Dungeon Crawl Stone Soup version 0.35-a0-285-gf0a2de8890 (webtiles) character file. Game seed: 4829674650505235578 35 Coket the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 15, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (969 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 969, Time: 00:00:38 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 2/10 EV: 11 Int: 24 God: Gold: 33 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} k - a potion of might {unknown} l - a potion of attraction {unknown} n - a potion of brilliance {unknown} o - a potion of cancellation {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Call Imp Summ 8% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill Robin! The quokka bites you. You encounter a goblin. It is wielding a +0 dagger. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. The quokka barely misses you. You see here a parchment of Passage of Golubria. You pick up a parchment of Passage of Golubria and begin reading... You add the spell Passage of Golubria to your library. The quokka misses you. Found a scroll labelled FUBLOGG SIGI. The quokka attacks as it pursues you! The quokka barely misses you. You encounter a goblin. It is wielding a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The quokka barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The quokka attacks as it pursues you! The quokka closely misses you. Okay, then. The quokka twitches its whiskers. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The quokka closely misses you. The goblin hits you with a +0 dagger. You die... #.######..# ##.#..##.# #.........# ##.#.##.# #.######.## ###.##.# #.# #.# #.##.# #.# ##.## #.##.# #.# #...########.##.# #.#####............##.# #######.........###########.# #...........@r.## #.... #.#####.###g...# #.#.# #.# #.# #.#.## #.#.. #.# #.# #.#.# #.### #.# #)# #.#.# #.... #.# #[# #.#.# ##### #.# #.###.#.# #.#####.##....# #...........>.# You could see a quokka and a goblin (strong). Vanquished Creatures Robin (D:2) 4 endoplasms 7 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:2) 3 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 274 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Found a faded altar of an unknown god. 950 | D:2 | Encountered Robin 957 | D:2 | Killed Robin 958 | D:2 | Reached XP level 3. HP: 14/19 MP: 0/10 969 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, chequers_avenue, serial_park_tiny_2 D:2: cheibrodos_old_hovel, layout_rooms, basic_altar, fountainhead, uniq_robin, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 902 | 68 | 0 | 800 | 2 | 485.0 | Dungeon | 970 | 902 | 68 | 0 | 800 | 2 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+