Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-554-g008097b4cb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3466044356038297940, deterministic pregen: 1 Command line: /usr/games/crawl-git-008097b4cb -name Coo1 -rc /dgldir/rcfiles/crawl-git/Coo1.rc -macro /dgldir/rcfiles/crawl-git/Coo1.macro -morgue /dgldir/morgue/Coo1/ -webtiles-socket /crawl-master/webserver/sockets/Coo1:2024-12-11.12:48:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-008097b4cb(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x651bb87acdae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-008097b4cb(_Z13do_crash_dumpv+0x43a) [0x651bb87bae4a]: do_crash_dump() /usr/games/crawl-git-008097b4cb(_Z20crash_signal_handleri+0x1fa) [0x651bb87ad28a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7ea96e437320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7ea96e490b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7ea96e43726e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x7ea96e41a8ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x7ea96e41b7b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8fe5) [0x7ea96e49afe5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab37c) [0x7ea96e49d37c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x7ea96e49fd9e]: /usr/games/crawl-git-008097b4cb(_ZN12monster_infoD1Ev+0x8f) [0x651bb876d47f]: monster_info::~monster_info() /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0xf33) [0x651bb8f1cd23]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework9_send_mapEb+0x486) [0x651bb8f1d4e6]: TilesFramework::_send_map(bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework6redrawEv+0xf3) [0x651bb8f1e603]: TilesFramework::redraw() /usr/games/crawl-git-008097b4cb(_Z8getch_ckv+0x111) [0x651bb8f238c1]: getch_ck() /usr/games/crawl-git-008097b4cb(+0x789cb5) [0x651bb8a8acb5]: /usr/games/crawl-git-008097b4cb(_Z25getch_with_command_macrosv+0x210) [0x651bb8a8ea60]: getch_with_command_macros() /usr/games/crawl-git-008097b4cb(+0xc2fb24) [0x651bb8f30b24]: /usr/games/crawl-git-008097b4cb(+0xc30505) [0x651bb8f31505]: /usr/games/crawl-git-008097b4cb(main+0x1f7) [0x651bb86e66f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ea96e41c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ea96e41c28b]: /usr/games/crawl-git-008097b4cb(_start+0x25) [0x651bb86e7115]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ea96e5027a7 in __GI___wait4 (pid=1079522, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ea96e5027a7 in __GI___wait4 (pid=1079522, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000651bb87ad45c in call_gdb (file=0x7ea96e5f64e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1076637\000\000\000\000\000" #2 0x0000651bb87bae68 in do_crash_dump () at dbg-asrt.cc:677 t = 1733921324 dir = "/dgldir/morgue/Coo1/" name = "/dgldir/morgue/Coo1/crash-Coo1-20241211-124844.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7ea96e5f64e0 <_IO_2_1_stderr_> #3 0x0000651bb87ad28a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007ea96e43726e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00007ea96e41a8ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {111169758315952, 111169758328072, 281479271677962, 140732253929983, 140732265740784, 140732265740656, 111169739341293, 140732265740704, 111169738210135, 206, 0, 140732265740576, 111169747064448, 140732265740688, 111169747064448, 140732265740848}}, sa_flags = -1054920192, sa_restorer = 0x0} #10 0x00007ea96e41b7b6 in __libc_message_impl (fmt=fmt@entry=0x7ea96e5c08d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:132 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffec8b53a70, reg_save_area = 0x7ffec8b53a00}} fd = 2 iov = {{iov_base = 0x7ea96e5be672, iov_len = 23}, {iov_base = 0x7ea96e5c08d9, iov_len = 1}, {iov_base = 0x1d2c, iov_len = 4294967293}, {iov_base = 0x0, iov_len = 140732265738600}, {iov_base = 0x7ffec8b53e90, iov_len = 111169740059608}, {iov_base = 0x651bb943db08 , iov_len = 111169747069896}, {iov_base = 0x651bba3fd200, iov_len = 16567632577131655680}} iovcnt = total = cp = #11 0x00007ea96e49afe5 in malloc_printerr (str=str@entry=0x7ea96e5be672 "free(): invalid pointer") at ./malloc/malloc.c:5772 No locals. #12 0x00007ea96e49d37c in _int_free (av=, p=, have_lock=0) at ./malloc/malloc.c:4507 size = fb = #13 0x00007ea96e49fd9e in __GI___libc_free (mem=0x651bb948ab70 ) at ./malloc/malloc.c:3398 ar_ptr = p = 0x651bb948ab60 err = 2 #14 0x0000651bb876d47f in std::default_delete::operator() (this=, __ptr=0x651bb948ab70 ) at /usr/include/c++/13/bits/allocator.h:184 No locals. #15 std::default_delete::operator() (__ptr=0x651bb948ab70 , this=) at /usr/include/c++/13/bits/unique_ptr.h:93 No locals. #16 std::unique_ptr >::~unique_ptr (this=0x7ffec8b53d48, __in_chrg=) at /usr/include/c++/13/bits/unique_ptr.h:404 __ptr = @0x7ffec8b53d48: 0x651bb948ab70 #17 monster_info::~monster_info (this=0x7ffec8b53ba0, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mon-info.h:309 No locals. #18 0x0000651bb8f1cd23 in TilesFramework::_send_cell (this=this@entry=0x651bb943dac0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 0 elements, force_full=false) at tileweb.cc:1710 minfo = { = {pos = {x = 0, y = 0}, mb = {_vptr.FixedBitVector = 0x651bb9253b28 +16>, data = std::bitset = {[152] = 1}}, mname = "", type = MONS_PLAYER, base_type = MONS_PLAYER, {number = 0, num_heads = 0, slime_size = 0, is_active = 0}, _colour = -1, ghost_colour = -1198692330, attitude = ATT_HOSTILE, threat = MTHRT_UNDEF, dam = MDAM_OKAY, fire_blocker = DNGN_UNSEEN, description = "", quote = "", holi = {<_enum_bitfield_exponent_base<5, true>> = {static last_exponent = 5}, flags = 16}, mintel = I_BRAINLESS, hd = 0, ac = 0, ev = 0, base_ev = 0, sh = 0, mr = 10, mresists = 4206616, can_see_invis = false, mitemuse = MONUSE_NOTHING, mbase_speed = 0, menergy = {move = 10 '\n', swim = 10 '\n', attack = 10 '\n', missile = 10 '\n', spell = 10 '\n'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["monster_tile"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 52, byte = 52 '4', _short = 6452, _int = 6452, _float = 9.04117769e-42, _int64 = 6452, ptr = 0x1934}}}, }, constrictor_name = "", constricting_name = std::vector of length 0, capacity 0, spells = std::vector of length 0, capacity 0, attack = {{type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}}, can_go_frenzy = false, can_feel_fear = 50, sleepwalking = 31, backlit = 193, umbraed = 12, client_id = 0, summoner_id = 0}, inv = {std::unique_ptr = {get() = 0x651bb948ab70 }, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}}, i_ghost = {species = 3124851040, job = 25883, religion = 3240047104, best_skill = 3857452556, best_skill_rank = 29, xl_rank = 0, damage = 0, ac = 0}} item = mcache_idx = entry = player_doll_changed = result = {parts = 0x651bba812860} next_pc = @0x7ea96e229b98: {num_dngn_overlay = 1, dngn_overlay = {mData = {2409, 54854452, 55182153, 55313227, 845, 7405568, 55706446, 55837523, 55968597, 56099671, 54985542, 56165192, 56492893, 56623967, 865, 0, 57017186, 57148263, 57279337, 57410411}}, fg = 531213, bg = 5, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 5, wall = 1001, feat = 0, special = 204}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 578, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x651bba47c850, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_changed = false overlays_changed = current_pc = @0x651bba8f0ff8: {num_dngn_overlay = 1, dngn_overlay = {mData = {2409, 54854452, 55182153, 55313227, 845, 7405568, 55706446, 55837523, 55968597, 56099671, 54985542, 56165192, 56492893, 56623967, 865, 0, 57017186, 57148263, 57279337, 57410411}}, fg = 531213, bg = 5, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 5, wall = 1001, feat = 0, special = 204}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 578, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x651bba165d60, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_idx = in_water = false mf = glyph = #19 0x0000651bb8f1d4e6 in TilesFramework::_send_map (this=this@entry=0x651bb943dac0 , force_full=force_full@entry=false) at tileweb.cc:1889 gc = {x = 25, y = 44} sc = mc = x = 25 y = 44 no_rentry = {val = @0x651bb943db32, oldval = false} new_monster_locs = std::map with 0 elements default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {num_dngn_overlay = 0, dngn_overlay = {mData = {0, -1196354113, 25883, -927645920, 32766, -1187128608, 25883, -1173607344, 25883, 40, 0, 40, 0, -1054920192, -437514740, -927645872, 32766, 7, 0, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0} last_gc = {x = 31, y = 42} send_gc = false flash_colour = 0 #20 0x0000651bb8f1e603 in TilesFramework::redraw (this=this@entry=0x651bb943dac0 ) at tileweb.cc:2205 No locals. #21 0x0000651bb8f238c1 in _get_key_from_curses () at libunix.cc:527 c = 3118910200 c = c = #22 getch_ck () at libunix.cc:616 c = #23 0x0000651bb8a8acb5 in _getch_mul () at macro.cc:841 keys = std::deque with 0 elements a = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-008097b4cb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: nzn_arrival_crosshair layout_loops_cross serial_shops shop minmay_octomino_c4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (32, 27): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Coo1 the Armataur Conjurer. The sublime Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Saving game... please wait. Welcome back, Coo1 the Armataur Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Coo1 the Armataur Conjurer. Press ? for a list of commands and other information. You open the door. There is an open door here. Found a plate armour. A bat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. Found 9 gold pieces. You now have 9 gold pieces. Magic restored. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 short sword; 4 stones; a kobold corpse c - a +0 short sword c - a +0 short sword (weapon) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-554-g008097b4cb Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Coo1] Species: Armataur Job: Conjurer HP: 12/14; mods: 0/0 MP: 1/3; mod: 0 Stats: 12 (12) 18 (18) 8 (8) Position: (25, 44), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 25 | 1 | 158 | 74/168 Stealth | X | 1 | 25 | 2 | 134 | 28/106 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 25 | 1 | 188 | 118/142 Conjurations | X | 1 | 25 | 3 | 508 | 152/238 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 9 #49: 67 Mutations: deformed body: 1 (innate) tough skin: 3 (innate) armoured tail: 1 (innate) rollpage: 1 (innate) Inventory bugs: Recursive crash.