Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 11412154439295342562 186 Coket the Conjurer (level 5, -3/27 (28) HPs) Began as a Deep Elf Conjurer on Nov 2, 2024. Slain by a wight ... wielding a +4 trident of freezing (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:03 (2593 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 2593, Time: 00:02:03 HP: -3/27 (28) AC: 5 Str: 4 XL: 5 Next: 38% MP: 9/13 EV: 12 Int: 28 God: Gold: 1061 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . m - +2 robe of Cipsoih {Harm rCorr Int+3 SInv} rPois . (no helmet) rElec . (no cloak) rCorr + h - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ e - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1203 gold pieces. You spent 142 gold pieces at shops. Inventory: Armour h - a +0 pair of gloves (worn) m - the +2 robe of Cipsoih (worn) {Harm rCorr Int+3 SInv} (You bought it in a shop on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Jewellery e - a ring of wizardry (left hand) Scrolls c - 3 scrolls of identify d - a scroll of enchant weapon g - 2 scrolls of acquirement j - a scroll of teleportation k - a scroll of enchant armour Potions a - a potion of degeneration {unknown} b - a potion of magic f - 5 potions of curing i - a potion of enlightenment l - 3 potions of might Skills: - Level 4.0 Dodging + Level 4.2 Stealth + Level 4.5 Spellcasting + Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 10% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 4% 2 Flame Wave Conj/Fire 21% 2d8 10% 4 Summon Cactus Giant Summ 3% N/A 98% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 hand axe; 3 boomerangs 4 wights come into view. A wight is wielding a +4 trident of freezing. The magic dart hits the wight. The wight is lightly damaged. There are monsters nearby! The magic dart hits the wight. The wight is heavily damaged. The wight closely misses you. There are monsters nearby! The magic dart hits the wight. The wight is severely damaged. The wight hits you from afar with a +4 trident of freezing! The wight freezes you. There are monsters nearby! The magic dart hits the wight but does no damage. The wight is severely damaged. The wight hits you from afar with a +4 trident of freezing. You feel drained. The wight freezes you. There are monsters nearby! A wight is nearby! The wight attacks as it pursues you! The wight hits you from afar with a +4 trident of freezing. The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight barely misses you. Things that are here: a +0 hand axe; 3 boomerangs The wight attacks as it pursues you! The wight misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 trident of freezing and wearing a +0 robe (heavily damaged, 81% to hit) The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight hits you from afar with a +4 trident of freezing! You die... ## #.################### #..z.z.@............# #z#################.# #. #.# #z #.#### #z #..... #z #..... #. #..... #. #..... #.#### You could see 3 wights. Vanquished Creatures An iguana (D:4) Natasha (thrice) (D:2) 3 adders 3 dart slugs 2 orcs 5 endoplasms 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 3 quokkas 9 ball pythons 6 bats A frilled lizard (D:2) 7 kobolds 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 257 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Found a faded altar of an unknown god. 474 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 667 | D:2 | Found Goahuy Puja's Antique Armour Shoppe. 781 | D:2 | Found a shimmering altar of Xom. 830 | D:2 | Noticed Natasha 837 | D:2 | Killed Natasha 1091 | D:2 | Noticed Natasha 1096 | D:2 | Killed Natasha 1097 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1160 | D:2 | Reached skill level 5 in Conjurations 1570 | D:2 | Noticed Natasha 1576 | D:2 | Killed Natasha 1874 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2254 | D:2 | Bought a slimy robe for 142 gold pieces 2254 | D:2 | Identified the +2 robe of Cipsoih {Harm rCorr Int+3 SInv} | (You bought it in a shop on level 2 of the Dungeon) 2266 | D:2 | Identified 2 scrolls of acquirement 2290 | D:2 | Acquired 985 gold pieces 2395 | D:4 | Learned a level 4 spell: Fulminant Prism 2400 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2593 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, chequers_ecumenical_altar_island, minmay_pentomino_r4 D:2: layout_basic, basic_altar, serial_shops, shop, kennysheep_generic_room_8, uniq_natasha D:3: layout_basic, nicolae_twisty_statue_hallways D:4: layout_basic, minmay_manual_mess Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.2 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 59 | 63 || 122 Searing Ray | | 2 || 2 Use: Scroll | | 8 || 8 Armour: Robe | 14 | 10 || 24 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2612 | 2365 | 247 | 0 | 2081 | 4 | 653.0 | Dungeon | 2612 | 2365 | 247 | 0 | 2081 | 4 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1127 daAuts D:3: 618 daAuts D:1: 593 daAuts D:4: 273 daAuts