ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10302585595928909925, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name CanOfBees -rc /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.macro -morgue /dgldir/morgue/CanOfBees/ -webtiles-socket /crawl-master/webserver/sockets/CanOfBees:2025-04-25.02:46:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6440afe2e12e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x6440afe39861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x6440afe2e60a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7500b860f330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7500b8668b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7500b860f27e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x6440afe38b9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x6440afe39157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x6440afdcc4e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x6440afdce09e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x6440afde6375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x6440afde1639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x6440afde1f39]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x6440afde45e0]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x6440afde4f8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_ZN13targeter_beam7set_aimE9coord_def+0x9d) [0x6440b0454fad]: targeter_beam::set_aim(coord_def) /usr/games/crawl-bcadrencrawl(+0x4ea34b) [0x6440afec434b]: /usr/games/crawl-bcadrencrawl(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP8targeter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x2b) [0x6440afece28b]: std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-bcadrencrawl(+0x4f094c) [0x6440afeca94c]: /usr/games/crawl-bcadrencrawl(+0x4f0d3a) [0x6440afecad3a]: /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x3df) [0x6440afecb54f]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser19find_default_targetEv+0x7d) [0x6440afecb9bd]: direction_chooser::find_default_target() const /usr/games/crawl-bcadrencrawl(_ZN17direction_chooser16choose_directionEv+0x45f) [0x6440afecd2cf]: direction_chooser::choose_direction() /usr/games/crawl-bcadrencrawl(_Z9directionR4distRK22direction_chooser_args+0x80) [0x6440afecd520]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-bcadrencrawl(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1db) [0x6440b03edd7b]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x7f7) [0x6440b03963d7]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x6440b0398b42]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x6440b03997e8]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x6440b054fea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x6440b05508fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x6440afd697f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7500b85f41ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7500b85f428b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x6440afd6a1e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007500b86da7a7 in __GI___wait4 (pid=2345211, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007500b86da7a7 in __GI___wait4 (pid=2345211, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006440afe2e7dc in call_gdb (file=0x7500b87ce4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 2344245\000\000\000\000\000" #2 0x00006440afe3987f in do_crash_dump () at dbg-asrt.cc:685 t = 1745549210 dir = "/dgldir/morgue/CanOfBees/" name = "/dgldir/morgue/CanOfBees/crash-CanOfBees-20250425-024650.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x7500b87ce4e0 <_IO_2_1_stderr_> #3 0x00006440afe2e60a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {23}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007500b860f27e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00006440afe38b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe9bb22ac0 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #10 0x00006440afe39157 in AssertFailed (expr=expr@entry=0x6440b0563bb2 "preac > 0 || final == 0", file=file@entry=0x6440b0563a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", '\000' ... args = {{gp_offset = 1814061344, fp_offset = 543454575, overflow_arg_area = 0x2127676e616227, reg_save_area = 0x0}} fileName = #11 0x00006440afdcc4e4 in bolt::determine_damage (this=this@entry=0x7ffe9bb24260, mon=mon@entry=0x6440b0bc31a8 , preac=@0x7ffe9bb23414: 0, postac=@0x7ffe9bb23418: 0, final=@0x7ffe9bb2341c: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #12 0x00006440afdce09e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffe9bb24260, mon=0x6440b0bc31a8 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #13 0x00006440afde6375 in bolt::tracer_affect_monster (this=0x7ffe9bb24260, mon=0x6440b0bc31a8 ) at beam.cc:5030 No locals. #14 0x00006440afde1639 in bolt::affect_cell (this=0x7ffe9bb24260) at beam.cc:1384 ignored = false m = 0x6440b0bc31a8 hit_player = #15 0x00006440afde1f39 in bolt::explosion_affect_cell (p=..., this=0x7ffe9bb24260) at beam.cc:7181 orig_pos = orig_pos = #16 bolt::explode (this=0x7ffe9bb24260, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x6440c9c687b8: {x = 1, y = 1} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 0, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #17 0x00006440afde45e0 in bolt::do_fire (this=this@entry=0x7ffe9bb24260) at beam.cc:1665 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = random_map_in_depth, level layout type = passages, absdepth0 = 3 Level vaults: minmay_tri_box layout_long_grid minmay_temple_entry_from_below_a enter_ossuary_5 serial_shops shop uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You barely miss the adder. You scratch the adder (1). It is struck brutally! The adder is heavily wounded. (6/12) HP The adder closely misses you. The adder bites you (1). You are perforated ruthlessly! You hit the adder (1). It is struck brutally! The adder is scorched (7)! You kill the adder! Things that are here: 14 gold pieces; an adder corpse Things that are here: 14 gold pieces; an adder corpse You butcher the adder corpse. Things that are here: 14 gold pieces; 2 chunks of flesh; an adder skeleton p - 21 chunks of flesh (gained 2) You now have 212 gold pieces (gained 14). The leopard gecko skeleton bites you (5). You are perforated ruthlessly! You emit a cloud of foul miasma! You hit the leopard gecko skeleton (7)! It is struck brutally! The leopard gecko skeleton is scorched (3). A demonic flame burns away the leopard gecko skeleton's fire resistance. You destroy the leopard gecko skeleton! Things that are here: a +0 chain mail; an orc skeleton Items here: )) [ ††. Things that are here: a +0 chain mail; an orc skeleton Items here: )) [ ††. Things that are here: a +0 mace; an orc skeleton You start waiting. HP restored. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a +0 heater shield, 2 potions of experience and 4 gold pieces. There is a stone staircase leading up here. You start waiting. Some of the chunks of flesh in your inventory have rotted away. x3 Done waiting. You now have 216 gold pieces (gained 4). t - 2 potions of experience There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You feel more experienced! Training target 6.0 for Spellcasting reached! Training target 4.0 for Poison Magic reached! Your Spellcasting skill gained 2 levels and is now at level 7! Your Hexes skill gained 4 levels and is now at level 4! Your Summonings skill gained 3 levels and is now at level 5! Your Translocations skill gained 4 levels and is now at level 4! Your Poison Magic skill gained 4 levels and is now at level 4! Your Evocations skill gained 2 levels and is now at level 5! You drop the empty bottle. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 16, Dex 21. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. Your bones and joints feel more flexible. Unknown command. You feel more experienced! Training target 6.0 for Fighting reached! Training target 6.0 for Summonings reached! Your Fighting skill increases to level 6! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 8! Your Hexes skill increases to level 5! Your Summonings skill increases to level 6! Your Translocations skill increases to level 5! Your Fire Magic skill increases to level 6! Your Poison Magic skill increases to level 5! You need to enable at least one skill for training. You drop the empty bottle. You have reached level 10! Your draconian ancestry asserts itself. You learn Maces & Staves more quickly. Your demonic ancestry asserts itself... A wave of death washes over you. There is a stone staircase leading down here. You start waiting. Magic restored. Done exploring. Done exploring. Okay, then. Okay, then. All of the chunks of flesh in your inventory have rotted away. Welcome back, CanOfBees the Scintillating Draconian Demonspawn. Press ? for a list of commands and other information. Okay, then. Okay, then. Unknown command. Unknown command. You are feeling hungry. A giant cockroach and a skeleton come into view. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No action selected Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. The helpless boggart skeleton fails to defend himself. You hit the boggart skeleton (7)! He is struck brutally! You scratch the boggart skeleton (1). He is struck brutally! The boggart skeleton is moderately damaged. (20/28) HP The boggart skeleton closely misses you. You barely miss the boggart skeleton. You scratch the boggart skeleton (2). He is struck brutally! The boggart skeleton is moderately damaged. (18/28) HP The boggart skeleton hits you but does no damage. You hit the boggart skeleton (3). He is struck brutally! You scratch the boggart skeleton (4). He is struck brutally! The boggart skeleton is severely damaged. (11/28) HP The boggart skeleton hits you but does no damage. x2 You hit the boggart skeleton (3). He is struck brutally! The boggart skeleton is scorched (9)! You destroy the boggart skeleton! The helpless giant cockroach fails to defend itself. You hit the giant cockroach (8)! It is struck brutally! You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. p - a chunk of flesh Eating a chunk of flesh. This raw flesh tastes terrible. You eat the chunk of flesh. A hound skeleton comes into view. A hound skeleton is nearby! No action selected Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Unknown command. Throw: Junk Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worker ant Aim: a worker ant (84%, 90% to-hit, healthy (17/17), 59% (Melee), wandering, hasn't noticed you) Okay, then. You start waiting. The hound skeleton is too close now for your liking. Breath at? Press: ? - help, Shift-Dir - straight line, f - hound skeleton Aim: a hound skeleton (98%, 99% to-hit, undamaged (21/21), 59% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. The chaotic shard of blessed fire hits the hound skeleton (22)!! The hound skeleton writhes in agony! You destroy the hound skeleton! You feel somewhat more hungry. Unknown command. You start waiting. An adder skeleton comes into view. You have got your breath back. The adder skeleton bites you but does no damage. You hit the adder skeleton (3). It is struck brutally! The adder skeleton is scorched (13)! A demonic flame burns away the adder skeleton's fire resistance. You destroy the adder skeleton! You hit the worker ant (2). It is struck brutally! You scratch the worker ant (1). It is struck brutally! The worker ant is almost dead. (3/17) HP The worker ant barely misses you. You hit the worker ant (1). It is struck brutally! You scratch the worker ant but do no damage. You tail-slap the worker ant, but do no damage. The worker ant is almost dead. (2/17) HP The worker ant barely misses you. You barely miss the worker ant. You scratch the worker ant but do no damage. The worker ant is almost dead. (2/17) HP The worker ant bites you (3). You are perforated ruthlessly! You are poisoned. The worker ant poisons you (11)! You hit the worker ant (1). It is struck brutally! The worker ant is scorched (18)!! You kill the worker ant! You feel sick. (1) You feel sick. (1) You now have 231 gold pieces (gained 15). You see here a worker ant corpse. You feel sick. (1) You butcher the worker ant corpse. p - 3 chunks of flesh; You feel sick. (1) There isn't anything here! You feel sick. (1) You start waiting. You feel sick. (1) x2 HP restored. You feel sick. (1) You start waiting. HP restored. You feel sick. (1) You feel sick. (1) You feel sick. (1) You are no longer poisoned. You see here a +0 chain mail. Things that are here: a +0 club; a +0 leather armour; a +2 dagger of holy wrath Things that are here: a +0 robe; a +0 dagger You see here a +0 robe. Found a +0 leather armour. Found a stone staircase leading down. Found a stone staircase leading up. A leopard gecko skeleton comes into view. A leopard gecko skeleton is nearby! A leopard gecko skeleton is nearby! A scorpion comes into view. 2 skeletons come into view. Found a +0 dagger. Breath at? Press: ? - help, Shift-Dir - straight line, f - leopard gecko skeleton Aim: a leopard gecko skeleton (Helpless., undamaged (6/6), 50% (Melee), dormant) You breathe a bolt of seething chaos. The chaotic shard of venom hits the leopard gecko skeleton (5). The leopard gecko skeleton partially resists. The leopard gecko skeleton is almost destroyed. (1/6) HP As it is struck, the leopard gecko skeleton flickers and vanishes.. You feel somewhat more hungry. The scorpion is engulfed in seething chaos. Unknown command. The scorpion is engulfed in acidic fog (6). The scorpion is splashed with acid (4). Cast which spell? (? or * to list) The acid corrodes something! You feel a bit more experienced. A scorpion comes into view. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder skeleton closely misses your red chameleon. The scorpion is engulfed in acidic fog (5). The scorpion is splashed with acid (6). Your red chameleon gores the adder skeleton (20)!! It is struck brutally! The adder skeleton is destroyed! You swap places. Your red chameleon gores the quokka skeleton (16)! It is struck brutally! The quokka skeleton is destroyed! The scorpion pinches your red chameleon (3). It is perforated ruthlessly! x2 The scorpion completely misses your red chameleon. The scorpion misses your red chameleon. The scorpion closely misses your purple chameleon. The scorpion misses your purple chameleon. The scorpion bites your purple chameleon (1). It is perforated ruthlessly! The scorpion stings your purple chameleon (4). It is perforated ruthlessly! The scorpion barely misses your red chameleon. The scorpion pinches your red chameleon (2). It is perforated ruthlessly! The scorpion misses your red chameleon. The scorpion closely misses your red chameleon. Your red chameleon gores the scorpion (10)! It is struck brutally! The scorpion dies! Your Air Magic skill increases to level 5! The scorpion completely misses your red chameleon. The scorpion pinches your red chameleon (1). It is perforated ruthlessly! The scorpion completely misses your red chameleon. The scorpion stings your red chameleon (6). It is perforated ruthlessly! Your red chameleon is poisoned. The scorpion poisons your red chameleon (18)!! Your red chameleon gores the scorpion (12)! It is struck brutally! The scorpion dies! Something pinches your red chameleon (5). It is perforated ruthlessly! x2 Something completely misses your red chameleon. x2 You have got your breath back. Your red chameleon dies! Your red chameleon's corpse disappears in a puff of smoke! Something pinches your purple chameleon (1). It is perforated ruthlessly! Something misses your purple chameleon. x2 Something barely misses your purple chameleon. There is a strange disturbance nearby! There is a strange disturbance nearby! You swap places. Something pinches you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Something pinches you (1). You are perforated ruthlessly! Something bites you (4). You are perforated ruthlessly! Something barely misses you. You hit something (2). It is struck brutally! You scratch something (2). It is struck brutally! Reactivating autopickup. You feel a bit more experienced. You see here a scorpion corpse. A mummy comes into view. Things that are here: a scorpion corpse; a scorpion corpse You swap places. The mummy hits you (4). You barely miss the mummy. You scratch the mummy (5). Your tail-slap misses the mummy. The mummy is moderately damaged. (16/21) HP You are feeling hungry. The mummy barely misses you. You hit the mummy but do no damage. The mummy is scorched (12)! A demonic flame burns away the mummy's fire resistance. You scratch the mummy (6). You destroy the mummy! An adder skeleton comes into view. You see here a mummy corpse. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (Helpless., undamaged (12/12), 55% (Melee), dormant) You feel a surge of power! The flame tongue hits the adder skeleton (3). The adder skeleton is moderately damaged. (9/12) HP A scorpion comes into view. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (98%, 99% to-hit, moderately damaged (9/12), 55% (Melee)) You feel a surge of power! The flame tongue hits the adder skeleton (3). The adder skeleton is heavily damaged. (6/12) HP The adder skeleton barely misses your purple chameleon. Your purple chameleon gores the adder skeleton (7)! It is struck brutally! The adder skeleton is destroyed! Unknown command. Psyche the Insane Magess comes into view. She is wielding a +1 cleaver of distortion and wearing a +2 robe of softness. A haearbwca comes into view. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (91%, 94% to-hit, healthy (19/19), 67% (Melee)) You feel a strong surge of power! The chaotic shard of acid hits the scorpion (4). The scorpion resists. The scorpion is splashed with acid (2). The scorpion is moderately wounded. (13/19) HP The haearbwca shouts, "Slither home, thou rank crook-pated lewdster!" You hear a shout! Your purple chameleon gores the scorpion (6). It is struck brutally! Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (91%, 94% to-hit, severely wounded (7/19), 67% (Melee)) You feel a strong surge of power! The chaotic shard of water hits the scorpion (6). The scorpion is almost dead. (1/19) HP The scorpion pinches you but does no damage. The scorpion looks sick. The scorpion splashes around in the water. The scorpion bites you (4). You are perforated ruthlessly! The scorpion stings you (2). You are perforated ruthlessly! Your purple chameleon gores the scorpion (13)! It is struck brutally! The scorpion dies! You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - haearbwca Aim: a haearbwca, wearing an uncursed ring of strength (90%, 93% to-hit, healthy (16/16), 59% (Melee)) Attack! The haearbwca hits your purple chameleon (8)! Your purple chameleon gores the haearbwca (3). He resists. Your purple chameleon shocks the haearbwca (3). The haearbwca resists. Psyche gestures at you while chanting. The puff of frost hits you (2). Your purple chameleon gores the haearbwca but does no damage. Your purple chameleon barely misses the haearbwca. The haearbwca hits your purple chameleon (9)! Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your purple chameleon barely misses the haearbwca. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your purple chameleon gores the haearbwca (6). He resists. The haearbwca is infused with chaotic energies! Breath at? Press: ? - help, Shift-Dir - straight line, f/p - haearbwca Aim: a haearbwca, wearing an uncursed ring of strength (90%, 93% to-hit, severely wounded (4/16), 59% (Melee), infusion of pure chaos) You breathe a bolt of seething chaos. The chaotic shard of cold hits the haearbwca (2). The haearbwca resists. The haearbwca is almost dead. (2/16) HP As it is struck, the haearbwca flickers and vanishes.. You feel somewhat more hungry. Psyche casts a spell at you. The puff of flame hits you (3). You partially resist. Unknown command. Psyche giggles crazily. Psyche hits your green chameleon but does no damage. Psyche misses your clear chameleon. Your green chameleon disappears! Your clear chameleon gores Psyche (7)! Your clear chameleon freezes Psyche (8)! Your clear chameleon gores Psyche (3). Psyche's magic leaks into the air. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +1 cleaver of distortion and wearing a +2 robe of softness (84%, 90% to-hit, heavily wounded (23/41), 57% (Melee), 60% (Ranged)) You feel a surge of power! Really fire in your clear chameleon's direction? [Y]es or [N]o only, please. Really fire in your clear chameleon's direction? [Y]es or [N]o only, please. Really fire in your clear chameleon's direction? [Y]es or [N]o only, please. Really fire in your clear chameleon's direction? [Y]es or [N]o only, please. Really fire in your clear chameleon's direction? Okay, then. Your clear chameleon gores Psyche (7)! Your clear chameleon shocks Psyche (9)! Your clear chameleon gores Psyche (4). Psyche closely misses your clear chameleon. Psyche completely misses your clear chameleon. Your clear chameleon gores Psyche (4). Psyche dies! Your clear chameleon looks stronger. You swap places. You swap places. Something hits you (14)! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a +1 cleaver of distortion; a +2 robe of softness; the human corpse of Psyche You butcher the human corpse of Psyche. Something barely misses you. Items here: % ) [ ÷. There isn't anything to butcher here. There isn't anything to butcher here. p - 5 chunks of flesh (gained 2) You start waiting. Something hits you (9)! You emit a cloud of foul miasma! Something hits you (12)! Your clear chameleon gores something (1). It resists. Something is engulfed in flames. Something closely misses your clear chameleon. Something closely misses your clear chameleon. You see here a scorpion corpse. You see here a mummy corpse. There is a strange disturbance nearby! You have got your breath back. Something barely misses you. Your clear chameleon gores something but does no damage. Your clear chameleon gores something but does no damage. x2 Your clear chameleon closely misses something. Your clear chameleon gores something but does no damage. You hit something but do no damage. You barely miss something. Something hits you (2). You hit something but do no damage. Something is scorched (2). Reactivating autopickup. You feel a bit more experienced. t - an uncursed ring of strength You see here a haearbwca corpse. You see here a haearbwca corpse. Put on which piece of jewellery? (? for menu, Esc to quit) n - a ring of evasion (right claw) Put on which piece of jewellery? (? for menu, Esc to quit) You remove your ring of evasion. r - a ring of stealth (right claw) You start waiting. Eating one of 5 chunks of flesh. This raw flesh tastes terrible. You eat one of the 5 chunks of flesh. Magic restored. You start waiting. You swap places. HP restored. Found a +0 scale mail. Found a box of beasts. Found a stone staircase leading down. Found a runed translucent door. Some of the chunks of flesh in your inventory have rotted away. A meliai zombie comes into view. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Random Cloud (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! The fire ignites! You hit the meliai zombie (1). You scratch the meliai zombie but do no damage. You tail-slap the meliai zombie (1). The meliai zombie is lightly damaged. (63/65) HP The meliai zombie hits you but does no damage. The meliai zombie barely misses you. The meliai zombie closely misses you. The meliai zombie hits you but does no damage. You swap places. The meliai zombie misses your clear chameleon. The meliai zombie hits your clear chameleon with a +0 hammer (9)! You swap places. The meliai zombie hits your clear chameleon with a +0 hammer (7)! The meliai zombie completely misses your clear chameleon. Your clear chameleon gores the meliai zombie (8)! The meliai zombie suddenly seems more agile. The meliai zombie hits your clear chameleon with a +0 hammer (2). The meliai zombie misses your clear chameleon. The meliai zombie closely misses your clear chameleon. The meliai zombie misses your clear chameleon. Your clear chameleon gores the meliai zombie (3). The meliai zombie is engulfed in flames (16)! The meliai zombie is burned terribly! The meliai zombie misses your clear chameleon. x2 Your clear chameleon misses the meliai zombie. The meliai zombie hits your clear chameleon with a +0 hammer (3). The meliai zombie misses your clear chameleon. The meliai zombie is no longer more vulnerable to fire. The meliai zombie hits your clear chameleon with a +0 hammer (8)! Your clear chameleon dies! Your clear chameleon's corpse disappears in a puff of smoke! Your green chameleon misses the meliai zombie. The meliai zombie completely misses your green chameleon. The meliai zombie closely misses your green chameleon. Your green chameleon gores the meliai zombie (11)! The meliai zombie hits your green chameleon with a +0 hammer (3). The meliai zombie hits your green chameleon with a +0 hammer (9)! The meliai zombie hits your green chameleon with a +0 hammer (9)! The meliai zombie closely misses your green chameleon. Your green chameleon closely misses the meliai zombie. The meliai zombie hits your green chameleon with a +0 hammer (2). The meliai zombie hits your green chameleon but does no damage. You swap places. Your green chameleon gores the meliai zombie (10)! Your green chameleon freezes the meliai zombie (1). The meliai zombie resists. The meliai zombie hits your green chameleon but does no damage. The meliai zombie closely misses your green chameleon. The meliai zombie closely misses your green chameleon. x2 Your green chameleon gores the meliai zombie (8)! Your green chameleon shocks the meliai zombie (7)! The meliai zombie is destroyed! You swap places. Things that are here: a +0 hammer; a +0 leather armour Found a potion of mutation. Key pressed, stopping explore. An iguana comes into view. An iguana is nearby! Breath at? Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (91%, 94% to-hit, healthy (16/16), 59% (Melee)) You breathe a bolt of seething chaos. The chaotic shard of water hits the iguana (8)! The iguana is heavily wounded. (8/16) HP The iguana cries out in fear of your magic. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You feel somewhat more hungry. You hear an angry hiss. x2 The iguana is engulfed in mutagenic fog. The iguana bites you but does no damage. Unknown command. The iguana is engulfed in mutagenic fog. The iguana splashes around in the water. Your green chameleon gores the iguana (13)! It is struck brutally! The iguana dies! A hungry ghost comes into view. A hungry ghost is nearby! A hungry ghost is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - hungry ghost Aim: a hungry ghost (77%, 85% to-hit, undamaged (35/35), 70% (Melee)) Attack! Your green chameleon throws its tongue at the hungry ghost. The its tongue hits the hungry ghost (4). The hungry ghost is stung by its barbed tongue (2). The hungry ghost partially resists. The hungry ghost is wrenched violently forward by your green chameleon's tongue! The hungry ghost hits your green chameleon. Your green chameleon barely misses the hungry ghost. Your clear chameleon closely misses the hungry ghost. The hungry ghost hits your green chameleon. Your green chameleon gores the hungry ghost (5). He resists. Your green chameleon freezes the hungry ghost (1). The hungry ghost resists. Your clear chameleon gores the hungry ghost (3). He resists. Your clear chameleon freezes the hungry ghost (4). The hungry ghost resists. The hungry ghost hits your green chameleon (1). Your green chameleon gores the hungry ghost (4). He resists. Your green chameleon freezes the hungry ghost (2). The hungry ghost resists. Your clear chameleon gores the hungry ghost (2). He resists. Your clear chameleon freezes the hungry ghost (2). The hungry ghost resists. The hungry ghost hits your clear chameleon (2). Your green chameleon gores the hungry ghost (5). He resists. Your green chameleon shocks the hungry ghost (8)! The hungry ghost is destroyed! Casting: Random Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places. You have got your breath back. There isn't anything here! You see here an iguana corpse. You butcher the iguana corpse. p - 5 chunks of flesh (gained 3) You see here an iguana skeleton. There isn't anything to butcher here. Unknown command. A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko misses you. You hit the leopard gecko but do no damage. You claw the leopard gecko (8)! It is struck brutally! You kill the leopard gecko! You are feeling hungry. You see here a leopard gecko corpse. Some of the chunks of flesh in your inventory have rotted away. You swap places. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. p - 4 chunks of flesh (gained 1) You see here a leopard gecko skeleton. There are no objects that can be picked up here. a leopard gecko skeleton Save game and exit? Level annotation: 1 runed translucent door Welcome back, CanOfBees the Scintillating Draconian Demonspawn. Press ? for a list of commands and other information. Unknown command. You swap places. A worker ant zombie comes into view. Breath at? Press: ? - help, Shift-Dir - straight line, f - worker ant zombie Aim: a worker ant zombie (91%, 94% to-hit, undamaged (28/28), 59% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. The chaotic shard of water hits the worker ant zombie (7)! The worker ant zombie is moderately damaged. (21/28) HP You feel somewhat more hungry. The worker ant zombie is engulfed in blazing flames (14)! A worker ant zombie is nearby! Unknown command. You hit the worker ant zombie but do no damage. You scratch the worker ant zombie (1). The worker ant zombie is severely damaged. (6/28) HP The worker ant zombie bites you but does no damage. You hit the worker ant zombie but do no damage. You scratch the worker ant zombie but do no damage. The worker ant zombie is severely damaged. (6/28) HP The worker ant zombie closely misses you. You hit the worker ant zombie (2). The worker ant zombie is scorched (9)! You destroy the worker ant zombie! Found a +7 energetic staff of earth. Unknown command. You start waiting. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You eat one of the 4 chunks of flesh. You have got your breath back. You start waiting. Your green chameleon disappears in a puff of smoke! You see here a +7 energetic staff of earth. u - a +7 energetic staff of earth You swap places. Your clear chameleon disappears in a puff of smoke! You start waiting. You hear a distant slurping noise. You see here a leopard gecko skeleton. A two-headed ogre comes into view. She is wielding a cursed +2 dire flail of protection {(Curse: Fragile)} and a +0 giant club. A sky beast comes into view. There are monsters nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The two-headed ogre shouts in stereo! You hear an angry hiss. Breath at? Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a cursed +2 dire flail of protection {(Curse: Fragile)} and a +0 giant club (93%, 95% to-hit, healthy (51/51), 71% (Melee)) You breathe a bolt of seething chaos. The chaotic shard of cold hits the two-headed ogre (10)! The two-headed ogre is lightly wounded. (41/51) HP The two-headed ogre becomes stronger as the magic touches it. You feel somewhat more hungry. The sky beast is engulfed in seething chaos. The two-headed ogre is engulfed in freezing vapours (15)! The two-headed ogre seems to slow down. Cast which spell? (? or * to list) You feel a surge of power! The sky beast is engulfed in acidic fog (7)! The sky beast is splashed with acid (8)! The two-headed ogre is engulfed in acidic fog (20)!! The two-headed ogre is splashed with acid (8)! The acid corrodes the two-headed ogre! You kill the two-headed ogre! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sky beast is engulfed in acidic fog (7)! The sky beast is splashed with acid (5). You kill the sky beast! You swap places. You swap places. An iguana comes into view. An iguana is nearby! You swap places. You swap places. You swap places. The iguana bites you but does no damage. You hit the iguana but do no damage. You barely miss the iguana. You tail-slap the iguana, but do no damage. The iguana is healthy. (17/17) HP The iguana bites you (14)! You are perforated ruthlessly! You emit a cloud of foul miasma! You hit the iguana (2). It is struck brutally! The iguana is scorched (9)! You scratch the iguana (4). It is struck brutally! The iguana is almost dead. (2/17) HP The iguana is engulfed in dark miasma (5). The iguana is poisoned. You kill the iguana! You now have 244 gold pieces (gained 13). You see here an iguana corpse. You butcher the iguana corpse. p - 4 chunks of flesh (gained 1) You see here an iguana skeleton. There isn't anything to butcher here. You swap places. Your green chameleon is engulfed in dark miasma (3). You start waiting. You have got your breath back. Your blue chameleon changes into a fire crab! You swap places. You see here a sky beast corpse. Your clear chameleon disappears in a puff of smoke! Things that are here: a +0 giant club; a two-headed ogre corpse You butcher the two-headed ogre corpse. p - 10 chunks of flesh (gained 6) Things that are here: a +0 giant club; a two-headed ogre skeleton An ooze comes into view. There isn't anything to butcher here. An ooze is nearby! Found a +1 staff of cold. You hear a slurping noise. Your fire crab changes into a moth of wrath! Some of the chunks of flesh in your inventory have rotted away. You see here a +1 staff of cold. v - a +1 staff of cold You swap places. You hit the ooze (2). It is struck brutally! You scratch the ooze (3). It is struck brutally! The ooze is lightly wounded. (23/28) HP The ooze hits you but does no damage. The ooze looks sick. The ooze misses you. The ooze hits you but does no damage. Your moth of wrath bites the ooze (5). It resists. The ooze is no longer more vulnerable to fire. You hit the ooze (2). It is struck brutally! The ooze is scorched (4). A demonic flame burns away the ooze's fire resistance. You scratch the ooze (1). It is struck brutally! You tail-slap the ooze, but do no damage. The ooze is severely wounded. (11/28) HP You are feeling hungry. The ooze closely misses you. Your moth of wrath bites the ooze (5). It resists. Your moth of wrath infuriates the ooze! The ooze goes berserk! You hit the ooze (4). It is struck brutally! The ooze is scorched (12)! You kill the ooze! You swap places. You swap places. You start waiting. Eating one of 7 chunks of flesh. This raw flesh tastes terrible. You eat one of the 7 chunks of flesh. Your moth of wrath changes into a sea snake! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You swap places. Your sea snake changes into a shining eye! Magic restored. Your red chameleon disappears in a puff of smoke! An adder comes into view. The adder moves out of view. The adder is too close now for your liking. An adder is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - adder Aim: an adder (89%, 92% to-hit, healthy (11/11), 55% (Melee)) Attack! Your green chameleon throws its tongue at the adder. The its tongue hits the adder (4). The adder is stung by its barbed tongue (4). The adder is poisoned. The adder is wrenched violently forward by your green chameleon's tongue! Your green chameleon gores the adder (14)! It is struck brutally! The adder dies! A quasit comes into view. The quasit misses your green chameleon. The quasit barely misses your green chameleon. The quasit claws your green chameleon but does no damage. You see here an adder corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - quasit Aim: a quasit (85%, 90% to-hit, healthy (15/15), 59% (Melee)) Attack! Your green chameleon gores the quasit (6). The quasit closely misses your green chameleon. x2 The quasit claws your green chameleon but does no damage. The quasit completely misses your green chameleon. The quasit misses your green chameleon. The quasit completely misses your green chameleon. Your green chameleon gores the quasit (11)! The quasit dies! You butcher the adder corpse. p - 7 chunks of flesh (gained 1) You see here an adder skeleton. A boggart skeleton comes into view. There are no objects that can be picked up here. an adder skeleton There isn't anything to butcher here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - boggart skeleton Aim: a boggart skeleton (74%, 83% to-hit, undamaged (30/30), 62% (Melee)) Attack! Your green chameleon throws its tongue at the boggart skeleton. The its tongue hits the boggart skeleton (4). The boggart skeleton is stung by its barbed tongue (2). The boggart skeleton partially resists. The boggart skeleton is wrenched violently forward by your green chameleon's tongue! The boggart skeleton barely misses your green chameleon. Your green chameleon gores the boggart skeleton (13)! He is struck brutally! Your green chameleon sears the boggart skeleton (12)! The boggart skeleton is destroyed! Your shining eye pulsates ominously. Your shining eye changes into a two-headed ogre! A shadow comes into view. Your two-headed ogre changes into a glowing orange brain! Breath at? Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (77%, 85% to-hit, undamaged (20/20), 67% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. You feel somewhat more hungry. Unknown command. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You swap places. The shadow hits you (8)! Your green chameleon gores the shadow (1). It resists. Your green chameleon freezes the shadow. The shadow completely resists. Your glowing orange brain changes into a goliath frog! Your green chameleon barely misses the shadow. The shadow hits your green chameleon. Your blue chameleon gores the shadow but does no damage. Your green chameleon closely misses the shadow. Your green chameleon closely misses the shadow. The shadow closely misses your green chameleon. Your blue chameleon gores the shadow (4). It resists. Your blue chameleon shocks the shadow (7)! Your green chameleon gores the shadow (4). It resists. Your green chameleon shocks the shadow (7)! The shadow is destroyed! You have got your breath back. You swap places. A porcupine skeleton comes into view. You hit the porcupine skeleton (2). It is struck brutally! The porcupine skeleton is scorched (9)! A demonic flame burns away the porcupine skeleton's fire resistance. You scratch the porcupine skeleton (1). It is struck brutally! The porcupine skeleton is heavily damaged. (17/29) HP Your green chameleon gores the porcupine skeleton (13)! It is struck brutally! The porcupine skeleton bites you (2). You are perforated ruthlessly! Your green chameleon gores the porcupine skeleton (11)! It is struck brutally! The porcupine skeleton explodes! The entropic burst engulfs you (25)!! The entropic burst engulfs your green chameleon (22)!! Your green chameleon is engulfed in blessed fire (6). Your green chameleon dies! Your green chameleon's corpse disappears in a puff of smoke! Really walk into that cloud of flame? Okay, then. Your goliath frog changes into a moth of wrath! You swap places. Your moth of wrath is engulfed in blessed fire (4). You start waiting. Your moth of wrath is engulfed in blessed fire (9)! You start waiting. A rock worm comes into view. Your moth of wrath is engulfed in blessed fire (11)! Really walk into that cloud of thunder? [Y]es or [N]o only, please. Really walk into that cloud of thunder? [Y]es or [N]o only, please. Really walk into that cloud of thunder? Okay, then. The rock worm barely misses you. Your moth of wrath is engulfed in blessed fire (4). You swap places. The rock worm bites your green chameleon (8)! It is perforated ruthlessly! Your moth of wrath is engulfed in blessed fire (6). Your moth of wrath goads your green chameleon on! Your green chameleon goes berserk! Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. Unknown command. The rock worm misses your green chameleon. Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. Your moth of wrath is engulfed in blessed fire (3). The rock worm bites your green chameleon (14)! It is perforated ruthlessly! Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. The rock worm completely misses your green chameleon. Your moth of wrath goads your clear chameleon on! Your clear chameleon goes berserk! Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. The rock worm bites your green chameleon (10)! It is perforated ruthlessly! Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. The rock worm misses your green chameleon. Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. The rock worm bites your green chameleon (6). It is perforated ruthlessly! Your green chameleon tries to hit the rock worm, but is blocked by the rock wall. Your green chameleon is engulfed in blessed fire (3). Your clear chameleon barely misses the rock worm. Your moth of wrath bites the rock worm (9)! It resists. The rock worm bites your clear chameleon (14)! It is perforated ruthlessly! Your clear chameleon barely misses the rock worm. Your clear chameleon gores the rock worm (11)! The rock worm is infused with chaotic energies! Your moth of wrath bites the rock worm (6). It resists. Your moth of wrath infuriates the rock worm! The rock worm goes berserk! The rock worm bites your moth of wrath (22)!! She is perforated ruthlessly! Your moth of wrath dies! Your moth of wrath's corpse disappears in a puff of smoke! Your clear chameleon gores the rock worm (6). Space bends around the rock worm (5). The rock worm barely misses your clear chameleon. Your clear chameleon gores the rock worm (7)! Your clear chameleon gores the rock worm (4). Your clear chameleon freezes the rock worm (4). The rock worm resists. Your clear chameleon rages. You start waiting. Your clear chameleon rages. x3 Magic restored. You start waiting. Your clear chameleon is no longer berserk. Your clear chameleon rages. Your clear chameleon is no longer berserk. Your clear chameleon looks more energetic. x2 HP restored. You swap places. Found a +1 pair of boots of stealth. You see here a +1 pair of boots of stealth. w - a +1 pair of boots of stealth Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +1 pair of boots of stealth. x4 You finish putting on your +1 pair of boots of stealth. You feel stealthy. You swap places. You start waiting. Some of the chunks of flesh in your inventory have rotted away. Eating a chunk of flesh. This raw flesh tastes terrible. You eat the chunk of flesh. Done waiting. You swap places. Unknown command. Save game and exit? Level annotation: 1 runed translucent door Welcome back, CanOfBees the Scintillating Draconian Demonspawn. Level annotation: 1 runed translucent door Welcome back, CanOfBees the Scintillating Draconian Demonspawn. Press ? for a list of commands and other information. You swap places. You swap places. Your clear chameleon disappears in a puff of smoke! p - a cursed amulet of magic regeneration {(Curse: *Drain)} You swap places. 2 gnolls come into view. A gnoll comes into view. An ice beast comes into view. You see here a scroll of teleportation. c - 4 scrolls of teleportation (gained 1) A scorpion comes into view. Cast which spell? (? or * to list) Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CanOfBees] Species: Scintillating Draconian Job: Demonspawn HP: 118/118; mods: 0/0 MP: 14/22; mod: 0 Stats: 16 (16) 21 (21) 22 (22) Position: (42, 25), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 6 | 1035 | 153/295 Short Blades | X | 0 | 0 | 0 | 0 | 0/84 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/84 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 3 | 578 | 74/336 Stealth | X | 0 | 0 | 1 | 151 | 67/168 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 1 | 179 | 109/142 Spellcasting | X | 0 | 0 | 8 | 1518 | 5/379 Hexes | X | 0 | 0 | 5 | 845 | 95/300 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 6 | 1235 | 185/350 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 5 | 927 | 177/300 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 6 | 1102 | 52/350 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 2 | 50 | 5 | 1005 | 255/300 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 5 | 852 | 102/300 Invocations | X | 0 | 0 | 3 | 151 | 1/100 Evocations | X | 1 | 25 | 5 | 1223 | 332/357 Spell bugs: Durations: #40: 20 Attributes: #12: 244 #23: 6165 #24: 1555291946 #27: 3999 #49: 256 #59: 1 Mutations: claws: 1 (innate) thin skeletal structure: 1 (innate) deformed body: 2 (innate) foul stench: 2 (innate) powered by death: 1 (innate) stats: 1 cold-blooded: 1 (innate) rot immunity: 1 (innate) minor martial skill boost: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #8: +3 staff of Mastery {flay, fire; rF+ Int+4} eq slot #2, inv slot #7: scarf of invisibility eq slot #5, inv slot #22: +1 pair of boots of stealth eq slot #8, inv slot #3: ring of evasion eq slot #9, inv slot #17: ring of stealth eq slot #10, inv slot #6: amulet of guardian spirit }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ............ ........ .... ####...............##......# #... #...............##......# #... #...<........Y..##......# #... #.......w......s##......# #... #...............##......# #... #...............##......###... ####.............:.##............ †...............@..##.......##... ###.............:..##.......##... #..............:..........##... #...........$.....##......##... #........###......##..##..##... #........# #......##..##..##... #........# #......##..##..##... #........ #......##..# ##..# #.>...... #......# ..# #..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>