Crankydog Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, -9, D:1) a frilled lizard skeleton (8, -16, D:1) 5 stones (13, -40, D:1) 6 stones (24, -35, D:1) a +0 dagger (39, -19, D:1) a +0 mace (46, -24, D:1) a +0 mace (48, -43, D:1) 7 stones (51, 0, D:1) a +0 club (53, -35, D:1) a bat skeleton (56, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -47, D:2) a +0 robe (2, -10, D:2) a +0 short sword a +0 leather armour (3, -11, D:2) a potion of moonshine (5, -38, D:2) the +4 ring mail "Meul" {+Inv} +Inv: It lets you turn invisible. (16, -39, D:2) a quokka skeleton (26, -7, D:2) a +0 hand axe (26, -3, D:2) an adder skeleton (34, -31, D:2) a rat corpse (skeletalised by now) (43, -30, D:2) a rat corpse (skeletalised by now) (43, -1, D:2) a +0 trident (46, 7, D:2) a +0 club 5 stones a kobold skeleton (48, -15, D:2) a quokka skeleton (54, -9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, 1, D:3) a bat corpse (13, 20, D:3) a +0 club a goblin corpse (23, 14, D:3) a scroll of identify (25, 24, D:3) a +0 dagger