Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 4026361622833938570 321 Coket the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Apr 17, 2026. Slain by an elf zombie (4 damage) ... in an ossuary. The game lasted 00:02:48 (3411 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 3411, Time: 00:02:49 Health: -2/32 AC: 3 Str: 13 XL: 6 Next: 22% Magic: 6/15 EV: 12 Int: 25 God: Gold: 203 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves {Str+3} SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 203 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves of strength (worn) Jewellery c - a +6 ring of strength (worn) Wands p - a wand of polymorph (10) Scrolls s - a scroll of summoning N - a scroll of noise e - a scroll of fog {unknown} l - a scroll of immolation {unknown} x - 2 scrolls of amnesia c - a scroll of revelation {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} d - 2 potions of moonshine {unknown} j - a potion of haste {unknown} k - a potion of ambrosia {unknown} n - 3 potions of cancellation {unknown} o - a potion of berserk rage {unknown} p - 2 potions of mutation {unknown} Skills: + Level 4.1 Dodging + Level 4.5 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 2.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Olgreb's Toxic Radia Alch 17% N/A 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Soul Splinter Necr 24% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Vampiric Draining Necr 6% 2d6 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Airstrike Air 3% 2d(1-17) 63% 4 Animate Dead Necr 6% N/A 63% 4 Vhi's Electric Charge Tloc/Air 12% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Gozag Shops: D:2 ! Annotations: Ossuary 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the burial acolyte. The burial acolyte is severely wounded. The burial acolyte hits you but does no damage. The searing ray hits the burial acolyte. The burial acolyte is almost dead. The burial acolyte hits you but does no damage. The searing ray misses the burial acolyte. You finish channelling your searing ray. The elf zombie barely misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. The elf zombie is healed. The burial acolyte hits you with a +0 dagger. The elf zombie hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely wounded, 73% to hit) You focus your ray upon the burial acolyte. The searing ray hits the burial acolyte. The burial acolyte is severely wounded. (Press . to maintain the ray.) The burial acolyte hits you with a +0 dagger. The searing ray misses the burial acolyte. The elf zombie barely misses you. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the burial acolyte. The burial acolyte is almost dead. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The burial acolyte drones a funeral chant. The elf zombie is empowered. The searing ray hits the burial acolyte. You kill the burial acolyte! You finish channelling your searing ray. The elf zombie hits you. You die... ##### ##...## ##.....## #...∩...# #.......# #...∩...# ##.....## ##.@.## #Z).# #..Z# #...'''''...# ##Z.'...'..## #...'...'...# ##..'...'..## #...'...'...# #####$.$##### You could see an elf zombie (strong, swift) and a howler monkey zombie (strong, swift). Vanquished Creatures A phantom (D:4) A scorpion (D:4) A burial acolyte (Ossuary) Natasha (thrice) (D:3) 7 adders 2 dart slugs A ribbon worm (D:2) 6 endoplasms 8 hobgoblins 8 ball pythons 8 bats 3 frilled lizards 11 goblins 6 kobolds 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 426 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 429 | D:1 | Learned a level 2 spell: Searing Ray 1417 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1449 | D:2 | Found Cacar's Distillery. 1707 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1712 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1880 | D:2 | Reached skill level 1 in Alchemy 2486 | D:3 | Reached skill level 5 in Conjurations 2554 | D:3 | Found an opulent altar of Gozag. 2605 | D:3 | Encountered Natasha 3009 | D:3 | Killed Natasha 3091 | D:3 | Encountered Natasha 3093 | D:3 | Killed Natasha 3094 | D:3 | Reached XP level 5. HP: 22/28 MP: 9/13 3226 | D:3 | Encountered Natasha 3231 | D:3 | Killed Natasha 3257 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3360 | D:4 | Reached XP level 6. HP: 27/32 MP: 8/15 3377 | D:4 | Found a sand-covered staircase. 3392 | Ossuary | Entered an ossuary 3411 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_hallway_stairs, nicolae_eternal_life, nicolae_half_adder D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_natasha D:4: minmay_evil_eye, layout_gridville, mainiacjoe_overflow_24_doors, overflow_temple_1_default, minmay_temple_entry_large_hall, nicolae_ossuary_entry_ruins, guppyfry_early_lair_pool Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.5 Dodging | 3 4 | 4.1 Alchemy | 1 2 | 2.3 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 54 || 146 Searing Ray | 1 | 7 || 8 Read: Identify | 2 | 1 || 3 Armour: Robe | 5 | 20 || 25 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3411 | 3107 | 304 | 0 | 2720 | 5 | 682.2 | Dungeon | 3392 | 3088 | 304 | 0 | 2716 | 4 | 848.0 | Ossuary | 19 | 19 | 0 | 0 | 4 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1261 daAuts D:1: 1107 daAuts D:3: 913 daAuts D:4: 110 daAuts Ossuary: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+