Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3248870263878334158 93 CodeZero the Conjurer (level 4, -6/36 HPs) Began as a Deep Elf Conjurer on Mar 15, 2025. Mangled by Sigmund ... wielding a +3 scythe of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (994 turns). CodeZero the Conjurer (Deep Elf Conjurer) Turns: 994, Time: 00:03:28 Health: -6/36 AC: 3 Str: 4 XL: 4 Next: 36% Magic: 11/11 EV: 11 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... g - amulet of magic regeneration Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.64/turn %: no passive effects @: confused, mighty, berserking, lethally poisoned (-6 -> -10), very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery g - an amulet of magic regeneration (around neck) Scrolls h - a scroll of revelation {unknown} i - a scroll of brand weapon {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of might f - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 6.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! D:2 [[( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! Ouch! That really hurt! Sigmund shouts! Sigmund laughs darkly. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a +0 whip; a giant cockroach corpse Your magical contamination has completely faded away. You start resting. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You bump into the rock wall. Something hits you. You are poisoned. You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you! You die... ....## ##### .....# #...# .....# #...# .....# #...# .....# #...# ######## .P...#######...### #....#.. ....)..#.........# #.†..#.. ...............#.# #<...... ...............#@## #....#.. .........∩.....#..# ###.##.. ...............##.### #..#.. .....).........>....#######...... <...........................#.#.. #....................########.#.# ##...........#.......##.## #...# ######.###.##..####.##<.####.##. #. #.##..####.###.##.).##. There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 2 bats 2 endoplasms (D:2) 2 giant cockroaches (D:2) 2 goblins 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CodeZero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Noticed an electric eel 38 | D:1 | Found Vooff's Distillery. 571 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 759 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:2 | Reached skill level 5 in Conjurations 791 | D:2 | Noticed Natasha 793 | D:2 | Found Pefes's Antique Weapon Shoppe. 796 | D:2 | Killed Natasha 797 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 841 | D:2 | Noticed Natasha 846 | D:2 | Killed Natasha 847 | D:2 | Reached skill level 6 in Conjurations 866 | D:2 | Found Heireo's Antique Armour Emporium. 888 | D:2 | Found Efynocvie's Armour Shop. 899 | D:2 | Noticed Natasha 902 | D:2 | Killed Natasha 903 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 914 | D:2 | Learned a level 4 spell: Fulminant Prism 926 | D:2 | Noticed Sigmund 994 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_abyss_or_decor_stabs, kennysheep_decorative_pillar D:2: layout_rooms, serial_shops, shop, shop, shop, shop_fountains, minmay_misc_feat_plants, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 20 | 3 || 23 Searing Ray | 4 | || 4 Use: Potion | | 2 || 2 Armour: Robe | | 4 || 4 Dodge: Dodged | 4 | 1 || 5