Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 7404665584021628354 923 Coket the Magician (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Apr 14, 2026. Was an Initiate of Vehumet. Slain by an ice beast (11 damage) ... on level 6 of the Dungeon. The game lasted 00:04:26 (4591 turns). Coket the Magician (Deep Elf Conjurer) Turns: 4591, Time: 00:04:27 Health: -1/36 AC: 3 Str: 4 XL: 7 Next: 84% Magic: 15/20 EV: 12 Int: 25 God: Vehumet [......] Gold: 296 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) b - +5 woodcutter's axe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons b - the +5 woodcutter's axe (weapon) (You found it on level 2 of the Dungeon) It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls N - 2 scrolls of noise r - a scroll of revelation b - a scroll of blinking x - a scroll of amnesia g - 2 scrolls of fog c - 2 scrolls of poison {unknown} e - a scroll of butterflies {unknown} h - 4 scrolls of vulnerability {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of immolation {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} c - 3 potions of curing f - a potion of mutation {unknown} j - 3 potions of might {unknown} k - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} p - a potion of brilliance {unknown} Skills: - Level 4.0 Dodging - Level 5.0 Stealth + Level 7.8 Spellcasting + Level 7.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 d - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Static Discharge Conj/Air 56% 3-6/arc 1% 2 Hailstorm Conj/Ice 28% 3d8 3% 3 Call Imp Summ 18% N/A 10% 2 Construct Spike Launche Frge 18% 2d3 10% 2 Grave Claw Necr 18% 2d8 10% 2 Flame Wave Conj/Fire 28% 2d9 13% 4 Summon Ice Beast Ice/Summ 9% N/A 19% 3 Vampiric Draining Necr 9% 2d6 19% 3 Arcjolt Conj/Air 14% 1d24 34% 5 Airstrike Air 4% 2d(1-17) 52% 4 Anguish Hex/Necr 4% N/A 52% 4 Petrify Alch/Erth 4% N/A 52% 4 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You stop channelling your searing ray. Magic restored. You see here a +0 giant club. Found a leather armour. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are hurled through space towards some monsters! You encounter an adder and an ice beast. Found a dagger. Found a stone staircase leading down. The magic dart hits the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# #.##.# #.# #.##.# #.#####.####.##.# #............##.# #######.#######.# #.# #.# #.# #.# # #.# #####.... #####.# #@......> #.....# #Y####### #.##### #.# #.# #.# ##.##### #)# #.#....# #.# ##.###.# #.. ### #.# ### #.# You could see an ice beast. Vanquished Creatures Edmund (D:5) Duvessa (D:4) An ice beast (D:5) An ogre (D:6) 2 scorpions Dowan (D:4) A bombardier beetle (D:5) 3 hounds (D:5) A jelly (D:5) An orc priest (D:5) An iguana (D:5) 2 orc wizards (D:5) 7 adders An ufetubus (D:5) 2 dart slugs (D:4) 5 orcs 7 endoplasms 2 hobgoblins 4 jackals (D:5) A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards 4 goblins 2 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Found a faded altar of an unknown god. 516 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 570 | D:1 | Learned a level 2 spell: Searing Ray 1576 | D:2 | Found the +5 woodcutter's axe 1780 | D:2 | Got the +5 woodcutter's axe 1858 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1881 | D:3 | Encountered a scorpion 1886 | D:3 | Killed a scorpion 1887 | D:3 | Reached skill level 5 in Conjurations 1887 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1900 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1905 | D:3 | Learned a level 4 spell: Fulminant Prism 2708 | D:4 | Encountered Dowan 2709 | D:4 | Encountered Duvessa 2782 | D:4 | Found a basalt altar of Yredelemnul. 2792 | D:4 | Found a glowing golden altar of the Shining One. 2912 | D:4 | Found a staircase to the Ecumenical Temple. 2912 | D:4 | Found a statue of an orb of fire. 2912 | D:4 | Found a statue of an orb of fire. 2921 | Temple | Entered the Ecumenical Temple 2929 | Temple | Became a worshipper of Vehumet 2929 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3135 | D:4 | Killed Duvessa 3136 | D:4 | Reached XP level 5. HP: 24/28 MP: 4/14 3142 | D:4 | Killed Dowan 3143 | D:4 | Reached XP level 6. HP: 25/32 MP: 0/15 3249 | D:4 | Encountered an angel 3354 | D:5 | Entered Level 5 of the Dungeon 3467 | D:5 | Reached skill level 5 in Stealth 3467 | D:5 | Reached skill level 5 in Spellcasting 3878 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/18 3993 | D:5 | Encountered Edmund 4006 | D:5 | Killed Edmund 4591 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, minmay_misc_feat_more_columns D:3: layout_basic, due_unseen_surprise D:4: layout_cave_pools, grunt_temple_overflow_holy_war, lemuel_temple_firewalk_b, serial_library_hellmonk_room_b, hangedman_decor_diamond_cutter, uniq_duvessa D:5: layout_basic, st_stairs_10, uniq_edmund D:6: layout_loops_ring Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 | 4.0 Stealth | 3 4 5 | 5.0 Spellcasting | 4 6 7 | 7.8 Conjurations | 5 6 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 8 | || 8 Melee: Battleaxe | | 8 | || 8 Cast: Magic Dart | 43 | 70 | 25 || 138 Searing Ray | 1 | 13 | 6 || 20 Read: Identify | 2 | 2 | || 4 Noise | 1 | | || 1 Amnesia | 1 | | || 1 Armour: Robe | 2 | 23 | 4 || 29 Dodge: Dodged | 1 | 40 | 7 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4594 | 4369 | 225 | 26 | 3880 | 7 | 656.3 | Dungeon | 4576 | 4358 | 218 | 26 | 3880 | 6 | 762.7 | Temple | 17 | 10 | 7 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1083 daAuts D:5: 1036 daAuts D:4: 872 daAuts D:3: 741 daAuts D:1: 704 daAuts D:6: 139 daAuts Temple: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 29295 | 15 | 11 | 0 | 0 | 0 | 7 | 7 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 14 | 5 || 20 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 22 | 8 || 30 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------