Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Choyu99 the Chiller (Merfolk Ice Elementalist) Turns: 215, Time: 00:00:56 Health: 11/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 2/3 EV: 12 Int: 14 God: Gold: 32 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.9 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.4 Ice Magic You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Ozocubu's Refrigeration Ice 6% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History As you open the door, it creaks loudly! Found a parchment of Ozocubu's Refrigeration. There is an open door here. You pick up a parchment of Ozocubu's Refrigeration and begin reading... You add the spell Ozocubu's Refrigeration to your library. There is an open door here. You now have 32 gold pieces (gained 16). You see here a quokka corpse. You open the door. There is an open door here. You encounter a goblin. It is wielding a +2 dagger of electrocution. A goblin is nearby! A goblin is nearby! A goblin is nearby! You encounter a hobgoblin. The goblin shouts! You hear a shout! x2 Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (100% to hit) You freeze the goblin. The goblin is severely wounded. The goblin barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (severely wounded, 100% to hit) You freeze the goblin. You kill the goblin! You encounter a goblin. It is wielding a +0 club. The hobgoblin hits you but does no damage. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. #.... #+#######+ #.... ##......... #....### ##...## ##.. #...)g.#### ##.#.#.###.#. ######....## ##.##.##.#.##. ####..###.###.###†###. ##.##.####.##.#.##. #g+.........###... #@#..####.### ###. #.#.#.###.# #. #.#.##.#.## ## #.#. ##.## # #.#.##.#.## ## #.#.#.###.# #. #.#..####.### ###. #.+......<..###... #.##.####.##.#.##. You can see a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Choyu99 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Cast: Freeze || 7 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 30 | 134 | 1 | 215.0 | Dungeon | 215 | 215 | 0 | 30 | 134 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts DLua errors: