Cataclysm Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 23, D:1) a +0 dagger (8, 12, D:1) a +0 dagger (9, 24, D:1) a +0 dagger (12, 14, D:1) a +0 leather armour (22, 12, D:1) a +0 dagger (24, 12, D:1) a +0 dagger (29, 4, D:1) a +0 ring mail (33, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, -1, D:2) a +0 short sword (14, -6, D:2) 2 boomerangs (32, 2, D:2) a +0 cloak (36, 0, D:2) a +0 ring mail (36, 6, D:2) a potion of degeneration (38, 17, D:2) a +0 dagger a +0 robe (39, 16, D:2) a +0 club a +0 hand axe a +0 leather armour a +0 club a +0 chain mail of cold resistance a +0 mace a +0 leather armour (39, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 3 boomerangs a +0 leather armour (5, -11, D:3) a +0 dagger (8, 16, D:3) 5 stones (9, 7, D:3) a +0 dagger 2 boomerangs a +0 club (9, 8, D:3) a +0 club a +0 mace (11, 8, D:3) a +0 trident (12, 3, D:3) a +0 leather armour (14, 10, D:3) a +0 club 5 stones (16, -8, D:3) a +0 falchion a +0 scale mail (17, -7, D:3) a +0 dagger (20, -16, D:3) 3 stones (32, -7, D:3) a +0 rapier (32, 2, D:3) a +0 club a +0 war axe a +0 chain mail (37, 3, D:3) 3 stones (40, -19, D:3) a +0 short sword (45, 20, D:3) a +0 whip (46, 24, D:3) a potion of degeneration (47, -21, D:3) a +0 scale mail (48, -12, D:3) a +0 whip 3 stones a +0 whip (52, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, -17, D:4) a +0 club (14, -3, D:4) a +0 long sword (26, -7, D:4) a +0 hammer (27, -6, D:4) a +0 hammer (28, -7, D:4) a +1 hammer of protection (29, -6, D:4) a +0 hammer (30, -6, D:4) a +0 hammer (31, -5, D:4) a +0 hammer (32, -5, D:4) a +4 quarterstaff of chaos a +1 cloak of willpower (33, -6, D:4) a +0 hammer (33, -5, D:4) a +0 hammer (33, -4, D:4) a +0 hammer (34, -6, D:4) the +2 hammer of Infection {drain, rPois} rPois: It protects you from poison. (34, -5, D:4) a +0 hammer (34, -4, D:4) a +0 hammer (35, -6, D:4) a +0 hammer (35, -4, D:4) a +0 hammer (39, -13, D:4) a +0 ring mail (39, 2, D:4) a +0 short sword 5 stones (41, -31, D:4) a +0 scale mail (44, -28, D:4) a +0 longbow Level 5 of the Dungeon (3, -13, D:5) a +0 whip (8, -8, D:5) a +0 giant club (13, -33, D:5) a +0 hand axe (23, -4, D:5) a +0 mace a +0 leather armour (23, -3, D:5) a +0 hand axe a +0 leather armour (26, -13, D:5) a +0 flail a +0 chain mail (27, -14, D:5) a +0 dagger a +0 robe (30, -28, D:5) a +0 sling (30, -22, D:5) an amulet of the acrobat Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (9, 7, D:6) a +0 trident (15, 19, D:6) 5 stones (21, 12, D:6) a +0 short sword (25, 10, D:6) a +0 dire flail a +0 giant spiked club (28, 25, D:6) a +0 flail (28, 26, D:6) a +0 glaive a +0 giant club a +0 giant spiked club (30, 20, D:6) a +0 dagger (35, 21, D:6) a +0 whip (37, 4, D:6) a +0 ring mail (44, 20, D:6) a +0 leather armour (45, 20, D:6) a +0 short sword 3 stones (47, 19, D:6) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 whip of electrocution a +0 robe (57, 10, D:6) a +0 short sword (57, 11, D:6) a +0 dagger a +0 dagger a +0 dagger 4 stones a +0 short sword a +0 club (57, 12, D:6) a +0 dagger 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 falchion a +0 scale mail a +0 falchion a +0 mace a +0 chain mail a +0 morningstar a +0 whip a +0 scale mail (1, 0, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe 5 stones a +0 short sword a boomerang a +0 ring mail a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 flail a +0 club a +0 club a +0 leather armour a +0 shortbow a potion of degeneration a +0 morningstar a +0 leather armour a +0 hand axe a +0 plate armour a +0 club a +0 leather armour (2, -1, D:7) a +0 trident a +0 leather armour (2, 1, D:7) a +0 club (16, 6, D:7) a +2 leather armour of fire resistance (17, 9, D:7) a +0 robe (17, 17, D:7) a +0 battleaxe a +0 shortbow (18, 14, D:7) a +0 club a +0 scale mail a +0 hand axe a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (18, 26, D:7) 4 stones (20, 2, D:7) 7 stones (29, 26, D:7) a +0 short sword (30, 25, D:7) a +0 club a +0 dagger a +0 robe (31, 25, D:7) a +0 club a +0 ring mail (34, 30, D:7) a +0 chain mail (39, 3, D:7) a +4 spear of freezing a +0 robe a +0 dire flail a +0 robe (39, 33, D:7) a +3 falchion a +0 robe (40, 3, D:7) a +0 scimitar a +0 robe a +4 dire flail a +0 robe (43, 31, D:7) a +3 falchion a +0 robe (46, 31, D:7) a +0 long sword of electrocution a +0 robe (50, 27, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Joishac's Weapon Shoppe a +0 rapier (52 gold) a +2 war axe of venom (210 gold) 7 stones (9 gold) a +0 arbalest (58 gold) a +0 dagger (26 gold) 4 stones (5 gold) 7 stones (9 gold) a +3 antimagic long sword (357 gold) (0, 0, D:8) a +0 halberd (0, 1, D:8) a +0 trident a +0 leather armour (1, -3, D:8) a +0 spear (1, -2, D:8) a +0 spear (1, -1, D:8) a +0 club a +0 dagger a +0 scale mail a +0 flail a boomerang a +0 spear a +0 ring mail (1, 0, D:8) a +0 club (9, -12, D:8) a +0 hand axe (10, -13, D:8) a +0 leather armour a +0 flail a +0 ring mail a +0 club (10, -12, D:8) a boomerang a +0 flail a +0 robe a +0 dagger (13, -1, D:8) a +0 war axe (17, -20, D:8) the +8 storm bow {elec, penet} (unseen) (17, -19, D:8) a box of beasts (17, -18, D:8) a phantom mirror (18, -20, D:8) 10 gold pieces (still there?) the amulet "Wezec" {Spirit *Corrode rC++ Str+3 Slay+3} (still there?) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (18, -19, D:8) Sif Muna's Folio of the Doomed Dragon Spells Type Level a - Fireball Conjuration/Fire 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Simulacrum Ice/Necromancy 6 (unseen) (18, -18, D:8) a book of Hexes (19, -20, D:8) a lightning rod (4/4) (24, -7, D:8) 2 potions of degeneration (35, -11, D:8) a +0 leather armour (43, -23, D:8) a +0 giant club a +0 giant spiked club (46, 2, D:8) a -2 vampiric spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (2, 2, D:9) a +0 hand axe a +0 dagger a +0 robe a +3 short sword of flaming a +0 leather armour (4, 2, D:9) a +0 mace a +0 leather armour (4, 3, D:9) a +0 halberd (26, -3, D:9) 5 stones (28, -1, D:9) a +0 long sword a +0 chain mail a +0 hand axe (29, -2, D:9) a +0 hand axe (31, 35, D:9) a +0 shortbow (37, 38, D:9) a +0 hand axe (40, 2, D:9) a +0 dagger (40, 29, D:9) +0 acid dragon scales a +1 war axe of distortion (42, 7, D:9) a +0 scimitar a +0 chain mail (44, 7, D:9) a +0 hand axe (53, 5, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Getaleitt's Antique Weapon Shoppe a +2 vampiric whip (585 gold) a +0 war axe (105 gold) a +0 hand axe (90 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 quarterstaff (120 gold) the +6 spear of No Interval {heavy, rPois SInv} (1524 gold) rPois: It protects you from poison. SInv: It lets you see invisible. the +9 flail of Plague {freeze, Str+2} (1875 gold) Str: It affects your strength (+2). (0, 0, D:10) a +0 leather armour (4, 0, D:10) 6 stones (4, 6, D:10) 2 potions of degeneration (9, -13, D:10) 9 stones (14, 3, D:10) a +0 short sword (17, -23, D:10) a +0 leather armour (17, -6, D:10) 8 gold pieces (18, -6, D:10) a scroll of fog (19, -6, D:10) 20 gold pieces (23, -34, D:10) a +0 buckler (28, -26, D:10) a +0 giant spiked club a +0 giant club (34, -7, D:10) a +0 short sword (35, -7, D:10) a +0 club (35, -6, D:10) a +0 club (35, -5, D:10) a +0 whip (44, -24, D:10) a +0 glaive a +0 chain mail (45, -24, D:10) a +0 flail a +0 giant spiked club a +0 giant club a +0 whip a +0 ring mail (46, -25, D:10) a +0 hand axe a +0 club a +0 robe (47, -26, D:10) a +0 shortbow (49, -34, D:10) a +0 dagger (51, -33, D:10) 5 stones (51, -20, D:10) a +0 plate armour (62, -34, D:10) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Ucol's Jewellery Emporium a +6 ring of intelligence (468 gold) a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} (733 gold) [ring of magical power] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). MP: It affects your magic capacity (+9). SH: It affects your SH (+2). a +6 ring of intelligence (468 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) the ring "Zicoha" {rF+ Int+3 Dex+2 Stlth+} (588 gold) [ring of protection from fire] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. (0, 0, Lair:1) 5 stones (5, 29, Lair:1) 8 stones (25, 18, Lair:1) a +1 demon trident of electrocution (33, 0, Lair:1) 20 poisoned darts a staff of cold (34, 32, Lair:1) a scroll of fear (34, 33, Lair:1) the +1 hat "Xine" {Int+3} Int: It affects your intelligence (+3). (unseen) (35, 32, Lair:1) 17 gold pieces (36, 32, Lair:1) 18 gold pieces (36, 33, Lair:1) a ring of see invisible (40, -5, Lair:1) a +0 scimitar (42, 35, Lair:1) a +0 plate armour (45, -12, Lair:1) the +1 short sword "Murmur" {freeze, *Corrode rN++ SInv Stlth+} rN: It greatly protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (53, 16, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (1, 15, Lair:2) a +0 hat (4, -2, Lair:2) 4 stones (17, 14, Lair:2) 6 stones (32, 0, Lair:2) 2 stones (34, -7, Lair:2) 5 stones (48, 1, Lair:2) 5 stones (62, 9, Lair:2) a +0 mace Level 3 of the Lair of Beasts (1, -5, Lair:3) 21 gold pieces a dire elephant corpse (27, -30, Lair:3) a +0 scale mail (29, 19, Lair:3) a +0 rapier (33, -23, Lair:3) 3 stones