Circles Level 1 of the Dungeon (1, 0, D:1) the +3 helmet of Kediblaz {rC- rN+ Dex+5} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). a +0 animal skin a +0 falchion (1, 1, D:1) a +0 club a +0 leather armour an orc corpse (4, 1, D:1) a hobgoblin skeleton (23, 16, D:1) a +0 spear (26, 24, D:1) 4 stones (29, -14, D:1) a hobgoblin corpse (skeletalised by now) (39, 19, D:1) a rat skeleton (40, -13, D:1) a quokka skeleton (40, 19, D:1) a +0 dagger (45, -7, D:1) a +0 dagger a +0 club a goblin skeleton (47, -9, D:1) a +1 short sword of venom (49, 22, D:1) a +0 hand axe (56, 31, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 boomerangs an orc corpse (0, 2, D:2) a dart slug corpse (0, 3, D:2) a +0 club a goblin corpse a hobgoblin corpse (1, 3, D:2) a +0 dagger (2, 12, D:2) a frilled lizard corpse (8, 14, D:2) an adder skeleton (8, 17, D:2) a +0 great sword (12, 1, D:2) a +0 club (18, 9, D:2) 6 stones (21, -5, D:2) an inkwell talisman (22, -5, D:2) a frilled lizard corpse (skeletalised by now) (23, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -6, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (25, 5, D:2) a +0 mace (26, -13, D:2) a +0 mace (30, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 0, D:2) a +0 mace (45, 8, D:2) a +0 short sword 6 poisoned darts (46, 6, D:2) a +0 short sword (46, 7, D:2) a +0 dagger (49, -3, D:2) a +0 dagger a goblin skeleton (49, -2, D:2) a frilled lizard skeleton (51, -1, D:2) 3 poisoned darts