ChamchiCan Level 1 of the Dungeon (0, 0, D:1) a +0 club a quokka corpse (skeletalised by now) (2, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (7, 28, D:1) a +0 club (18, 0, D:1) a goblin skeleton (26, 15, D:1) a ball python skeleton (28, -5, D:1) a bat skeleton (32, 42, D:1) a rat corpse (skeletalised by now) (35, -3, D:1) a hobgoblin skeleton (36, 13, D:1) a +0 club (37, 17, D:1) a +0 club (47, 34, D:1) 6 stones (56, 9, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) the +9 mace "Zaxzoc" {flame, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (5, 1, D:2) a +0 club (6, 11, D:2) a frilled lizard skeleton (7, 19, D:2) a leather armour (11, -15, D:2) a scale mail (13, -20, D:2) a dagger (16, 0, D:2) a +0 whip (17, 15, D:2) a +0 war axe (18, -11, D:2) an adder corpse (19, 16, D:2) 6 stones (21, 20, D:2) a +0 whip (25, -9, D:2) 9 stones (25, 8, D:2) a dagger (25, 10, D:2) 5 stones (27, -6, D:2) a jackal skeleton (30, 16, D:2) a +0 scale mail (31, -3, D:2) a frilled lizard skeleton (34, -5, D:2) a +0 falchion (37, -6, D:2) a +0 dagger a +0 dagger (49, 26, D:2) a +0 whip a kobold corpse (skeletalised by now)