Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 9527637802590858921 9 Circles the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on May 18, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (419 turns). Circles the Magician (Djinni Conjurer) Turns: 419, Time: 00:00:40 Health: -1/22 AC: 2 Str: 6 XL: 2 Next: 20% Gold: 47 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . f - +1 dagger (flame) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +1 dagger of flaming (weapon) Missiles c - 7 poisoned darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of immolation d - a scroll of enchant armour {unknown} e - a scroll of noise {unknown} Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5580 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The quokka barely misses you. You take 1 HP, and have [6/22] HP The jackal barks! The quokka closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. The quokka attacks as it pursues you! The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [6/22] HP The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [3/22] HP The quokka attacks as it pursues you! The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [1/22] HP Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You aren't carrying any potions. As you read the scroll labelled BEUSYDYGUTS, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The quokka closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... #.# #.#####...###..~ #h######.###.#..[# #.## #h##.. .......#.## #~#~ #.##.# #.#.#.#..# #~#ß #b##.# #..##.##.## #.## #.##.# #.........# #~.~ #.##.###..##.##.## #### #h.hbr)#...#.#.## ####.#@...#...## #.#.#.###.## #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.....###.########## #....[.............. ##..###.############ ##.# #...# You could see a quokka (inner flame), 2 jackals and a bat (inner flame). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) A spectral kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Circles the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Circles set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Noticed an electric eel 173 | D:1 | Found a faded altar of an unknown god. 246 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 417 | D:1 | HP: 1/22 [quokka (3)] 419 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 26 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 12