Cospel Level 1 of the Dungeon [Shop] Ucvaacw's Antique Armour Emporium a +0 leather armour (48 gold) the +2 cloak of Rounipt {Bane rC++ Str+3} (1087 gold) Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). a +0 helmet (108 gold) a +0 helmet (108 gold) a +0 ring mail of fire resistance (264 gold) a +0 ring mail (96 gold) a +0 cloak (108 gold) a +4 chain mail of cold resistance (792 gold) a +0 robe (21 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -1, D:1) a rat skeleton (1, 0, D:1) a +0 dagger (4, -13, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 7, D:1) a rat corpse (skeletalised by now) (13, -3, D:1) a rat skeleton (14, 14, D:1) a +0 club (16, -10, D:1) a bat corpse (skeletalised by now) (20, -15, D:1) a +0 whip (24, -16, D:1) a quokka skeleton (26, -14, D:1) a jackal skeleton (27, -10, D:1) a jackal corpse (skeletalised by now) (27, 3, D:1) a +0 club a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, 4, D:1) a rat corpse (skeletalised by now) (29, -18, D:1) a +0 short sword of speed (35, 10, D:1) a quokka corpse (skeletalised by now) (36, 9, D:1) a +0 short sword 5 stones (43, -10, D:1) a +0 sling Level 2 of the Dungeon (9, -33, D:2) 5 atropa-tipped darts (11, -32, D:2) 6 poisoned darts (14, -21, D:2) a +0 club (14, -14, D:2) a +0 scale mail (23, 5, D:2) a +0 whip (43, -21, D:2) a hound corpse (skeletalised by now) (47, -10, D:2) a +0 sling (48, 23, D:2) a +0 helmet (53, -33, D:2) a +0 club a kobold corpse (skeletalised by now) (53, 8, D:2) a ball python skeleton (53, 9, D:2) a bat skeleton Level 3 of the Dungeon (0, 15, D:3) a +0 whip (6, 30, D:3) a +0 club (12, -12, D:3) an amulet of alchemy (12, -9, D:3) 3 stones a +0 whip (15, -25, D:3) 3 atropa-tipped darts (15, 5, D:3) a +0 dagger a goblin skeleton (16, 15, D:3) a +0 war axe a +0 war axe 3 boomerangs a +0 hand axe (18, 0, D:3) a +0 ring mail (27, 15, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (34, -13, D:3) a +0 club an orc skeleton (34, -10, D:3) a +0 dagger (37, 3, D:3) a +0 chain mail a +1 hand axe of venom a +0 hand axe an orc skeleton an adder skeleton (37, 5, D:3) a +0 flail a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -5, D:3) a boomerang a +1 falchion of holy wrath an orc skeleton Level 4 of the Dungeon [Shop] Gydigydo's Weapon Shop 3 darts of disjunction (32 gold) a +1 heavy spear (148 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 falchion (36 gold) a +3 morningstar (276 gold) 2 poisoned darts (14 gold) a +1 morningstar of distortion (264 gold) (0, 0, D:4) a +0 club (2, 22, D:4) a +0 club (2, 24, D:4) a +0 whip a gnoll corpse (skeletalised by now) (3, 10, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 spear a gnoll skeleton (4, 9, D:4) a +0 whip a boomerang (4, 20, D:4) a +0 whip a gnoll corpse (skeletalised by now) (5, 10, D:4) a +0 spear (7, 12, D:4) a +0 flail (7, 21, D:4) a +0 halberd (8, -1, D:4) a +0 club (10, -4, D:4) a +0 club (11, 0, D:4) a +0 club (12, 14, D:4) a ball python skeleton (26, 26, D:4) a +0 short sword 2 stones a kobold skeleton (29, 37, D:4) a +0 mace a +0 chain mail an orb of mesmerism (32, 2, D:4) a +0 robe (38, 6, D:4) a +0 leather armour a +0 flail a +0 club an orc skeleton (43, 7, D:4) a +0 leather armour a +0 flail (45, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 9, D:5) a +0 war axe a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 leather armour an orc corpse (3, 2, D:5) a hound corpse (3, 9, D:5) a +1 short sword of electrocution (10, 5, D:5) a +0 long sword of flaming (12, 13, D:5) a +0 quarterstaff (37, 18, D:5) a +0 giant club an ogre skeleton (40, 9, D:5) an adder skeleton (41, 19, D:5) the +3 dagger "Nonnot" {flame, ^Fragile rElec rN++ Str+2 Dex-5} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5).