Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4468996704892067308 599 CodeZero the Destroyer (level 7, -11/36 HPs) Began as a Deep Elf Conjurer on Mar 16, 2025. Was an Initiate of Kikubaaqudgha. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:09:08 (2215 turns). CodeZero the Destroyer (Deep Elf Conjurer) Turns: 2215, Time: 00:09:09 Health: -11/36 AC: 4 Str: 4 XL: 7 Next: 17% Magic: 0/17 EV: 11 Int: 25 God: Kikubaaqudgha [......] Gold: 87 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . r - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons r - a +2 dagger of venom (weapon) s - the +4 spear of Evisceration {vamp, *Corrode rPois rC+ Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Missiles j - a throwing net q - 6 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) h - a +0 cloak (worn) w - the +3 leather armour of Discretion {Fly rF+ rCorr Int-4} (You found it on level 3 of the Dungeon) Int-4: It affects your intelligence (-4). rF+: It protects you from fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Scrolls d - 2 scrolls of noise {unknown} i - 2 scrolls of revelation {unknown} l - a scroll of fear {unknown} t - a scroll of identify {unknown} u - 4 scrolls of enchant weapon {unknown} v - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} f - 2 potions of haste {unknown} g - a potion of might {unknown} k - 2 potions of heal wounds {unknown} m - a potion of curing {unknown} n - a potion of cancellation {unknown} o - a potion of attraction {unknown} p - a potion of enlightenment {unknown} x - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting * Level 8.5 Conjurations * Level 1.1 Necromancy + Level 0.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 8% 2 Animate Dead Necr 12% N/A 43% 4 Borgnjor's Vile Clutch Necr/Erth 5% N/A 86% 5 Death Channel Necr 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Qazlal Ru Vehumet Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your fulminant prism explodes! The blast of energy engulfs the ogre!! The ogre is severely wounded. Kikubaaqudgha accepts your kill. You feel a bit more experienced. You hear a shout! Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is almost dead. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! .... #..### .... .ß.#..'.## #..# #.ß.O.'..# #..# ##.#..##.# #..# ..f. #)# ###..# .... ##.####....# #++####..........# #........O@...# #.#)######.##.# # #. #.##.# #. #.##.# # #.##.######### #.##..<..(.... #.###########. #.# #># You could see an ogre. Vanquished Creatures Grinder (D:3) Sigmund (D:2) An ogre (D:4) Jessica (D:3) A sleepcap (D:4) Terence (D:2) 4 adders 3 dart slugs 4 ribbon worms (D:2) 4 ball pythons 4 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 2 quokkas 4 bats 6 frilled lizards 4 kobolds 3 rats 57 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:4) 5 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CodeZero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 210 | D:1 | Learned a level 2 spell: Searing Ray 254 | D:1 | Reached skill level 5 in Conjurations 578 | D:1 | Found a faded altar of an unknown god. 846 | D:2 | Reached XP level 3. HP: 14/19 MP: 1/9 923 | D:2 | Noticed Sigmund 925 | D:2 | Noticed Terence 948 | D:2 | Killed Terence 953 | D:2 | Killed Sigmund 954 | D:2 | Reached skill level 7 in Conjurations 954 | D:2 | Reached XP level 4. HP: 17/24 MP: 0/12 954 | D:2 | Reached XP level 5. HP: 19/28 MP: 0/13 959 | D:2 | Learned a level 4 spell: Fulminant Prism 964 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1581 | D:3 | Noticed Jessica 1582 | D:3 | Killed Jessica 1583 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/15 1601 | D:3 | Found a sacrificial altar of Ru. 1604 | D:3 | Found a glowing silver altar of Zin. 1606 | D:3 | Found a radiant altar of Vehumet. 1606 | D:3 | Found a broken altar of Ashenzari. 1610 | D:3 | Found a stormy altar of Qazlal. 1643 | D:3 | Identified the +4 spear of Evisceration {vamp, *Corrode | rPois rC+ Str+3} 1711 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1722 | D:3 | Identified the +0 ring mail of the Tired Priests {Int+4} 1734 | D:3 | Identified the +3 leather armour of Discretion {Fly rF+ | rCorr Int-4} 1821 | D:3 | Identified the +2 robe of Lifelessness {Will+ Str+2} 1840 | D:3 | Noticed Grinder 1847 | D:3 | Killed Grinder 1848 | D:3 | Reached skill level 5 in Spellcasting 1848 | D:3 | Reached skill level 8 in Conjurations 2132 | D:3 | Became a worshipper of Kikubaaqudgha 2198 | D:4 | Reached skill level 1 in Necromancy 2198 | D:4 | Reached XP level 7. HP: 36/36 MP: 3/17 2215 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms, minmay_pentomino_z4, uniq_terence, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_catwalk, grunt_temple_overflow_open, chequers_serial_rivers_room_a, minmay_misc_feat_rugged, uniq_jessica, uniq_grinder D:4: layout_loops_ring, gammafunk_temple_overflow_arena, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 7 8 | 8.5 Spellcasting | 4 5 | 5.8 Necromancy | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 1 || 1 Cast: Magic Dart | 42 | 27 | 4 || 73 Searing Ray | 5 | 9 | || 14 Fulminant Prism | | 4 | 1 || 5 Armour: Robe | 6 | 1 | 2 || 9 Dodge: Dodged | 2 | | || 2