ChungSik Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -6, D:1) a +0 scale mail (7, -5, D:1) a quokka corpse (skeletalised by now) (7, 6, D:1) a +0 robe (10, 0, D:1) a +0 spear (14, 0, D:1) a +0 dagger (18, 24, D:1) a +0 spear a kobold skeleton (19, 25, D:1) a +0 dagger (21, 8, D:1) a +0 whip (23, -5, D:1) a hobgoblin corpse (skeletalised by now) (24, 11, D:1) a +0 animal skin a +0 ring mail (25, 6, D:1) a +0 dagger (25, 11, D:1) a +0 chain mail (31, 17, D:1) a quokka skeleton (31, 20, D:1) a +0 whip (32, 20, D:1) a +0 club a +0 whip 4 stones a goblin skeleton a kobold skeleton (40, 7, D:1) a +0 short sword 2 stones (46, -15, D:1) a staff of cold Level 2 of the Dungeon (6, 6, D:2) a +0 short sword (9, 22, D:2) the +3 dagger "Valel" {flame, rElec rPois Int-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (11, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 15, D:2) a +0 dagger (16, 30, D:2) a +0 leather armour (19, 15, D:2) a +3 whip of electrocution (24, -8, D:2) a +0 club a +0 sling (29, -1, D:2) a +0 dagger a goblin skeleton (32, 7, D:2) 4 poisoned darts (36, 8, D:2) a +0 club (38, 6, D:2) a bat skeleton (40, 2, D:2) a +0 club (45, 20, D:2) a +0 mace (48, 13, D:2) a +0 ring mail (48, 24, D:2) a +0 dagger (57, -4, D:2) a +0 leather armour Level 3 of the Dungeon (12, -20, D:3) a +0 dagger (19, -19, D:3) a +1 whip of distortion (20, -8, D:3) a +0 sling a +0 hand axe a +0 halberd (24, -24, D:3) a +0 dagger (25, -24, D:3) a +0 dagger (25, -23, D:3) a +0 dagger (27, -25, D:3) a ball python corpse (skeletalised by now) (30, -17, D:3) a +0 morningstar (34, -40, D:3) a +0 club a goblin skeleton (36, -32, D:3) a +0 flail (36, -16, D:3) a +0 spear (46, -37, D:3) an adder skeleton (47, -37, D:3) a +0 dagger a +2 scale mail of resonance (52, -27, D:3) a +0 ring mail Level 4 of the Dungeon (11, 9, D:4) a +0 whip