Dungeon Crawl Stone Soup version 0.33-a0-254-g8cbeda2b7e (webtiles) character file. Game seed: 5191446106935732745 1479 Coket the Thaumaturge (level 8, 0/46 HPs) Began as a Deep Elf Conjurer on Oct 18, 2024. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:05:24 (5552 turns). Coket the Thaumaturge (Deep Elf Conjurer) Turns: 5552, Time: 00:05:25 Health: 0/46 AC: 3 Str: 4 XL: 8 Next: 50% Magic: 14/22 EV: 13 Int: 26 God: Vehumet [*.....] Gold: 384 SH: 0 Dex: 13 Spells: 12/23 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ q - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.36/turn %: no passive effects @: mighty, lethally poisoned (0 -> -8), hasted, very quick A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 384 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery q - a ring of willpower (left hand) Wands n - a wand of flame (36) s - a wand of charming (8) Scrolls d - a scroll of enchant armour e - 2 scrolls of immolation g - 2 scrolls of teleportation k - 3 scrolls of poison m - a scroll of revelation {unknown} p - 3 scrolls of fear {unknown} t - a scroll of vulnerability {unknown} u - a scroll of amnesia v - 2 scrolls of identify Potions b - 2 potions of magic c - a potion of ambrosia {unknown} f - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} j - a potion of might l - a potion of haste o - a potion of curing {unknown} r - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting - Level 5.0 Dodging - Level 5.0 Stealth + Level 8.4 Spellcasting + Level 7.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 20% N/A 5% 1 Soul Splinter Necr 40% N/A 5% 1 Summon Small Mammal Summ 40% N/A 5% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 9% 2 Fugue of the Fallen Necr 10% N/A 16% 3 Anguish Hex/Necr 5% N/A 47% 4 Passage of Golubria Tloc 10% N/A 47% 4 Dispersal Tloc 5% N/A 100% 6 Summon Horrible Things Summ 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet The Shining One Shops: D:5 ?*[=* Portals: Abyss: D:5 Annotations: D:5 2 transporters, Lupeow's ghost, amateur MDCA Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 72% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel extremely sick. The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, chance to affect: 49%) The water moccasin is charmed. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. You die... ....# #.........# ##.## #.# ...... #....########..# #.# #####.# #....# ####..## #.# .# #....# #....## #.# ##+#.####.#### #.# #........# #.# #.#.....## #####.# #@# #S# ..# ...# ....# .....# ......# ....##.# You could see a friendly water moccasin (charmed). Vanquished Creatures Grinder (D:3) 3 ice beasts 2 ogres (D:5) A marrowcuda (D:6) 3 bombardier beetles 2 hounds (D:5) 2 orc priests A jelly (D:4) A gnoll bouda (D:4) Terence (D:3) Natasha (D:3) 4 iguanas 9 adders 12 gnolls A shadow imp (D:5) 4 ribbon worms 4 dart slugs 17 orcs 6 ball pythons 8 endoplasms 5 giant cockroaches 10 goblins 10 hobgoblins 12 jackals 8 quokkas 8 bats 8 kobolds 3 rats 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coket the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 176 | D:1 | Learned a level 2 spell: Searing Ray 314 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 749 | D:2 | Reached skill level 1 in Fighting 1041 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1313 | D:2 | Reached skill level 4 in Spellcasting 1560 | D:2 | Got the Octavo of the Generative Excursion 1617 | D:2 | Learned a level 4 spell: Fulminant Prism 1622 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1796 | D:3 | Found a glowing golden altar of the Shining One. 1833 | D:3 | Found a faded altar of an unknown god. 1867 | D:3 | Noticed Grinder 1868 | D:3 | Paralysed by Grinder for 4 turns 1883 | D:3 | Killed Grinder 1884 | D:3 | Reached skill level 5 in Conjurations 1884 | D:3 | Reached XP level 5. HP: 17/30 MP: 5/14 1884 | D:3 | Reached XP level 6. HP: 20/35 MP: 5/15 2091 | D:3 | Noticed Terence 2101 | D:3 | Killed Terence 2102 | D:3 | Reached skill level 5 in Spellcasting 2539 | D:3 | Noticed Natasha 2543 | D:3 | Killed Natasha 3129 | D:4 | Reached XP level 7. HP: 40/40 MP: 10/16 3175 | D:4 | Found a radiant altar of Vehumet. 3241 | D:4 | Became a worshipper of Vehumet 3380 | D:4 | Reached skill level 5 in Stealth 4300 | D:5 | Entered Level 5 of the Dungeon 4314 | D:5 | Reached skill level 5 in Dodging 4327 | D:5 | Reached skill level 6 in Spellcasting 4404 | D:5 | Found Bahy's Jewellery Shop. 4532 | D:5 | Reached XP level 8. HP: 46/46 MP: 14/20 4533 | D:5 | Reached * piety under Vehumet 4533 | D:5 | Offered knowledge of Sting by Vehumet. 4543 | D:5 | Reached skill level 7 in Spellcasting 4735 | D:5 | Found a transporter. 4863 | D:5 | Found a one-way gate to the infinite horrors of the Abyss. 4864 | D:5 | Noticed Lupeow's ghost (amateur MDCA) 4887 | D:5 | Found a transporter. 4891 | D:5 | Found Qiotwyf's Magic Scroll Shoppe. 4895 | D:5 | Found Qafafas's Assorted Antiques. 4956 | D:5 | Found Loomilea's Assorted Antiques. 5000 | D:5 | Found Raczar's Armour Shoppe. 5282 | D:6 | Reached skill level 8 in Spellcasting 5551 | D:6 | HP: 2/46 [poisoned by a water moccasin] 5552 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, nicolae_figureground_sparkle D:2: minmay_razor_zed, layout_basic, st_stairs_1 D:3: cheibrodos_pilgrimage, layout_loops_corners, tso_metal_star, basic_ecumenical_altar, uniq_natasha, uniq_terence, uniq_grinder D:4: layout_basic, vehumet_altar_wand_db, hangedman_decor_clover_reticule D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], kennysheep_mini_moat, gammafunk_ghost_abyssal_escape D:6: layout_basic, riverfiend_overflow_shadow_ancestor Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Fighting | 1 2 3 | 3.0 Spellcasting | 4 5 6 8 | 8.4 Conjurations | 5 6 7 | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 12 || 12 Cast: Magic Dart | 72 | 149 | 165 || 386 Searing Ray | | 6 | 13 || 19 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 3 | 1 || 5 Potion | | | 2 || 2 Armour: Robe | 1 | 33 | 26 || 60 Dodge: Dodged | | 23 | 37 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5550 | 5396 | 154 | 0 | 4594 | 6 | 925.0 | Dungeon | 5550 | 5396 | 154 | 0 | 4594 | 6 | 925.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1299 daAuts D:3: 1275 daAuts D:2: 1185 daAuts D:5: 934 daAuts D:1: 538 daAuts D:6: 316 daAuts