Coo1 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 21, D:1) a frilled lizard corpse (skeletalised by now) (14, -17, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, -1, D:1) a +0 dagger (17, 20, D:1) a +0 spear (26, -4, D:1) a +0 leather armour (27, 19, D:1) a +0 dagger of freezing a stone (28, 9, D:1) a +0 dagger (37, 29, D:1) a frilled lizard corpse (skeletalised by now) (43, 8, D:1) a +0 leather armour (48, -4, D:1) a +0 dagger a goblin skeleton (48, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -16, D:2) a +0 club (7, -17, D:2) 5 stones (10, -24, D:2) a bat corpse (skeletalised by now) (13, -32, D:2) 5 stones a hobgoblin corpse (skeletalised by now) (13, -11, D:2) a bat corpse (skeletalised by now) (14, -36, D:2) a bat corpse (skeletalised by now) (19, -8, D:2) a +0 robe (30, 4, D:2) a +0 ring mail a +0 leather armour (33, -9, D:2) a quokka corpse (skeletalised by now) (37, -25, D:2) a +0 ring mail (44, 4, D:2) a ball python skeleton (46, 14, D:2) 5 stones (54, -16, D:2) a hobgoblin skeleton (55, -6, D:2) a hobgoblin skeleton (55, 4, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (2, -13, D:3) a hobgoblin skeleton (2, -9, D:3) a rat skeleton (5, -5, D:3) an adder skeleton (8, 3, D:3) a +0 dagger (12, -7, D:3) a rat skeleton a rat skeleton (13, -8, D:3) a +0 club a +0 dagger a goblin skeleton (20, -17, D:3) 6 stones (27, 20, D:3) a +0 leather armour (29, 15, D:3) a +1 whip of distortion a hobgoblin skeleton (30, 1, D:3) 17 gold pieces (30, 2, D:3) a +1 heavy hand axe (unseen) (30, 18, D:3) an adder skeleton (31, 5, D:3) 7 gold pieces (32, -6, D:3) a quokka skeleton (39, 23, D:3) a ball python corpse (skeletalised by now) (42, -17, D:3) a +0 short sword a stone (45, 15, D:3) a +0 club (53, -13, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (22, 19, D:4) a +0 leather armour (24, 28, D:4) a +0 dagger a kobold skeleton (34, -11, D:4) a +0 whip (43, -17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +2 robe of the Eight Boll Weevils {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (7, -1, D:5) a +0 ring mail a +0 short sword (8, 25, D:5) 22 gold pieces (8, 26, D:5) 2 scrolls of poison (9, 26, D:5) the ring "Ythroret" {rElec rF+ rCorr Str-2 Int+5 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). (unseen) (16, -7, D:5) a scroll of teleportation (18, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a scroll of fear (4, 7, D:6) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (3, -3, D:8) the amulet of the Inquisitive Mouths {Spirit rC++ MP+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC++: It greatly protects you from cold. MP+8: It affects your magic capacity (+8). (unseen) (17, 4, D:8) 6 poisoned darts (18, 4, D:8) a dart of disjunction Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 great mace a two-headed ogre corpse (skeletalised by now) (1, -9, D:11) a scroll of amnesia (5, -9, D:11) a wand of flame (13) (5, -8, D:11) 2 darts of disjunction (6, -8, D:11) 5 stones (6, -7, D:11) a scroll of blinking Level 14 of the Dungeon (0, 0, D:14) 2 potions of haste the Ecumenical Temple