Dungeon Crawl Stone Soup version 0.35-a0-285-gf0a2de8890 (webtiles) character file. Game seed: 10845560436963628493 487 Coket the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Apr 15, 2026. Was an Initiate of Vehumet. Killed from afar by a white imp (8 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:03:48 (3235 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 3235, Time: 00:03:49 Health: -2/32 AC: 3 Str: 4 XL: 6 Next: 89% Magic: 10/16 EV: 13 Int: 29 God: Vehumet [......] Gold: 213 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb "Foumnek" {Mayhem, Rampage Int+4} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: mayhem, rampage @: studying Armour A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 213 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - the orb "Foumnek" (worn) {Mayhem, Rampage Int+4} (You found it on level 3 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). Wands e - a wand of charming (7) Scrolls T - a scroll of torment c - 2 scrolls of teleportation {unknown} r - a scroll of revelation l - a scroll of poison {unknown} m - a scroll of fog {unknown} I - 2 scrolls of immolation o - a scroll of enchant armour {unknown} e - a scroll of acquirement {unknown} h - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} f - 2 potions of haste {unknown} j - 3 potions of heal wounds {unknown} k - 2 potions of might {unknown} p - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 5.0 Dodging - Level 5.0 Stealth + Level 5.6 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 d - Fulminant Prism Conj/Alch 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Static Discharge Conj/Air 50% 3-6/arc 2% 2 Sandblast Erth 16% 2d6 6% 1 Summon Small Mammal Summ 32% N/A 6% 1 Call Imp Summ 16% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 9% 2 Grave Claw Necr 16% 2d8 9% 2 Lesser Beckoning Tloc 16% N/A 9% 2 Scorch Fire 16% 2d5 9% 2 Brom's Barrelling Bould Conj/Erth 25% 2d6 17% 4 Flame Wave Conj/Fire 25% 2d8 17% 4 Call Canine Familiar Summ 8% N/A 19% 3 Launch Clockwork Bee Frge 8% N/A 19% 3 Swiftness Air 8% N/A 19% 3 Airstrike Air 4% 2d(1-17) 52% 4 Animate Dead Necr 8% N/A 52% 4 Eringya's Surprising Cr Summ 8% N/A 52% 4 Forge Lightning Spire Air/Frge 8% 3d4 52% 4 Martyr's Knell Necr/Summ 8% N/A 52% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 86% 5 Summon Mana Viper Hex/Summ 8% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is almost destroyed. The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. The searing ray hits the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! You die... #.#...# #. #.###.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.###.### #. #.#.....# #.#######.#.....# #5..@...........# ###.##.##.#.....# #.##....#.....# #.##.....s..### #.####.##..#####.# #..........# #.# ######.##..# #.# #######.........<# #.# .............###.#####.# You could see a white imp. Vanquished Creatures Menkaure (D:4) An ogre (D:4) A scorpion (D:5) A gnoll bouda (D:4) An iguana (D:4) A sleepcap (D:5) 9 gnolls 3 adders 2 dart slugs 3 ribbon worms 8 endoplasms 4 hobgoblins 2 jackals (D:4) An orc (D:3) 5 quokkas 9 ball pythons 5 bats 2 frilled lizards 8 goblins 3 kobolds 4 rats 74 creatures vanquished. Vanquished Creatures (others) A ball python (D:4) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 156 | D:1 | Learned a level 2 spell: Searing Ray 695 | D:2 | Found a snail-covered altar of Cheibriados. 832 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1040 | D:2 | Found Seqorghiu's Antique Weapon Shop. 1546 | D:3 | Identified the orb "Foumnek" {Mayhem, Rampage Int+4} 1582 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1747 | D:3 | Reached skill level 5 in Conjurations 1838 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1944 | D:4 | Encountered Menkaure 1950 | D:4 | Killed Menkaure 1951 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 2311 | D:4 | Reached XP level 6. HP: 21/32 MP: 8/15 2313 | D:4 | Reached skill level 5 in Spellcasting 2518 | D:4 | Found a statue of an orb of winter. 2518 | D:4 | Found a staircase to the Ecumenical Temple. 2518 | D:4 | Found a statue of an orb of winter. 2673 | Temple | Entered the Ecumenical Temple 2691 | Temple | Became a worshipper of Vehumet 2691 | Temple | Offered knowledge of Shock by Vehumet. 2916 | D:4 | Learned a level 4 spell: Fulminant Prism 2960 | D:5 | Entered Level 5 of the Dungeon 3073 | D:5 | Reached skill level 5 in Stealth 3191 | D:5 | Reached skill level 5 in Dodging 3191 | D:5 | Reached skill level 6 in Conjurations 3235 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms D:2: layout_loops_ring, basic_altar, serial_shops, shop D:3: layout_rooms D:4: layout_cave_pods, minmay_temple_entry_offerings, uniq_menkaure D:5: layout_loops_ring, mainiacjoe_overflow_alcove_4 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Conjurations | 5 6 | 6.0 Spellcasting | 4 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 87 | 64 || 151 Searing Ray | | 10 || 10 Read: Identify | | 3 || 3 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3236 | 2977 | 259 | 0 | 2596 | 6 | 539.3 | Dungeon | 3198 | 2973 | 225 | 0 | 2596 | 5 | 639.6 | Temple | 37 | 3 | 34 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1071 daAuts D:2: 753 daAuts D:1: 694 daAuts D:3: 404 daAuts D:5: 275 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 26910 | 15 | 6 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 7 || 7 ----------------------+-------+-------++-------