Dungeon Crawl Stone Soup version 0.34-a0-166-g0397c6d773 (webtiles) character file. Game seed: 14342675861807549925 14 Crankydog the Conjurer (level 2, -3/16 HPs) Began as a Deep Elf Conjurer on July 1, 2025. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (322 turns). Crankydog the Conjurer (Deep Elf Conjurer) Turns: 322, Time: 00:00:30 Health: -3/16 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 0/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hobgoblin but does no damage. (Press . to maintain the ray.) The hobgoblin misses you. The kobold throws a stone. The stone misses you. You lose 2MP, and have [3/8] MP The searing ray hits the hobgoblin but does no damage. The hobgoblin misses you. You lose 1MP, and have [2/8] MP The searing ray hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. The kobold throws a stone. The stone hits you. You take 3 HP, and have [7/16] HP The searing ray hits the hobgoblin but does no damage. You finish channelling your searing ray. The hobgoblin barely misses you. You lose 1MP, and have [1/8] MP You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 club and wearing a +0 plate armour (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you with a +0 club. You take 1 HP, and have [7/16] HP; You lose 1MP, and have [0/8] MP The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [3/16] HP !!!!! HP Warning !!!!! The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [1/16] HP The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 club and wearing a +0 plate armour (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You die... ######+.#.#.# #.#.#†# #.#.#.# #.#.#.# #.#.#†# . #..#..# ..#######.###.# .#.....#...#.)# #...K.#.Kg@...# #..####..# .......## #..# #.##... #..# ..... #..# ....... #..# ###)... ...# #.... ##.# #.... You could see a hobgoblin and a kobold. Vanquished Creatures 3 hobgoblins (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 14/16 MP: 1/8 281 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, minivault_24, minmay_3d_cube Action || total ---------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 20 Searing Ray || 3 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 118 | 137 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 118 | 137 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts