Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 13102367664464182599 124 Coket the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 13, 2026. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:33 (1811 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 1811, Time: 00:01:33 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 81% Magic: 3/12 EV: 17 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.24/turn d - ring of wizardry MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion c - a +5 ring of evasion (worn) d - a ring of wizardry (worn) Wands f - a wand of mindburst (17) Scrolls i - a scroll of identify x - a scroll of amnesia f - a scroll of fear k - a scroll of poison {unknown} l - a scroll of revelation {unknown} V - 2 scrolls of vulnerability q - a scroll of blinking {unknown} u - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - 2 potions of brilliance {unknown} j - a potion of might {unknown} n - a potion of lignification {unknown} o - 2 potions of curing {unknown} p - a potion of attraction {unknown} s - a potion of berserk rage {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 12% 4 d - Fulminant Prism Conj/Alch 9% 3d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 3% 1 Grave Claw Necr 10% 2d7 6% 2 Swiftness Air 5% N/A 11% 3 Vampiric Draining Necr 5% 2d6 11% 3 Forge Lightning Spire Air/Frge 5% 3d4 32% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The orc hits you with a +0 short sword. The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard. The orc wizard is almost dead. The orc closely misses you. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc. The orc is severely wounded. The orc hits you but does no damage. You finish channelling your searing ray. The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you with a +0 short sword. The searing ray hits something. The orc hits you with a +0 short sword. Something barely misses you. The orc barely misses you. You stop channelling your searing ray. There is a stone staircase leading up here. Something barely misses you. The orc closely misses you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You hear some strange, mumbled words. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you! The orc attacks as it pursues you! The orc hits you with a +0 short sword. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! You die... ..~.~### .......# .......# ####...# ####...# ### ...<..## ###.# .#..### ###...# ...## ####o>.#.# .##############.@.{###.# ................#### #.# .#..########..### ##.## .#..# #.....# #...# .#..# #.###.######.#.# ....######.# #^...#.....######♣♣♣ .##........# #......#...P~~~~~~P~ .##...########.....##...~~~~~~~~~ ##..#.#............##....P~~P~~~≈ You could see an orc. Vanquished Creatures An orc wizard (D:3) 4 adders 3 ribbon worms 4 endoplasms 4 hobgoblins 10 jackals 2 orcs (D:3) 4 quokkas (D:1) 6 ball pythons 8 bats 3 frilled lizards 7 goblins 7 kobolds A rat (D:1) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 155 | D:1 | Learned a level 2 spell: Searing Ray 302 | D:1 | Found a faded altar of an unknown god. 490 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1107 | D:2 | You fall into a shaft and drop 2 floors! 1135 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/11 1732 | D:2 | Reached skill level 5 in Conjurations 1766 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1771 | D:2 | Learned a level 4 spell: Fulminant Prism 1811 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, basic_ecumenical_altar, darby_ripple_courtyard D:2: layout_rooms, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_shore_a D:3: layout_loops_ring, grunt_qazlal_clouds D:4: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 97 | 27 || 124 Searing Ray | 1 | 2 || 3 Read: Identify | | 3 || 3 Armour: Robe | 11 | 10 || 21 Dodge: Dodged | 17 | 10 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1834 | 1750 | 84 | 0 | 1433 | 4 | 458.5 | Dungeon | 1834 | 1750 | 84 | 0 | 1433 | 4 | 458.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 768 daAuts D:1: 735 daAuts D:3: 217 daAuts D:4: 113 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+