Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 10205668301077655537 182 Crankydog the Conjurer (level 5, -2/29 HPs) Began as a Deep Elf Conjurer on July 13, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:02:47 (2820 turns). Crankydog the Conjurer (Deep Elf Conjurer) Turns: 2820, Time: 00:02:48 Health: -2/29 AC: 7 Str: 4 XL: 5 Next: 35% Magic: 8/15 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of slaying HPRegen 0.24/turn l - +4 ring of protection MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-2 -> -23) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery i - a +4 ring of slaying (worn) l - a +4 ring of protection (worn) Wands q - a wand of polymorph (6) Scrolls f - a scroll of amnesia {unknown} k - a scroll of silence m - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of poison {unknown} p - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of heal wounds g - a potion of might h - a potion of moonshine {unknown} j - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 8% 1 Summon Small Mammal Summ 24% N/A 8% 1 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Alistair's Intoxication Alch 4% N/A 91% 5 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Chain Lightning Conj/Air 10% 3d14 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel very sick. Sigmund hits you from afar with a +3 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 9 HP, and have [4/29] HP !!!!! HP Warning !!!!! You lose 1MP, and have [11/15] MP You feel much better. You stop channelling your searing ray. You feel very sick. You gain 19 HP, and have [23/29] HP Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe of venom and wearing a +2 robe (moderately wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) You feel very sick. Sigmund closely misses you. You take 5 HP, and have [18/29] HP; You lose 2MP, and have [10/15] MP The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. You feel very sick. Sigmund smiles chillingly. Sigmund hits you from afar with a +3 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. You take 11 HP, and have [7/29] HP !!!!! HP Warning !!!!! You lose 1MP, and have [9/15] MP The searing ray hits Sigmund. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 6 HP, and have [1/29] HP !!!!! HP Warning !!!!! The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. You die... #####..#.### ######### #..#.# ........####### #..#.# #######.......# #..#.# # #.#####.# #..#.## #.#####.# ##....†##### #.....#.########........... #..##.#.##.÷........<.##### ## #..##.#.##@##.......>## # .# #..##.#.##.##.######## # .# #.......#.@##.##### # .# #..##..##.##......# # .# #..#####..†##.###.# # .# #..# #.....#.# #.# # .# #..# #.....#.# #.# # .######..####.....#.# #.# # ............##...##.# #.# ##### You could see Sigmund. Vanquished Creatures Terence (D:3) 5 gnolls 5 adders 5 dart slugs An orc (D:3) 7 endoplasms 7 hobgoblins 4 jackals (D:1) 3 quokkas 7 ball pythons 10 bats 3 frilled lizards 3 goblins 6 kobolds A rat (D:2) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 110 | D:1 | Learned a level 2 spell: Searing Ray 273 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 542 | D:1 | Reached skill level 5 in Conjurations 935 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/12 1775 | D:3 | Reached skill level 5 in Spellcasting 2019 | D:3 | Noticed Crazy Yiuf 2154 | D:3 | Reached XP level 5. HP: 26/29 MP: 8/14 2374 | D:3 | Noticed Terence 2556 | D:3 | Killed Terence 2801 | D:3 | Noticed Sigmund 2819 | D:3 | HP: 1/29 [poisoned by Sigmund] 2820 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, interstate_on_off, nrook_mini_backslash, hangedman_decor_points, bh_walls_and_bars D:2: layout_loops_ring, item_on_display_a_b D:3: layout_loops_ring, marbit_many_paths, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 1 || 6 Cast: Magic Dart | 65 | 26 || 91 Searing Ray | 2 | 23 || 25 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Armour: Robe | 7 | 9 || 16 Skin | | 3 || 3 Dodge: Dodged | 7 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2795 | 2755 | 40 | 460 | 1902 | 3 | 931.7 | Dungeon | 2795 | 2755 | 40 | 460 | 1902 | 3 | 931.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1095 daAuts D:2: 941 daAuts D:1: 759 daAuts