Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 2698496005214391734 170 Circles the Magician (level 5, -4/39 HPs) Began as a Djinni Conjurer on May 18, 2025. Was an Initiate of Makhleb. Slain by a lemure (5 damage) ... led by Pikel ... on level 5 of the Dungeon. The game lasted 00:04:25 (1978 turns). Circles the Magician (Djinni Conjurer) Turns: 1978, Time: 00:04:25 Health: -4/39 AC: 2 Str: 6 XL: 5 Next: 80% Gold: 108 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles l - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of fear {unknown} e - a scroll of fog {unknown} f - 4 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions c - a potion of mutation {unknown} d - a potion of might {unknown} i - a potion of magic {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} m - 2 potions of ambrosia {unknown} n - a potion of cancellation {unknown} Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Freeze Ice 96% 1d10 1% 1 f - Scorch Fire 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 22123 Temple (1/1) D:4 Zot: 5895 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Xom Yredelemnul Zin The Shining One Shops: D:2 ! Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the lemure! That felt strangely unrewarding. The searing ray hits the lemure. The lemure is lightly wounded. You stop channelling your searing ray. The lemure hits you. You fly downwards. There is a stone staircase leading up here. You take 2 HP, and have [13/39] HP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (lightly wounded, unrewarding, 74% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The lemure hits you! * * * LOW HITPOINT WARNING * * * You take 8 HP, and have [5/39] HP !!!!! HP Warning !!!!! The searing ray hits the lemure! The lemure is heavily wounded. * * * LOW HITPOINT WARNING * * * The lemure closely misses you. You take 1 HP, and have [4/39] HP The searing ray hits the lemure. The lemure is severely wounded. * * * LOW HITPOINT WARNING * * * The lemure closely misses you. You take 1 HP, and have [3/39] HP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (severely wounded, unrewarding, 74% to hit) You focus your ray upon the lemure. The searing ray misses the lemure. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The lemure hits you. You die... ..######.....# ##...## ##.## #.# #.# #.# #.# #.# #@# .......5# ######### You could see a lemure. Vanquished Creatures A phantom (D:5) 2 lemures 5 adders A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 8 jackals 4 quokkas 5 ball pythons 3 bats 3 frilled lizards 2 giant cockroaches 4 goblins 6 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Circles set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 239 | D:1 | Reached skill level 1 in Fighting 355 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 355 | D:1 | Learned a level 1 spell: Freeze 1265 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1405 | D:2 | Found Puyrih's Distillery. 1603 | D:2 | You are sucked into a shaft and drop 2 floors! 1616 | D:4 | Found a staircase to the Ecumenical Temple. 1633 | Temple | Entered the Ecumenical Temple 1644 | Temple | Became a worshipper of Makhleb the Destroyer 1816 | D:4 | Noticed a lemure 1820 | D:4 | Noticed a lemure 1841 | D:5 | Entered Level 5 of the Dungeon 1850 | D:5 | Noticed a phantom 1867 | D:5 | Killed a phantom 1868 | D:5 | Reached XP level 5. HP: 29/39 MP: 0/0 1868 | D:5 | Learned a level 2 spell: Scorch 1918 | D:4 | Noticed a lemure 1921 | D:4 | Noticed a lemure 1921 | D:4 | Noticed Pikel 1927 | D:5 | Killed a lemure 1972 | D:4 | Killed a lemure 1978 | D:5 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross D:2: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_a, co_window_of_opportunity_c, co_window_paths_c, co_window_of_opportunity_c, co_window_corner_cb, co_window_4corner_b, co_window_paths_e, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, basic_altar, serial_shops, nicolae_shop_industrial_runoff, minmay_hedge_maze, minmay_strange_pillars, minmay_cut_off D:4: layout_loops_ring, minmay_temple_entry_glass, uniq_pikel, uniq_edmund, uniq_sigmund D:5: layout_loops_corners, roderic_serpentine_path Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 30 || 87 Searing Ray | 12 | 12 || 24 Armour: Robe | 11 | 24 || 35 Dodge: Dodged | 7 | 14 || 21