Dungeon Crawl Stone Soup version 0.33-a0-262-g790fefb5c0 (webtiles) character file. Game seed: 2263318950863438292 98 Coket the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 19, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:47 (1341 turns). Coket the Conjurer (Deep Elf Conjurer) Turns: 1341, Time: 00:00:48 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 43% Magic: 5/12 EV: 12 Int: 25 God: Gold: 67 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of torment {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - 2 potions of mutation {unknown} e - a potion of resistance {unknown} k - a potion of degeneration {unknown} Skills: + Level 3.4 Dodging + Level 3.7 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Anguish Hex/Necr 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! You hear an angry hiss. You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) An endoplasm comes into view. An orc priest and a ball python come into view. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! The searing ray misses the ball python. The ball python closely misses you. x2 An orc priest comes into view. It is wielding a +0 hand axe. The searing ray hits the ball python! You kill the ball python! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .# #o .. #.## ....o# .#..# .o.##### .)....# #.....# ...####@....# #...........# .J..###.....### .. ##......# #..###.# #..# # #... #.#.# #.#.# You could see 2 orc priests, an orc wizard and an endoplasm (asleep). Vanquished Creatures An orc priest (D:3) 4 adders (D:2) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 3 hobgoblins 7 ball pythons 5 bats 3 frilled lizards 4 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 192 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1170 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1339 | D:3 | Reached skill level 5 in Conjurations 1341 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms, nrook_mini_vaults D:2: layout_rooms, chequers_hall_statues_y D:3: layout_loops_cross, dk_yredelemnul_ordeal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.4 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 1 || 70 Searing Ray | | 2 || 2 Use: Scroll | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1285 | 55 | 200 | 941 | 3 | 446.7 | Dungeon | 1340 | 1285 | 55 | 200 | 941 | 3 | 446.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 616 daAuts D:3: 7 daAuts