguana (severely wounded) You unleash the spiteful dead! The jagged bones skewer the iguana. You kill the iguana! The last of your harvested death is exhausted. Your Conjurations skill increases to level 5! No target in view! No target in view! An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. An orc priest comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc priest comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) Okay, then. The orc wizard casts a spell at you. The puff of flame hits you! The orc wizard gestures at you while chanting. You resist with some effort. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest looks braver for a moment. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! You start resting. Something closely misses you. Something misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. A demonic guardian appears! You barely miss something. You kick something. Something hits you but does no damage. You barely miss something. Your kick misses something. Something hits you but does no damage. You hit something. Your kick misses something. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You miss something. Your kick misses something. Something barely misses you. You closely miss something. You kick something. You hear some strange, mumbled words. You are confused. You're too confused to move! Something hits you but does no damage. The orc priest looks braver for a moment. Unknown command. Something misses you. The orc priest completely misses you. Unknown command. What are your orders? t - Shout! Anything else - Cancel. Okay, then. You hear some strange, mumbled words. You are more confused. The orc priest closely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc priest closely misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc priest barely misses you. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard gestures at you while chanting. The magic dart hits you. The orc priest attacks as it pursues you! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest completely misses you. Your orange demon closely misses the orc wizard. Your orange demon barely misses the orc wizard. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. You're too confused to cast spells. You're too confused to move! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You kick the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Your orange demon stings the orc priest. Your orange demon hits the orc priest. The orc priest looks weaker. You bump into the rock wall. Your orange demon disappears in a puff of smoke! You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc priest barely misses you. Unknown command. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc priest closely misses you. Unknown command. You're too confused to cast spells. Unknown command. You hit the orc priest. Your kick misses the orc priest. The orc priest is severely wounded. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc priest hits you with a +0 club. You hit the orc priest. You kill the orc priest! You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Reactivating autopickup. You feel a bit more experienced. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. Magic restored. Okay, then. HP restored. Found a stone staircase leading down. Okay, then. A scorpion comes into view. A scorpion is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. A demonic guardian appears! You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. Your orange demon stings the scorpion! The scorpion dies! You have harvested enough death to cast Grave Claw an additional time. You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... Your brain expands. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your orange demon disappears in a puff of smoke! Found a buckler. An iguana comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 100% to hit) The magic dart hits the iguana. The iguana is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. The iguana closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. The iguana bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana. The iguana is almost dead. The iguana bites you. A demonic guardian appears! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, ally target, 100% to hit) The magic dart hits the iguana. You kill the iguana! You see here a +0 buckler. p - a +0 buckler Your ice devil disappears in a puff of smoke! Found a spear. You now have 263 gold pieces (gained 15). h - 3 scrolls labelled TYGEEJY BIRR (gained 1) A howler monkey comes into view. A howler monkey is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (asleep, 100% to hit) The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (moderately wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, 100% to hit) The magic dart hits the howler monkey. The howler monkey is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (severely wounded, 100% to hit) The magic dart hits the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (severely wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is almost dead. The howler monkey misses you. You barely miss the howler monkey. You kick the howler monkey. The howler monkey is almost dead. The howler monkey hits you but does no damage. You hit the howler monkey. You kill the howler monkey! Your Spellcasting skill increases to level 7! No target in view! You see here a howler monkey corpse. l - 4 bubbling pink potions (gained 1) Found a stone staircase leading up. An orc comes into view. It is wielding a +0 club. An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An orc priest comes into view. It is wielding a +0 flail. An orc priest is nearby! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! You have harvested enough death to cast Grave Claw an additional time. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre! The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the ogre! The ogre is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit) The magic dart hits the ogre! You kill the ogre! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading down here. Found a sling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The steam dragon enters a dispersal trap! You blink. A steam dragon comes into view. Found a mace. The steam dragon blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (wandering, hasn't noticed you, 100% to hit) The magic dart hits the steam dragon. The steam dragon is lightly wounded. The steam dragon hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (lightly wounded, 100% to hit) The magic dart hits the steam dragon. The steam dragon is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. A steam dragon is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, catching its breath, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, catching its breath, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. The steam dragon barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, catching its breath, 100% to hit) The magic dart hits the steam dragon. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. The steam dragon bites you. The steam dragon barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a steam dragon (moderately wounded) You unleash the spiteful dead! The jagged bones skewer the steam dragon! The steam dragon is severely wounded. The steam dragon is pinned in place! You are engulfed in a cloud of scalding steam. The steam dragon bites you! The steam dragon closely misses you. You hit the steam dragon but do no damage. Your kick misses the steam dragon. The steam dragon is severely wounded. You are engulfed in a cloud of scalding steam. The steam dragon bites you but does no damage. The steam dragon claws you. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a steam dragon (severely wounded, bound in place) You unleash the spiteful dead! The jagged bones skewer the steam dragon. The steam dragon is almost dead. The last of your harvested death is exhausted. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The ball of steam hits your hellwing! Your hellwing is engulfed in a cloud of scalding steam. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, almost dead, catching its breath, ally target, 100% to hit) The magic dart hits the steam dragon. The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon completely misses you. The steam dragon misses you. Your hellwing barely misses the steam dragon. Your hellwing hits the steam dragon. The steam dragon dies! Your Conjurations skill increases to level 6! You start resting. Your hellwing disappears in a puff of smoke! Magic restored. You start resting. HP restored. q - an inkwell talisman Found a leather armour. You see here a +0 leather armour. Found a long sword. Found a staircase to the Ecumenical Temple. Okay, then. Found a parchment of Iskenderun's Mystic Blast, a battleaxe and 13 gold pieces. You now have 267 gold pieces (gained 4). There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a shimmering altar of Xom and a basalt altar of Yredelemnul. Found a hazy altar of Hepliaklqana. You open the door. Found an ornate altar of the Wu Jian Council. There is an open door here. Found a hide-covered altar of Uskayaw. Found a radiant altar of Vehumet. You open the door. Found a glowing silver altar of Zin. There is an open door here. There is a radiant altar of Vehumet here. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You kneel at the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1072-ga5e1a6726e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [Cryingnoob] Species: Demonspawn Job: Hedge Wizard HP: 58/58; mods: 0/0 MP: 19/19; mod: 0 Stats: 11 20 13 Position: (47, 30), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 300 | 0/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 2 | 2/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 155 | 96/119 Stealth | X | 0 | 0 | 1 | 129 | 79/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 50 | 7 | 1890 | 226/476 Conjurations | X | 1 | 50 | 6 | 1138 | 88/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 1 | 51 | 1/100 Necromancy | X | 0 | 0 | 2 | 126 | 0/126 Translocations | X | 0 | 0 | 0 | 51 | 51/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #144: 1 #185: 2 Attributes: #12: 267 #23: 6520 #24: 1825939950 #34: 1 #49: 280 #73: 60477 Mutations: hooves: 1 (innate) demonic guardian: 2 (innate) foul stench: 1 (innate) big brain: 2 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #6: +2 cloak eq slot #3, inv slot #1: +0 robe eq slot #4, inv slot #2: +0 hat eq slot #1, inv slot #7: +3 short sword eq slot #10, inv slot #8: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####################### ..#...#...#...#...#...# _.#._.#.<.#._.#.@.#._.# ..#...#...#...#...#...# +###+##...##+###'###+## ......#...#...........# ......+...'...........# ......#...#...........# +###+###+###+###+###+## ..#...#...#...#...#...# _.#._.#._.#._.#._.#._.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>