Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-364-g274e6c4f07 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8860922366741982465, deterministic pregen: 1 Command line: /usr/games/crawl-git-274e6c4f07 -name Coket -rc /dgldir/rcfiles/crawl-git/Coket.rc -macro /dgldir/rcfiles/crawl-git/Coket.macro -morgue /dgldir/morgue/Coket/ -webtiles-socket /crawl-master/webserver/sockets/Coket:2026-05-13.11:32:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-274e6c4f07(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5958b87b9c5e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-274e6c4f07(_Z13do_crash_dumpv+0x43a) [0x5958b87c7eba]: do_crash_dump() /usr/games/crawl-git-274e6c4f07(_Z20crash_signal_handleri+0x1fa) [0x5958b87ba13a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x713d955ad330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x713d955a36a2]: /usr/games/crawl-git-274e6c4f07(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5958b89d4c00]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-274e6c4f07(_Z20prompt_inscribe_itemv+0x43) [0x5958b89d9753]: prompt_inscribe_item() /usr/games/crawl-git-274e6c4f07(+0xccf922) [0x5958b8f8b922]: /usr/games/crawl-git-274e6c4f07(+0xcd0395) [0x5958b8f8c395]: /usr/games/crawl-git-274e6c4f07(main+0x1f7) [0x5958b86eb827]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x713d955921ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x713d9559228b]: /usr/games/crawl-git-274e6c4f07(_start+0x25) [0x5958b86ec315]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000713d956787d7 in __GI___wait4 (pid=1694539, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000713d956787d7 in __GI___wait4 (pid=1694539, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005958b87ba30c in call_gdb (file=0x713d9576c4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1621535\000\000\000\000\000" #2 0x00005958b87c7ed8 in do_crash_dump () at dbg-asrt.cc:682 t = 1778672651 dir = "/dgldir/morgue/Coket/" name = "/dgldir/morgue/Coket/crash-Coket-20260513-114411.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x713d9576c4e0 <_IO_2_1_stderr_> #3 0x00005958b87ba13a in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No locals. #5 0x0000713d955a36a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-274e6c4f07/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-274e6c4f07/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-274e6c4f07/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic grunt_lair_entry_orc_guard_hut serial_shops nicolae_shop_tiny_real_fake_doors Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (79% to hit) You focus your ray upon the rime drake. The searing ray hits the six-headed hydra simulacrum! The six-headed hydra simulacrum is heavily damaged. The searing ray hits the rime drake! The rime drake is moderately wounded. Your battlesphere fires at the six-headed hydra simulacrum! The barrage of energy hits the six-headed hydra simulacrum! The six-headed hydra simulacrum is almost destroyed. (Press . to maintain the ray.) Your battlesphere fires at the six-headed hydra simulacrum! The barrage of energy hits the six-headed hydra simulacrum! The six-headed hydra simulacrum vaporises! Vehumet accepts your kill. Your fulminant prism crackles loudly. The searing ray hits the rime drake. The rime drake is moderately wounded. Your battlesphere fires at the rime drake! The barrage of energy hits the rime drake! The rime drake is severely wounded. The rime drake is engulfed in freezing vapours. The rime drake closely misses your battlesphere. Your fulminant prism explodes! The blast of energy engulfs the rime drake!! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. You encounter a torpor snail simulacrum. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your battlesphere fires at the cane toad simulacrum! The barrage of energy hits the cane toad simulacrum!! The cane toad simulacrum is almost destroyed. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the torpor snail simulacrum! The torpor snail simulacrum is moderately damaged. The torpor snail simulacrum is knocked back by the mystic blast. The mystic blast hits the cane toad simulacrum! The cane toad simulacrum vaporises! Vehumet accepts your kill. Your battlesphere fires at the torpor snail simulacrum! The barrage of energy hits the torpor snail simulacrum! The torpor snail simulacrum is severely damaged. You hear an angry hiss. You encounter a rime drake. You encounter a four-headed hydra simulacrum. Your fulminant prism crackles loudly. The magic dart hits the torpor snail simulacrum. The torpor snail simulacrum is almost destroyed. Your battlesphere fires at the torpor snail simulacrum! The barrage of energy hits the torpor snail simulacrum. The torpor snail simulacrum is almost destroyed. Your battlesphere is engulfed in freezing vapours. The rime drake barely misses your battlesphere. Your fulminant prism explodes! The blast of energy engulfs the torpor snail simulacrum!! The torpor snail simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. The blast of energy engulfs the rime drake!! The rime drake is almost dead. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (almost dead, 79% to hit) You focus your ray upon the rime drake. The searing ray hits the rime drake! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the four-headed hydra simulacrum! The barrage of energy hits the four-headed hydra simulacrum!! The four-headed hydra simulacrum is heavily damaged. (Press . to maintain the ray.) Your battlesphere fires at the four-headed hydra simulacrum! The barrage of energy hits the four-headed hydra simulacrum! The four-headed hydra simulacrum is almost destroyed. The four-headed hydra simulacrum bites your battlesphere! The four-headed hydra simulacrum freezes your battlesphere. Your battlesphere resists. The four-headed hydra simulacrum barely misses your battlesphere. The four-headed hydra simulacrum bites your battlesphere! The four-headed hydra simulacrum freezes your battlesphere. Your battlesphere resists. Your battlesphere is destroyed! You encounter a catoblepas simulacrum. You encounter a boulder beetle simulacrum. You encounter sparal's ghost. The catoblepas simulacrum leaves your sight. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You stop channelling your searing ray. You encounter a death yak simulacrum. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the catoblepas simulacrum. The catoblepas simulacrum is lightly damaged. The catoblepas simulacrum is knocked back by the mystic blast. The catoblepas simulacrum collides with the boulder beetle simulacrum. The catoblepas simulacrum is lightly damaged. Your battlesphere fires at sparal's ghost! The barrage of energy hits the catoblepas simulacrum! The catoblepas simulacrum is moderately damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits sparal's ghost!! Sparal's ghost is moderately damaged. Sparal's ghost is knocked back by the mystic blast. Sparal's ghost slams into the stone wall. Sparal's ghost is moderately damaged. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost! Sparal's ghost is moderately damaged. The boulder beetle simulacrum barely misses your battlesphere. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the catoblepas simulacrum! The catoblepas simulacrum is severely damaged. The catoblepas simulacrum is knocked back by the mystic blast. The catoblepas simulacrum collides with sparal's ghost. The catoblepas simulacrum is almost destroyed. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost!! Sparal's ghost is heavily damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the catoblepas simulacrum!! The catoblepas simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost but does no damage. Sparal's ghost is heavily damaged. You encounter a rime drake. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rime drake!! The rime drake is severely wounded. The rime drake is knocked back by the mystic blast. The mystic blast hits the boulder beetle simulacrum. The boulder beetle simulacrum is lightly damaged. The boulder beetle simulacrum is knocked back by the mystic blast. The boulder beetle simulacrum collides with the death yak simulacrum! The death yak simulacrum is lightly damaged. The boulder beetle simulacrum is heavily damaged. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost! Sparal's ghost is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak simulacrum! The death yak simulacrum is heavily damaged. The death yak simulacrum is knocked back by the mystic blast. The death yak simulacrum collides with the rime drake. The rime drake is almost dead. The mystic blast hits the boulder beetle simulacrum but does no damage. The boulder beetle simulacrum is heavily damaged. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost but does no damage. Sparal's ghost is severely damaged. The rime drake bites your battlesphere! The four-headed hydra simulacrum bites your battlesphere. The four-headed hydra simulacrum freezes your battlesphere. Your battlesphere resists. The four-headed hydra simulacrum bites your battlesphere! The four-headed hydra simulacrum freezes your battlesphere. Your battlesphere resists. The four-headed hydra simulacrum bites your battlesphere! Your battlesphere is destroyed! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak simulacrum. The death yak simulacrum is heavily damaged. The death yak simulacrum is knocked back by the mystic blast. The death yak simulacrum collides with the four-headed hydra simulacrum! The four-headed hydra simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. The death yak simulacrum is severely damaged. The mystic blast hits the boulder beetle simulacrum! The boulder beetle simulacrum is almost destroyed. The boulder beetle simulacrum is knocked back by the mystic blast. The boulder beetle simulacrum slams into the stone wall. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rime drake! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. You encounter a torpor snail simulacrum. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits sparal's ghost! Sparal's ghost is severely damaged. Sparal's ghost is knocked back by the mystic blast. Sparal's ghost collides with the torpor snail simulacrum. The torpor snail simulacrum is lightly damaged. Sparal's ghost is severely damaged. The mystic blast hits the boulder beetle simulacrum! The boulder beetle simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 15! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits sparal's ghost. Sparal's ghost is severely damaged. Sparal's ghost is knocked back by the mystic blast. Sparal's ghost collides with the torpor snail simulacrum! The torpor snail simulacrum is heavily damaged. Sparal's ghost is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Sparal's ghost hits your battlesphere!! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits sparal's ghost! Sparal's ghost is almost destroyed. Sparal's ghost is knocked back by the mystic blast. Sparal's ghost slams into the stone wall. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost but does no damage. Sparal's ghost is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: sparal's ghost, wielding a weapon of protection (almost destroyed, ally target, 39% to hit) You focus your ray upon sparal's ghost. The searing ray hits sparal's ghost but does no damage. Sparal's ghost is almost destroyed. Your battlesphere fires at sparal's ghost! The barrage of energy hits sparal's ghost! You destroy sparal's ghost! Vehumet accepts your kill. (Press . to maintain the ray.) Your battlesphere fires at the death yak simulacrum! The barrage of energy hits the death yak simulacrum! The death yak simulacrum is almost destroyed. The death yak simulacrum gores your battlesphere!! Your battlesphere is destroyed! Your Fire Magic skill increases to level 10! You stop channelling your searing ray. There is an open translucent gate here. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the death yak simulacrum but does no damage. The death yak simulacrum is almost destroyed. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The magic dart hits the death yak simulacrum but does no damage. The death yak simulacrum is almost destroyed. The magic dart hits the death yak simulacrum but does no damage. The death yak simulacrum is almost destroyed. Your battlesphere fires at the death yak simulacrum! The barrage of energy hits the death yak simulacrum!! The death yak simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A torpor snail simulacrum comes into view. The magic dart hits the torpor snail simulacrum but does no damage. The torpor snail simulacrum is heavily damaged. Your battlesphere fires at the torpor snail simulacrum! The barrage of energy hits the torpor snail simulacrum! The torpor snail simulacrum is almost destroyed. The magic dart hits the torpor snail simulacrum but does no damage. The torpor snail simulacrum is almost destroyed. Your battlesphere fires at the torpor snail simulacrum! The barrage of energy hits the torpor snail simulacrum! The torpor snail simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your battlesphere wavers and loses cohesion. Magic restored. There is an open translucent gate here. You see here a rime drake corpse. j - the ring "Ywicomos" {rF++ Int+2 Dex+4} V - 4 scrolls of vulnerability (gained 1) You now have 537 gold pieces (gained 11). You see here +1 fire dragon scales. You see here the cold staff "Paliot" {rC+ rCorr Int+4 Conj Ice}. Okay, then. You feel clever. k - the cold staff "Paliot" (weapon) {rC+ rCorr Int+4 Conj Ice} You see here +1 fire dragon scales. You see here the rimehorn talisman of Cone {rC+ Will++ Dex+3}. You see here +1 fire dragon scales. k - 5 fuming dark potions (gained 1) You now have 563 gold pieces (gained 26). You see here a rime drake corpse. There is an open translucent gate here. There is a large open door here. There is a large open door here. Could not explore, unopened runed door. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. You open the large door. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. You encounter ds04031004's ghost. There is a large open translucent door here. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs ds04031004's ghost! Ds04031004's ghost is lightly damaged. Ds04031004's ghost turns its malevolent gaze towards you. You feel a surge of power! The magic dart hits ds04031004's ghost. Ds04031004's ghost is moderately damaged. You feel a surge of power! The magic dart hits ds04031004's ghost but does no damage. Ds04031004's ghost is moderately damaged. Your battlesphere fires at ds04031004's ghost! The barrage of energy hits ds04031004's ghost!! Ds04031004's ghost is heavily damaged. You feel a surge of power! The magic dart hits ds04031004's ghost. Ds04031004's ghost is heavily damaged. Your battlesphere fires at ds04031004's ghost! The barrage of energy hits ds04031004's ghost!! Ds04031004's ghost is severely damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The magic dart hits ds04031004's ghost. Ds04031004's ghost is severely damaged. Your battlesphere fires at ds04031004's ghost! The barrage of energy hits ds04031004's ghost! Ds04031004's ghost is almost destroyed. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits ds04031004's ghost! Ds04031004's ghost is almost destroyed. Ds04031004's ghost is knocked back by the mystic blast. Your battlesphere fires at ds04031004's ghost! The barrage of energy hits ds04031004's ghost!! You destroy ds04031004's ghost! Vehumet accepts your kill. You feel your power returning. There is a large open translucent door here. You now have 575 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. You see here the +5 halberd of Noxious Integrity {venom, rElec rF- Will+ Dex+5}. You see here a +0 heavy falchion. There is a large open translucent door here. Your battlesphere wavers and loses cohesion. There is a large open door here. There is a large open door here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. You open the huge gate. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the five-headed hydra simulacrum! The five-headed hydra simulacrum is moderately damaged. The five-headed hydra simulacrum is knocked back by the mystic blast. The mystic blast hits the spectral dream sheep! The spectral dream sheep is moderately damaged. The spectral dream sheep is knocked back by the mystic blast. The mystic blast hits the spectral komodo dragon!! The spectral komodo dragon is moderately damaged. The spectral komodo dragon is knocked back by the mystic blast. Your battlesphere fires at the spectral komodo dragon! The barrage of energy hits the spectral komodo dragon!! The spectral komodo dragon is almost destroyed. You encounter britz1234's ghost. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the spectral mountainshell! The spectral mountainshell is moderately damaged. The spectral mountainshell is knocked back by the mystic blast. The spectral mountainshell collides with your battlesphere!! The spectral mountainshell is heavily damaged. Your battlesphere fires at the spectral komodo dragon! The barrage of energy hits the spectral komodo dragon! You destroy the spectral komodo dragon! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the spectral mountainshell!! The spectral mountainshell is almost destroyed. The spectral mountainshell is knocked back by the mystic blast. The spectral mountainshell collides with the torpor snail simulacrum. The torpor snail simulacrum is moderately damaged. The spectral mountainshell is almost destroyed. Your battlesphere fires at the spectral mountainshell! The barrage of energy hits the spectral mountainshell! You destroy the spectral mountainshell! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak simulacrum!! The death yak simulacrum is heavily damaged. The death yak simulacrum is knocked back by the mystic blast. The mystic blast hits the torpor snail simulacrum!! The torpor snail simulacrum is almost destroyed. The torpor snail simulacrum is knocked back by the mystic blast. The torpor snail simulacrum collides with the five-headed hydra simulacrum. The five-headed hydra simulacrum is heavily damaged. The torpor snail simulacrum vaporises! Vehumet accepts your kill. The mystic blast hits the spectral dream sheep!! The spectral dream sheep is severely damaged. The spectral dream sheep is knocked back by the mystic blast. Your battlesphere fires at the spectral dream sheep! The barrage of energy hits the spectral dream sheep!! You destroy the spectral dream sheep! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the five-headed hydra simulacrum!! The five-headed hydra simulacrum is almost destroyed. The five-headed hydra simulacrum is knocked back by the mystic blast. Your battlesphere fires at the five-headed hydra simulacrum! The barrage of energy hits the five-headed hydra simulacrum! The five-headed hydra simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost. Britz1234's ghost is lightly damaged. Britz1234's ghost is knocked back by the mystic blast. Britz1234's ghost collides with the death yak simulacrum. The death yak simulacrum is severely damaged. Your battlesphere fires at the death yak simulacrum! The barrage of energy hits the death yak simulacrum! The death yak simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost but does no damage. Britz1234's ghost is lightly damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is lightly damaged. Your battlesphere expends the last of its energy and dissipates. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost but does no damage. Britz1234's ghost is lightly damaged. Britz1234's ghost closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. Britz1234's ghost hits you but does no damage. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost. Britz1234's ghost is lightly damaged. Britz1234's ghost is knocked back by the mystic blast. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost! Britz1234's ghost is lightly damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: britz1234's ghost, wielding a weapon of protection (lightly damaged, ally target, 74% to hit) You feel a surge of power! You focus your ray upon britz1234's ghost. The searing ray hits britz1234's ghost but does no damage. Britz1234's ghost is lightly damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost! Britz1234's ghost is moderately damaged. (Press . to maintain the ray.) Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost but does no damage. Britz1234's ghost is moderately damaged. The searing ray hits britz1234's ghost. Britz1234's ghost is moderately damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is moderately damaged. You block britz1234's ghost's attack. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost! Britz1234's ghost is moderately damaged. Britz1234's ghost is knocked back by the mystic blast. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is heavily damaged. You stop channelling your searing ray. You feel a surge of power! The magic dart hits britz1234's ghost. Britz1234's ghost is heavily damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is heavily damaged. You feel a surge of power! The magic dart hits britz1234's ghost but does no damage. Britz1234's ghost is heavily damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost but does no damage. Britz1234's ghost is heavily damaged. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. You swap places with your battlesphere. Britz1234's ghost hits your battlesphere! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost! Britz1234's ghost is heavily damaged. Britz1234's ghost is knocked back by the mystic blast. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost! Britz1234's ghost is severely damaged. Britz1234's ghost hits your battlesphere!! Your battlesphere is destroyed! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Britz1234's ghost ripples. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: britz1234's ghost, wielding a weapon of protection (severely damaged, 100% to hit) You feel a surge of power! The magic dart hits britz1234's ghost but does no damage. Britz1234's ghost is severely damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost! Britz1234's ghost is severely damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits britz1234's ghost. Britz1234's ghost is severely damaged. Britz1234's ghost is knocked back by the mystic blast. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: britz1234's ghost, wielding a weapon of protection (severely damaged, ally target, 100% to hit) You feel a surge of power! The magic dart hits britz1234's ghost. Britz1234's ghost is severely damaged. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost. Britz1234's ghost is almost destroyed. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: britz1234's ghost, wielding a weapon of protection (almost destroyed, ally target, 100% to hit) You feel a surge of power! The magic dart hits britz1234's ghost but does no damage. Britz1234's ghost is almost destroyed. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost but does no damage. Britz1234's ghost is almost destroyed. Britz1234's ghost stares at you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: britz1234's ghost, wielding a weapon of protection (almost destroyed, ally target, 100% to hit) You feel a surge of power! The magic dart hits britz1234's ghost but does no damage. Britz1234's ghost is almost destroyed. Your battlesphere fires at britz1234's ghost! The barrage of energy hits britz1234's ghost!! You destroy britz1234's ghost! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You have reached level 13! Your battlesphere wavers and loses cohesion. There is a huge open translucent gate here. You now have 588 gold pieces (gained 13). You pick up the Book of Ectoplasm and begin reading... You add the spells Sublimation of Blood and Infestation to your library. You see here a +0 club. d - a wand of digging (3) You now have 609 gold pieces (gained 21). u - 4 scrolls labelled JUBOLA MOVOLL (gained 1) You now have 616 gold pieces (gained 7). You now have 637 gold pieces (gained 21). Done exploring. Done exploring. Search for what [Enter for "."]? . Okay, then. Okay, then. Okay, then. Okay, then. Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. There is a huge open translucent gate here. There is a large open door here. There is an open gate here. You open the large door. There is a large open door here. There is a gate leading back out of this place here. Welcome back to the Lair of Beasts! There is a collapsed entrance here. You now have 646 gold pieces (gained 9). You encounter a hell rat. Found a broken altar of Ashenzari. The hell rat roars deafeningly! You hear a deafening roar! You encounter a hell rat. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. The hell rat roars deafeningly! You encounter a hell rat. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the hell rat. The hell rat is moderately wounded. The hell rat is knocked back by the mystic blast. The hell rat collides with the hell rat! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. You kill the hell rat! Vehumet accepts your kill. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat! The hell rat is almost dead. You hear a deafening roar! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The magic dart hits the hell rat but does no damage. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat! You kill the hell rat! Vehumet accepts your kill. You encounter a hell rat. You feel a surge of power! The magic dart hits the hell rat. The hell rat is lightly wounded. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. You feel a surge of power! The magic dart hits the hell rat but does no damage. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat!! You kill the hell rat! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You swap places with your battlesphere. Found a short sword and 2 javelins. You encounter a hell rat. x2 There are monsters nearby! There are monsters nearby! You feel a surge of power! The magic dart hits the hell rat. The hell rat is lightly wounded. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat! The hell rat is almost dead. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You imbue your battlesphere with additional charge. The hell rat bites your battlesphere!! You feel a surge of power! The magic dart hits the hell rat. You kill the hell rat! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat!! You kill the hell rat! Vehumet accepts your kill. You encounter a hell rat. x2 You feel a surge of power! The magic dart hits the hell rat but does no damage. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat!! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. You encounter a hell rat. You feel a surge of power! The magic dart hits the hell rat. The hell rat is lightly wounded. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat! The hell rat is almost dead. The hell rat closely misses your battlesphere. You feel a surge of power! The magic dart hits the hell rat but does no damage. The hell rat is almost dead. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat!! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. You feel a surge of power! The magic dart hits the hell rat. The hell rat is lightly wounded. Your battlesphere fires at the hell rat! The barrage of energy hits the hell rat!! You kill the hell rat! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places with your battlesphere. Found an escape hatch in the ceiling. Found a stone staircase leading down. i - 3 potions of invisibility (gained 1) o - 3 white potions (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Your battlesphere wavers and loses cohesion. Found an escape hatch in the floor. You pick up a parchment of Permafrost Eruption and begin reading... You add the spell Permafrost Eruption to your library. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. Found a hat. You now have 664 gold pieces (gained 18). Your battlesphere wavers and loses cohesion. You encounter a death yak. The death yak leaves your sight. You encounter a death yak. The death yak leaves your sight. A death yak is nearby! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. The death yak bellows! You hear a bellow! x3 You encounter a death yak. You feel a surge of power! The magic dart hits the death yak but does no damage. Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is moderately wounded. You encounter a death yak. You feel a surge of power! The magic dart hits the death yak. The death yak is moderately wounded. Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is heavily wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your battlesphere fires at the death yak! The barrage of energy hits the death yak. The death yak is heavily wounded. You encounter a death yak. The death yak gores your fulminant prism! Your fulminant prism crackles loudly. The death yak gores your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the death yak!! The death yak is heavily wounded. The blast of energy engulfs the death yak!! The death yak is almost dead. The blast of energy engulfs the death yak!! The death yak is moderately wounded. The blast of energy engulfs the death yak but does no damage. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your battlesphere fires at the death yak! The barrage of energy hits the death yak! You kill the death yak! Vehumet accepts your kill. Vehumet offers you knowledge of Sticky Flame. You feel your power returning. The death yak gores your fulminant prism!! Your fulminant prism crackles loudly. The death yak gores your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the death yak! The death yak is heavily wounded. The blast of energy engulfs the death yak! The death yak is heavily wounded. The blast of energy engulfs the death yak. The death yak is lightly wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is heavily wounded. The death yak snorts and paws the ground. The death yak barely misses your battlesphere. Your fulminant prism crackles loudly. The death yak gores your fulminant prism but does no damage. Something gores your battlesphere! Your fulminant prism explodes! The blast of energy engulfs the death yak. The death yak is heavily wounded. The blast of energy engulfs the death yak!! The death yak is heavily wounded. The blast of energy engulfs the death yak!! The death yak is almost dead. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is severely wounded. Your battlesphere expends the last of its energy and dissipates. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (heavily wounded, 94% to hit) You feel a surge of power! You focus your ray upon the death yak. The searing ray hits the death yak! The death yak is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure a globe of magical energy. You stop channelling your searing ray. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak! The death yak is almost dead. The death yak is knocked back by the mystic blast. The death yak collides with the death yak. The death yak is lightly wounded. The death yak is almost dead. The mystic blast hits the death yak! The death yak is severely wounded. The death yak is knocked back by the mystic blast. Your battlesphere fires at the death yak! The barrage of energy hits the death yak!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 11! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (severely wounded, 94% to hit) You feel a surge of power! You focus your ray upon the death yak. The searing ray hits the death yak. The death yak is almost dead. The searing ray hits the death yak. The death yak is lightly wounded. Your battlesphere fires at the death yak! The barrage of energy hits the death yak!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is moderately wounded. The searing ray hits the death yak but does no damage. The death yak is moderately wounded. Your battlesphere fires at the death yak! The barrage of energy hits the death yak!! The death yak is heavily wounded. The searing ray hits the death yak. The death yak is heavily wounded. Your battlesphere fires at the death yak! The barrage of energy hits the death yak! The death yak is severely wounded. The death yak gores you! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak!! You kill the death yak! Vehumet accepts your kill. You stop channelling your searing ray. Your battlesphere wavers and loses cohesion. HP restored. c - 8 potions of curing (gained 2) You see here a +0 hat. You see here a +0 hat. Things that are here: a death yak corpse; a death yak corpse There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the ceiling here. Key pressed, stopping explore. There is a collapsed entrance here. Done exploring. Done exploring. Search for what [Enter for "."]? . Search for what [Enter for "."]? . You see here a +0 hat. You start putting on your armour. You continue putting on your +0 hat. x5 You finish putting on your +0 hat. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is an open door here. You open the door. There is an open door here. Things that are here: a +0 robe; a +3 dire flail There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an entrance to Uma Sajiog's Jewellery Shop here. m - an amulet of magic regeneration Thank you for shopping at Uma Sajiog's Jewellery Shop! You don't have any such object. Inscribe which item? (? for menu, Esc to quit) Huh? Inscribe which item? (? for menu, Esc to quit) You don't have any such object. Inscribe which item? (? for menu, Esc to quit) You don't have any such object. Inscribe which item? (? for menu, Esc to quit) You don't have any such object. Inscribe which item? (? for menu, Esc to quit) You don't have any such object. Inscribe which item? (? for menu, Esc to quit) You don't have any such object. Inscribe which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-364-g274e6c4f07 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INSCRIBE_ITEM repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Coket] Species: Deep Elf Job: Conjurer HP: 73/73; mods: 0/0 MP: 42/42; mod: 0 Stats: 16 40 13 Position: (15, 60), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 5 | 1265 | 205/424 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 1060 | 0/424 Dodging | X | 0 | 0 | 5 | 530 | 0/212 Stealth | X | 0 | 0 | 5 | 445 | 0/179 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 14 | 3344 | 0/535 Conjurations | X | 1 | 33 | 15 | 6109 | 623/820 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 33 | 11 | 2938 | 100/567 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1 Attributes: #12: 846 #13: 692 #23: 2926 #24: 1277539264 #49: 846 #73: 88412 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #5: amulet of Mefuikye {Reflect Will+ MP+9 SH+5} eq slot #9, inv slot #2: ring of Suroj {rN+ rCorr Str+3 Int+3 Stlth+} eq slot #8, inv slot #4: scarf of shadows eq slot #6, inv slot #0: +0 pair of boots eq slot #3, inv slot #1: +2 robe of cold resistance eq slot #9, inv slot #6: ring of Uviprote {Str+9 Int+4} eq slot #1, inv slot #10: cold staff "Paliot" {rC+ rCorr Int+4 Conj Ice} eq slot #4, inv slot #11: +0 hat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# # #.# # #.# #.# #.# ###.### #.....# #.++'.# #.+@+.# #.''+############### ###................. ################## dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: lair >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (14, 59): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 1 at (14, 60): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 2 at (14, 61): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 3 at (15, 59): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 4 at (15, 61): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 5 at (16, 59): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 6 at (16, 60): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 7 at (16, 61): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} >>>>>>>>>>>>>>>>>>>>>>