Dungeon Crawl Stone Soup version 0.34-a0-166-g0397c6d773 (webtiles) character file. Game seed: 16595631534334760755 38 Crankydog the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on July 1, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1345 turns). Crankydog the Conjurer (Deep Elf Conjurer) Turns: 1345, Time: 00:01:36 Health: -1/20 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 9/10 EV: 11 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 club i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of see invisible (worn) Scrolls c - a scroll of torment d - a scroll of identify e - a scroll of immolation Potions k - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Launch Clockwork Bee Frge 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Eringya's Surprising Cr Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet closely misses you. The sling bullet closely misses the goblin. The goblin barely misses you. You lose 2MP, and have [1/10] MP The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits the goblin! You kill the goblin! The goblin shoots a sling bullet. The sling bullet hits you. The goblin barely misses you. You take 1 HP, and have [19/20] HP; You lose 1MP, and have [0/10] MP Without enough magic to sustain it, your Searing Ray dissipates. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin hits you with a +0 club. You take 5 HP, and have [14/20] HP !!!!! HP Warning !!!!! Magic courses through your body. The goblin shoots a sling bullet. The sling bullet hits you. The goblin hits you with a +0 club. Robin's horned helmet rattles. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * You take 8 HP, and have [6/20] HP !!!!! HP Warning !!!!! MP Full (10) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin barely misses you. The goblin misses you. You lose 1MP, and have [9/10] MP b - a +0 club You stop channelling your searing ray. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ##..## ##.# #.# #.# #.# #.# #.# .[.####### #.# ...)g)†@g# #.# ...#####g###.# #........# #.##.##### .. #.# ... ..# ## #### You could see Robin and 2 goblins. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 6 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 10 goblins 3 kobolds (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crankydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 270 | D:1 | Learned a level 2 spell: Searing Ray 1161 | D:2 | Reached skill level 1 in Fighting 1161 | D:2 | Reached XP level 3. HP: 10/20 MP: 5/10 1326 | D:2 | Noticed Robin 1345 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 27 Searing Ray || 14 Use: Scroll || 5 Potion || 1 Armour: Robe || 24 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1343 | 1329 | 14 | 385 | 763 | 2 | 671.5 | Dungeon | 1343 | 1329 | 14 | 385 | 763 | 2 | 671.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 293 daAuts