Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 16231475455269254301 23 Claime the Vexing (level 3, 27/27 HPs) Began as a Human Enchanter on Jan 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:06:12 (1120 turns). Claime the Vexing (Human Enchanter) Turns: 1120, Time: 00:06:12 Health: 27/27 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 3 curare-tipped darts (quivered) Armour b - a +0 robe (worn) Potions i - a potion of invisibility d - a potion of enlightenment {unknown} f - 3 potions of brilliance {unknown} Skills: - Level 2.0 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Gloom Hex/Necr 14% N/A 30% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: goblin and hobgoblin Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You see here a +0 club. You see here a ball python skeleton. Things that are here: a +0 short sword; a kobold corpse; a rat corpse A kobold comes into view. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, chance to affect: 57%) The kobold looks drowsy... The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......).............. ..#######.##.##.##... ### #.##)# ..# # #.##÷# ##.# # #.##)##...# # #######.##.#..###### # #....÷.............. # #........#.#.######### #.............@)...... #######.####..######## #........!# ##.........# #.........# #..........# #..........# .#..........# .............# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 4 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Claime the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Reached skill level 1 in Fighting 281 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 284 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1120 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 1120 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 3.0 Spellcasting | | 2.4 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Dagger || 66 Cast: Ensorcelled Hiber || 13 Drink: Invisibility || 1 Stab: Sleeping || 11 Armour: Robe || 56 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1073 | 43 | 212 | 360 | 1 | 1116.0 | Dungeon | 1116 | 1073 | 43 | 212 | 360 | 1 | 1116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+