Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5301948252227830924 88 Circles the Magician (level 4, 32/32 HPs) Began as a Djinni Hedge Wizard on May 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:08 (1915 turns). Circles the Magician (Djinni Hedge Wizard) Turns: 1915, Time: 00:02:09 Health: 32/32 AC: 3 Str: 9 XL: 4 Next: 82% Gold: 212 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + + a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ e - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - ring of protection from fire Stlth ++ (no ring) HPRegen 0.25/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - a throwing net Armour b - a +0 robe (worn) e - a +1 hat (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} g - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} k - a scroll of brand weapon {unknown} o - a scroll of immolation {unknown} p - a scroll of butterflies {unknown} s - a scroll of acquirement {unknown} t - 3 scrolls of identify {unknown} Potions h - 2 potions of attraction {unknown} l - 2 potions of berserk rage {unknown} m - a potion of moonshine {unknown} n - a potion of curing {unknown} q - a potion of haste {unknown} r - a potion of mutation {unknown} u - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Blink Tloc 40% N/A 3% 2 c - Call Imp Summ 40% N/A 3% 2 d - Grave Claw Necr 40% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 20% N/A 7% 3 f - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10088 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The stream of webbing misses you. You take 1 HP, and have [30/32] HP The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You take 1 HP, and have [29/32] HP The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. You take 1 HP, and have [28/32] HP The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. You take 1 HP, and have [27/32] HP The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You take 1 HP, and have [26/32] HP The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. The magic dart hits the ribbon worm. You kill the ribbon worm! You take 1 HP, and have [25/32] HP You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 212 gold pieces (gained 14). Done exploring. HP Full. (32) Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..##.).##.##.###..# ###.##.####. ....##..#..#..#...####....#.# #. #....##...##.##...##......#.# #. ......##..#..#...###.#..).#.# #. .....#.##...##...#.#.#....#.##### ##....#.##..#..###†#.#....#.#.... .##.#....####...#.[#.#....#...... ####...)#.##...##.##.#....#.#..<# #..##....#.##.[#@..#......#.##### #.††##.#..#..###.#.#......#...... ..#..##.......#..###............. .##...##.#...##....#.#####....... .#..#..##....#†.##.#.##.......... ##.##...##..##...###.##.##....### #..#..#..##.'..#...#.##.####.##ß# ####################....# #..... .....................#..# ##.... There were no monsters in sight! Vanquished Creatures 5 adders (D:2) A ribbon worm (D:2) 4 giant cockroaches 4 hobgoblins 3 quokkas 5 ball pythons 5 bats 6 endoplasms 2 frilled lizards 7 goblins 4 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Circles set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 261 | D:1 | You are sucked into a shaft and drop 1 floor! 300 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 300 | D:2 | Learned a level 1 spell: Foxfire 1215 | D:2 | Reached skill level 1 in Fighting 1215 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1915 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_circled_x D:2: minmay_razor_zed, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_t Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 6 || 6 Cast: Magic Dart | 79 | 45 || 124 Blink | 2 | 5 || 7 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 4 | 10 || 14