Cavalry Level 1 of the Dungeon (0, 0, D:1) a potion of attraction (0, 6, D:1) a hobgoblin skeleton (1, 7, D:1) a rat skeleton (2, 7, D:1) a +0 club a goblin skeleton (2, 15, D:1) a rat corpse (skeletalised by now) (3, -21, D:1) a +0 short sword (5, -5, D:1) a +0 dagger (6, -18, D:1) a frilled lizard corpse (skeletalised by now) (7, -18, D:1) a +0 dagger (8, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -2, D:1) a +0 dagger a goblin skeleton (20, -20, D:1) a bat corpse (skeletalised by now) (29, -12, D:1) a ball python skeleton (32, 3, D:1) a stone (34, -18, D:1) a potion of haste (38, -8, D:1) a +0 dagger (39, 13, D:1) 2 potions of resistance (49, 23, D:1) the human skeleton of Cavalry Level 2 of the Dungeon (0, 0, D:2) a quill talisman (1, 9, D:2) a +0 ring mail (3, 21, D:2) 6 poisoned darts (4, 2, D:2) a +0 robe (4, 10, D:2) a potion of brilliance (9, -11, D:2) a potion of heal wounds (12, 26, D:2) a potion of mutation (16, 2, D:2) the felid corpse of Natasha (skeletalised by now) (19, -5, D:2) 6 poisoned darts (20, 1, D:2) a +0 ring mail (31, 29, D:2) a +0 whip (35, -5, D:2) a +0 dagger (35, -3, D:2) a +0 club (39, 25, D:2) a potion of enlightenment (40, 11, D:2) 4 poisoned darts (49, 10, D:2) a +0 short sword (63, -16, D:2) a potion of lignification Level 3 of the Dungeon (7, -21, D:3) a +0 dagger (11, -13, D:3) a potion of magic (24, 6, D:3) a +0 dagger of electrocution (31, -4, D:3) a bat skeleton (35, -10, D:3) a potion of brilliance (39, -24, D:3) a +0 short sword 5 poisoned darts (39, -23, D:3) a jackal skeleton (45, -1, D:3) a +0 dagger (46, -27, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (4, -7, D:4) a potion of curing (11, -8, D:4) a +0 club (14, -2, D:4) a +0 mace (15, -19, D:4) a potion of curing (15, -14, D:4) a +0 spear (19, -41, D:4) a potion of curing (19, -38, D:4) a +0 dagger (20, -37, D:4) 5 boomerangs (21, -29, D:4) an iguana corpse (skeletalised by now) (21, -2, D:4) a +0 robe (29, -43, D:4) a potion of haste (29, -5, D:4) a +0 flail an orc skeleton (30, 2, D:4) a +0 short sword (31, -1, D:4) a +0 dagger a goblin skeleton (32, -4, D:4) a +0 club (38, -14, D:4) 2 potions of heal wounds (48, -27, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (6, 14, D:5) a +0 giant club (13, -1, D:5) a +0 mace (21, -2, D:5) a scarab talisman (23, 29, D:5) a +0 spear (24, 29, D:5) a +0 dagger a +0 robe (24, 30, D:5) a +0 leather armour a +0 hand axe a +0 leather armour 2 boomerangs a +0 short sword a +2 antimagic whip (24, 31, D:5) a +0 chain mail a +0 dagger (25, 30, D:5) a +0 leather armour a +0 dagger a +0 club (29, 7, D:5) 2 potions of lignification (29, 13, D:5) a spore talisman (32, 3, D:5) a +0 short sword (35, 3, D:5) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (35, 32, D:5) a +0 short sword (36, 3, D:5) a +0 hand axe a +0 chain mail (36, 4, D:5) a +0 dagger a +0 leather armour a +0 hand axe (38, 0, D:5) a +0 club a +0 leather armour (38, 20, D:5) a +0 spear (38, 36, D:5) a +0 whip a +0 plate armour (39, -1, D:5) a +0 club a gnoll skeleton (39, 1, D:5) a +0 halberd a gnoll skeleton (39, 30, D:5) a +0 club a +0 leather armour (39, 31, D:5) a +0 spear a +0 club (41, 2, D:5) a +0 flail (41, 3, D:5) a +0 spear (42, 4, D:5) a +0 whip a gnoll skeleton (44, 5, D:5) a +0 leather armour (46, 23, D:5) a human corpse (skeletalised by now) (46, 27, D:5) a human corpse (skeletalised by now) (47, 7, D:5) 2 gold pieces (47, 28, D:5) a human corpse (skeletalised by now) (48, 7, D:5) a gold piece (48, 8, D:5) 2 gold pieces (48, 23, D:5) a human corpse (skeletalised by now) (48, 27, D:5) a human corpse (skeletalised by now) (49, 7, D:5) a gold piece (50, 13, D:5) a potion of attraction (54, 24, D:5) a +0 falchion (54, 25, D:5) a +0 mace (54, 26, D:5) a +0 dagger (54, 28, D:5) a +0 hand axe (54, 29, D:5) a +0 falchion (54, 30, D:5) a +0 mace (56, 32, D:5) a human skeleton (56, 33, D:5) a human skeleton (57, 21, D:5) a +1 scythe of freezing a +0 robe Level 6 of the Dungeon (0, 0, D:6) a quill talisman (5, -7, D:6) a +0 club (5, 24, D:6) a spore talisman (6, -7, D:6) a +0 mace (8, 11, D:6) a +0 flail (10, -7, D:6) a +0 flail (12, 30, D:6) a potion of mutation (15, 18, D:6) a maw talisman (17, 35, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (18, 35, D:6) a +0 hand axe (19, 35, D:6) a +0 club (22, 1, D:6) a +0 giant club (24, 2, D:6) a +0 short sword (25, 2, D:6) a +0 scale mail a +0 club (26, 2, D:6) a +0 ring mail a +0 short sword (29, 3, D:6) a +0 scale mail a +0 mace a +0 leather armour (31, 2, D:6) a +0 hand axe (34, -6, D:6) a +2 dagger a +0 robe (43, -12, D:6) a +0 club a +0 leather armour (58, 21, D:6) a potion of heal wounds Level 7 of the Dungeon [Shop] Lamomnef's Weapon Boutique a +3 quarterstaff of speed (800 gold) a +3 vampiric short sword (650 gold) the +7 sceptre of Torment {pain, torment} (3000 gold) It cannot be enchanted further. a +2 hand axe of venom (390 gold) a +2 long sword of electrocution (517 gold) a +2 falchion of protection (390 gold) (5, -10, D:7) a parchment of Sticky Flame (11, -36, D:7) a +0 sling (11, -15, D:7) a +0 rapier (11, 3, D:7) a +0 falchion a +0 leather armour (12, 3, D:7) a +0 dagger a +0 robe (12, 4, D:7) a +0 mace a +0 great sword a +0 robe a +0 dagger a +0 robe (12, 6, D:7) a +0 falchion a +0 robe a +3 mace a +0 robe (16, 0, D:7) a +0 dagger a +0 leather armour (18, 0, D:7) a potion of curing (26, -12, D:7) a +0 giant spiked club (33, -4, D:7) a +0 mace (36, -23, D:7) a potion of curing (36, 12, D:7) a +0 dagger a +0 robe (36, 14, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (37, 17, D:7) a +0 dagger a +0 robe (41, -8, D:7) a +0 spear a +0 whip a +0 robe (44, -10, D:7) a +0 leather armour (47, -4, D:7) a +0 spear a +0 spear (48, -4, D:7) a +0 club Level 8 of the Dungeon (1, -11, D:8) a +0 dagger (3, -1, D:8) a +0 short sword (5, -17, D:8) 6 poisoned darts (8, -12, D:8) a rimehorn talisman (16, -8, D:8) a +0 morningstar (19, -18, D:8) 2 potions of invisibility (22, -27, D:8) a +0 hand axe a +0 ring mail (22, -26, D:8) a +2 dagger of distortion a +0 robe a +0 club a +0 leather armour (23, 10, D:8) 8 gold pieces (26, -30, D:8) a +0 shortbow (28, -3, D:8) a +0 whip (33, -25, D:8) a +0 mace a +0 plate armour a +1 hand axe of distortion (34, -24, D:8) a +0 dagger a +0 robe (35, -24, D:8) a +0 club a +1 ring mail of cold resistance (37, -24, D:8) a +0 flail (39, -24, D:8) a +0 club (39, -16, D:8) a +0 short sword 4 stones (40, -16, D:8) a potion of curing (43, -11, D:8) a +0 dagger 5 stones (44, -39, D:8) a +1 dagger of speed a +0 robe (44, -11, D:8) a +0 dagger a +3 dagger a +0 dagger 2 poisoned darts (48, -9, D:8) a +0 dagger 5 stones Level 9 of the Dungeon (0, 0, D:9) 2 potions of might (10, -20, D:9) a +0 long sword (11, 33, D:9) a +2 flail of protection (14, 10, D:9) a +0 robe a +0 dagger (17, 11, D:9) a +0 club (19, 12, D:9) a +0 war axe (20, 4, D:9) a +0 dagger (21, 2, D:9) a medusa talisman (22, 9, D:9) the +4 war axe of the Boiling Point {pain, ^Fragile Fly rElec Will+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (23, 29, D:9) a potion of heal wounds (24, -10, D:9) a +0 trident (24, 25, D:9) 2 flux baubles (27, -9, D:9) +0 acid dragon scales (31, 19, D:9) a +0 whip (33, 17, D:9) a +0 spear a +2 trident of protection a +0 ring mail a +0 club (35, 15, D:9) a +0 spear (36, 13, D:9) a +0 whip (54, 15, D:9) a potion of curing Level 10 of the Dungeon [Shop] Yrekifif's Distillery a potion of haste (140 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of moonshine (unknown) (14 gold) a potion of might (56 gold) a potion of curing (42 gold) (0, 0, D:10) a +0 cloak (1, -9, D:10) a +0 giant spiked club a +4 dire flail of protection (7, 14, D:10) a +0 dagger a +0 scale mail (9, 13, D:10) a +0 whip (10, 14, D:10) a +0 dagger of venom a +0 robe (11, 21, D:10) a potion of haste (12, 4, D:10) a +4 ring of protection (16, 26, D:10) a +0 battleaxe (29, 0, D:10) a +0 hand axe a +0 leather armour a +0 mace a +0 plate armour (30, 0, D:10) a +0 dagger a +0 robe (30, 2, D:10) a +0 club (32, 9, D:10) a potion of moonshine (34, 18, D:10) a +0 spear (35, 14, D:10) a +0 shortbow (47, 17, D:10) a +3 spear a +0 robe (49, 21, D:10) a +0 war axe a +0 robe (49, 28, D:10) a +0 morningstar a +0 robe (51, 23, D:10) a +0 short sword a +0 robe (52, 19, D:10) a +2 short sword a +0 robe (57, 6, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Siusha Ytho's Assorted Antiques the +1 dire flail of Lipnuxi {heavy, rElec Stlth+} (462 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a potion of mutation (120 gold) the +0 plate armour of Life {rElec Regen+ Dex+6} (669 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a scroll of teleportation (45 gold) the +7 scimitar "Tizaugyj" {freeze, Str+3 Int+2 SInv} (1012 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (4, -6, D:11) a +0 giant spiked club a +0 giant club (5, -1, D:11) a +0 great sword (15, 33, D:11) a +0 ring mail a +0 mace (15, 34, D:11) a +0 hand axe (18, 31, D:11) a +0 chain mail a +0 glaive (23, 13, D:11) a +0 leather armour (27, 22, D:11) a potion of curing (41, 6, D:11) a +0 short sword (47, 38, D:11) the inkwell talisman of Cuteq {rF++} [inkwell talisman] rF++: It greatly protects you from fire. (52, 33, D:11) a ring of poison resistance Level 12 of the Dungeon (6, -19, D:12) a +2 antimagic trident a +0 ring mail a +0 kite shield (6, -16, D:12) a +0 dagger a +0 robe (7, -18, D:12) a +0 war axe (8, -18, D:12) a +0 whip (10, -18, D:12) a +0 flail (11, -18, D:12) a +0 whip a +0 whip (13, -13, D:12) a +0 dagger a +0 robe (15, -8, D:12) a potion of attraction (21, 16, D:12) a potion of cancellation (22, -5, D:12) a potion of ambrosia (27, -3, D:12) a +0 plate armour (36, -5, D:12) a ring of wizardry (37, -16, D:12) a +0 flail a +0 plate armour (37, -13, D:12) 14 gold pieces (37, -12, D:12) 13 gold pieces (37, -11, D:12) 26 gold pieces (37, -10, D:12) 15 gold pieces (37, -9, D:12) 21 gold pieces (38, -13, D:12) 19 gold pieces (38, -12, D:12) 15 gold pieces (38, -10, D:12) 17 gold pieces (38, -9, D:12) 21 gold pieces (39, -12, D:12) 19 gold pieces (39, -10, D:12) 11 gold pieces (40, -15, D:12) a +0 trident (41, -14, D:12) a +0 club (41, 0, D:12) a staff of cold (44, 10, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) 24 gold pieces (4, -2, D:13) a curare-tipped dart (5, -1, D:13) a throwing net the Ecumenical Temple