Dungeon Crawl Stone Soup version 0.33-a0-324-g0b821916ea (webtiles) character file. Game seed: 18131880846143211452 1801 Compick the Ruffian (level 9, -5/100 HPs) Began as a Gnoll Shapeshifter on Nov 16, 2024. Was an Initiate of Ashenzari. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:14:21 (5081 turns). Compick the Ruffian (Gnoll Shapeshifter) Turns: 5081, Time: 00:14:22 Health: -5/100 AC: 24 Str: 17 XL: 9 Next: 9% Magic: 15/15 EV: 2 Int: 10 God: Ashenzari [......] Gold: 116 SH: 4 Dex: 12 Spells: 16/16 levels left rFire + . . - Unarmed rCold . . . w - +0 buckler rNeg . . . i - melded +0 leather armour "Clairvoyant Ordeal" {Melee, Bglg} (curse) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.36/turn (no ring) MPRegen 0.14/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: Renounce Religion, Curse Item, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 161 gold pieces. You spent 45 gold pieces at shops. Inventory: Missiles q - 6 poisoned darts (quivered) Armour a - a +0 animal skin i - the cursed +0 leather armour "Clairvoyant Ordeal" (melded) {Melee, Bglg} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Beguiling: Hexes and Translocations. k - a +0 leather armour s - a +0 pair of gloves w - a +0 buckler (worn) F - a +0 buckler G - a +2 pair of boots H - the +0 leather armour of Tempters {Slay+5} (You found it on level 6 of the Dungeon) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). I - a +0 kite shield Jewellery j - a ring of protection from fire (left branch) Talismans c - a beast talisman (active) d - a flux talisman D - the blade talisman "Zuhegoud" {*Corrode rF+ Will+} (You found it on level 6 of the Dungeon) [blade talisman] rF+: It protects you from fire. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Wands p - a wand of acid (7) v - a wand of charming (10) Scrolls f - 4 scrolls of identify {unknown} g - a scroll of torment {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} r - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} x - a scroll of acquirement {unknown} y - a scroll of poison {unknown} B - 4 scrolls of enchant armour {unknown} E - a scroll of blinking {unknown} R - 3 scrolls of teleportation Potions b - a potion of brilliance {unknown} e - 2 potions of attraction {unknown} h - a potion of cancellation n - 2 potions of curing {unknown} o - a potion of might {unknown} u - 3 potions of heal wounds {unknown} z - a potion of mutation {unknown} A - 2 potions of invisibility {unknown} Skills: + Level 4.9 Fighting + Level 4.0 Short Blades + Level 4.0 Long Blades + Level 4.0 Axes + Level 4.0 Maces & Flails + Level 4.0 Polearms + Level 4.0 Staves + Level 4.0 Ranged Weapons + Level 4.0 Throwing + Level 4.0 Armour + Level 6.2 Dodging + Level 4.0 Stealth + Level 4.0 Shields + Level 7.8 Unarmed Combat + Level 4.0 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy + Level 4.4 Invocations + Level 4.0 Evocations + Level 7.5 Shapeshifting You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Cigotuvi's Putrefaction Necr/Air 8% N/A 63% 4 Dispel Undead Necr 8% 3d8 63% 4 Martyr's Knell Necr/Summ 8% N/A 63% 4 Vhi's Electric Charge Tloc/Air 16% N/A 63% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Shops: D:1 : D:3 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. You hit the ogre but do no damage. The ogre is severely wounded. You feel sick. The water moccasin bites you but does no damage. The ogre barely misses you. You hit the ogre. You kill the ogre! You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your transformation has ended. You turn into a tree. The cursed +0 leather armour "Clairvoyant Ordeal" {Melee, Bglg} melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You smack the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin completely misses you. The water moccasin bites you but does no damage. You smack the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The water moccasin bites you. You die... ### #S# # ##♣# ## ##)## .## ##.##### #.## ##......# ####### #..## ##.#####.# #...... ##..# ###.## #.# #.##### #...# #..## #.# #.# #...# ##..# #.########.# ## ...## #..## #..#.......# ##. You could see a water moccasin. Vanquished Creatures Sigmund (D:3) A sky beast (D:6) 2 black bears An ogre (D:6) 2 centaurs (D:6) A phantom (D:4) 2 bullfrogs (D:6) 3 brain worms (Sewer) 4 scorpions A bombardier beetle (D:4) A jelly (D:6) An orc priest (D:3) 2 hounds (D:4) A scorpion zombie (D:3) Natasha (thrice) (D:3) An iguana (D:3) A hound zombie (D:3) A hound skeleton (D:3) 3 gnolls (D:4) 5 adders 2 river rats (Sewer) A shadow imp (D:6) An adder zombie (D:3) An adder skeleton (D:3) 2 dart slugs 3 orcs 8 ball pythons 7 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 3 jackals (D:4) 8 quokkas A ball python skeleton (D:3) 12 frilled lizards 9 kobolds 12 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Compick the Gnoll Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 328 | D:1 | Found Mitibi's Vocational Training. 365 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Prayed at the altar of an unknown god. 390 | D:1 | Became a worshipper of Ashenzari the Shackled 743 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 900 | D:2 | Reached skill level 1 in Invocations 1401 | D:3 | Noticed Natasha 1443 | D:3 | Reached skill level 1 in Short Blades 1443 | D:3 | Reached skill level 1 in Long Blades 1443 | D:3 | Reached skill level 1 in Axes 1443 | D:3 | Reached skill level 1 in Maces & Flails 1443 | D:3 | Reached skill level 1 in Polearms 1443 | D:3 | Reached skill level 1 in Staves 1443 | D:3 | Reached skill level 1 in Ranged Weapons 1443 | D:3 | Reached skill level 1 in Throwing 1443 | D:3 | Reached skill level 1 in Armour 1443 | D:3 | Reached skill level 1 in Stealth 1443 | D:3 | Reached skill level 1 in Shields 1443 | D:3 | Reached skill level 1 in Spellcasting 1443 | D:3 | Reached skill level 1 in Evocations 1505 | D:3 | Reached skill level 1 in Conjurations 1505 | D:3 | Reached skill level 1 in Hexes 1505 | D:3 | Reached skill level 1 in Summonings 1505 | D:3 | Reached skill level 1 in Necromancy 1505 | D:3 | Reached skill level 1 in Translocations 1505 | D:3 | Reached skill level 1 in Fire Magic 1505 | D:3 | Reached skill level 1 in Ice Magic 1505 | D:3 | Reached skill level 1 in Air Magic 1505 | D:3 | Reached skill level 1 in Earth Magic 1505 | D:3 | Reached skill level 1 in Alchemy 1505 | D:3 | Reached XP level 4. HP: 33/34 MP: 5/5 1534 | D:3 | Killed Natasha 1535 | D:3 | Reached XP level 5. HP: 24/40 MP: 5/7 1566 | D:3 | Identified the +2 dagger of the Fabulous God {pain, ^Contam | Fly rN+} 1841 | D:3 | Reached XP level 6. HP: 17/47 MP: 8/8 2109 | D:3 | Noticed Natasha 2119 | D:3 | Killed Natasha 2120 | D:3 | Reached skill level 5 in Dodging 2122 | D:3 | Noticed Sigmund 2144 | D:3 | Killed Sigmund 2145 | D:3 | Reached XP level 7. HP: 52/52 MP: 10/10 2167 | D:3 | Noticed Natasha 2175 | D:3 | Killed Natasha 2230 | D:3 | Found Daoki's Armour Boutique. 2244 | D:3 | Bought a +0 buckler for 45 gold pieces 2550 | D:4 | Found a glowing drain. 2570 | Sewer | Entered a sewer 3097 | D:4 | Reached XP level 8. HP: 11/60 MP: 12/12 3864 | D:5 | Entered Level 5 of the Dungeon 3988 | D:5 | You fall into a shaft and drop 1 floor! 4185 | D:6 | Identified the blade talisman "Zuhegoud" {*Corrode rF+ | Will+} 4561 | D:6 | Identified the +0 leather armour of Tempters {Slay+5} 4664 | D:6 | Reached XP level 9. HP: 38/66 MP: 14/14 5077 | D:6 | HP: 3/67 [water moccasin (8)] 5081 | D:6 | HP: 1/100 [poisoned by a water moccasin] 5081 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, angelslayer_ecumenical_altar_muddy, nicolae_shop_vocational D:2: layout_basic D:3: layout_basic, serial_shops, nicolae_square_shop, dilly_guarded_unrand_morg, uniq_sigmund D:4: layout_gridville, gup_sewer_entry_pipe D:5: layout_gridville, minmay_misc_feat_nine_boxes, uniq_duvessa D:6: layout_layer_cave, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_cross_3, co_window_paths_c, co_window_cross_2, glass_columns_c, glass_columns_b, glass_columns_b, minmay_fountain_box, nicolae_figureground_pulse D:7: layout_gridville, temple_hall, minivault_22, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Invocations | 1 2 3 4 | 4.4 Short Blades | 1 2 3 4 | 4.0 Long Blades | 1 2 3 4 | 4.0 Axes | 1 2 3 4 | 4.0 Maces & Flails | 1 2 3 4 | 4.0 Polearms | 1 2 3 4 | 4.0 Staves | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.0 Throwing | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Stealth | 1 2 3 4 | 4.0 Shields | 1 2 3 4 | 4.0 Spellcasting | 1 2 3 4 | 4.0 Evocations | 1 2 3 4 | 4.0 Conjurations | 1 2 3 | 3.3 Hexes | 1 2 3 | 3.3 Summonings | 1 2 3 | 3.3 Necromancy | 1 2 3 | 3.3 Translocations | 1 2 3 | 3.3 Fire Magic | 1 2 3 | 3.3 Ice Magic | 1 2 3 | 3.3 Air Magic | 1 2 3 | 3.3 Earth Magic | 1 2 3 | 3.3 Alchemy | 1 2 3 | 3.3 Fighting | 3 4 | 4.9 Dodging | 5 6 | 6.2 Unarmed Combat | 7 | 7.8 Shapeshifting | 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 78 | 56 | 223 || 357 Bite | 6 | 2 | 19 || 27 Punch | 1 | 2 | || 3 Throw: Dart | | | 4 || 4 Invoke: Curse Item | | | 1 || 1 Use: Potion | | 1 | 2 || 3 Scroll | | | 1 || 1 Stab: Sleeping | 1 | 3 | 6 || 10 Distracted | | | 1 || 1 Armour: Animal skin | 32 | 32 | || 64 Skin | | 4 | 10 || 14 Leather armour | | | 118 || 118 Dodge: Dodged | 44 | 32 | 116 || 192 Block: Buckler | | | 46 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5127 | 4987 | 140 | 930 | 2744 | 8 | 640.9 | Dungeon | 4645 | 4505 | 140 | 865 | 2739 | 7 | 663.6 | Sewer | 482 | 482 | 0 | 65 | 5 | 1 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1091 daAuts D:6: 1075 daAuts D:4: 1000 daAuts D:1: 781 daAuts D:2: 563 daAuts Sewer: 482 daAuts D:5: 120 daAuts D:7: 12 daAuts