Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13967775744557007052 104 Circles the Poker (level 4, -2/35 HPs) Began as a Merfolk Gladiator on May 31, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:48 (2223 turns). Circles the Poker (Merfolk Gladiator) Turns: 2223, Time: 00:02:49 Health: -2/35 AC: 5 Str: 14 XL: 4 Next: 80% Magic: 4/4 EV: 13 Int: 7 God: Gold: 153 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . r - +0 pair of boots Will +.... (no amulet) Stlth + q - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -20), attractive, enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) m - a +0 halberd Missiles d - 3 throwing nets (quivered) e - a javelin v - 4 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) r - a +0 pair of boots (worn) Jewellery q - a ring of resist corrosion (worn) Wands u - a wand of digging (1) Scrolls f - a scroll of immolation {unknown} h - 6 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - 4 scrolls of enchant armour {unknown} o - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} t - a scroll of fog {unknown} Potions i - 3 potions of curing n - a potion of lignification {unknown} s - a potion of enlightenment w - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting + Level 5.7 Polearms - Level 2.0 Throwing + Level 5.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 52% 1 Grave Claw Necr 0% 2d7 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Dazzling Flash Hex/Fire 0% N/A 87% 3 Vampiric Draining Necr 0% 2d6 87% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Starburst Conj/Fire 0% 6d3 100% 6 Summon Hydra Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21768 Temple: D:4-7 Altars: Annotations: D:3 Robin, Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The scorpion stings you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, 62% to hit) You barely miss the scorpion. The scorpion is heavily wounded. You feel sick. A quokka comes into view. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [3/35] HP Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, 62% to hit) You hit the scorpion but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You take 1 HP, and have [2/35] HP It was a potion of curing. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You gain 7 hp, and have [9/35] hp. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 7 HP, and have [2/35] HP It was a potion of attraction. You feel attractive to monsters. You die... ...# ..#... #..... ## .....# .# # ##....## .# #.## #...#..## <#....# #.....######Bg.# #†..##.@sg..# # #.#..#.##r..# ##... #.##.#.# #..# ...# ##......# .... #..###### ##.# ########..## # ##..........# #..########...# ..## ##.... You could see a scorpion, a quokka, a giant cockroach and 2 hobgoblins. Vanquished Creatures Terence (D:3) 2 adders (D:2) 3 ribbon worms 6 giant cockroaches 8 hobgoblins 3 jackals (D:2) 3 quokkas 5 ball pythons 6 bats 7 endoplasms 2 frilled lizards 4 goblins 9 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 192 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 470 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 595 | D:1 | Reached skill level 5 in Polearms 1213 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 1273 | D:2 | Reached skill level 5 in Dodging 1477 | D:3 | Noticed Robin 1477 | D:3 | Noticed Sigmund 1893 | D:3 | Noticed Terence 1899 | D:3 | Killed Terence 2223 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_loops_cross D:3: layout_loops_corners, uniq_terence, uniq_robin, uniq_sigmund D:4: layout_rooms, minitemple, okawaru_gym_becter, minmay_misc_feat_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.7 Fighting | 3 | 3.5 Dodging | 5 | 5.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 164 | 78 || 242 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 66 | 37 || 103 Dodge: Dodged | 82 | 35 || 117