Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12019341107992867553 53 Circles the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on May 22, 2025. Killed by nerve-wracking pain ... invoked by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (2231 turns). Circles the Conjurer (Draconian Conjurer) Turns: 2231, Time: 00:01:41 Health: -2/28 AC: 5 Str: 9 XL: 3 Next: 64% Magic: 1/7 EV: 11 Int: 20 God: Gold: 126 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles h - 2 curare-tipped darts i - 2 throwing nets Jewellery g - an amulet of guardian spirit Scrolls c - a scroll of fog {unknown} e - 2 scrolls of enchant armour {unknown} f - 2 scrolls of identify {unknown} Potions a - a potion of magic d - 3 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 22% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15760 Altars: Annotations: D:3 Grinder, Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Natasha mumbles some strange words. You feel troubled. Natasha casts a spell. You lose 1MP, and have [4/7] MP Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. You resist with significant effort. You lose 2MP, and have [2/7] MP The searing ray misses Natasha. You lose 1MP, and have [1/7] MP The searing ray misses Grinder. The searing ray misses Natasha. The searing ray hits the orc. The orc is heavily wounded. You lose 1MP, and have [0/7] MP You stop channelling your searing ray. Something unseen breaks down the door. Natasha extends her claws. You see here a +0 war axe. Natasha stares at you and mumbles some strange words. You feel yourself slow down. The cerulean imp hits you from afar with a +2 spear. The cerulean imp hits you from afar with a +2 spear! You take 9 HP, and have [19/28] HP !!!!! HP Warning !!!!! Natasha growls. Grinder hits you. You writhe in agony. You take 9 HP, and have [10/28] HP !!!!! HP Warning !!!!! Natasha wildly gestures. Natasha's front paws start to glow. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" #.......#....##... #.......'....##... #.......#######... #...)...# #### #†......# #h5###### ##### #o##...### ###...# #5##.<...###...>.# #@.#†............# ##.###....ß....### #...###.....### ###...##...## ###.....## ####### You could see Grinder, Natasha, a cerulean imp (summoned) and an orc. Vanquished Creatures 2 adders 2 dart slugs An orc (D:3) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 2 ball pythons (D:2) 5 bats A frilled lizard (D:1) 2 giant cockroaches 6 goblins A kobold (D:1) A quokka (D:3) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 364 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:1 | Reached skill level 1 in Fighting 1024 | D:2 | Reached XP level 3. HP: 24/28 MP: 0/6 1240 | D:2 | Found a faded altar of an unknown god. 2216 | D:3 | Noticed Natasha 2218 | D:3 | Noticed Grinder 2231 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, minmay_pentomino_t4 D:2: layout_basic, basic_ecumenical_altar, minmay_misc_feat_enclosed D:3: layout_basic, grunt_ministairs_12, minmay_goblin_kobold_house, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_robin, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Club || 18 Tailslap || 5 Cast: Magic Dart || 68 Searing Ray || 3 Armour: Skin || 24 Dodge: Dodged || 30