Bukowsky Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -2, D:1) a quokka corpse (skeletalised by now) (14, 18, D:1) a +0 ring mail (16, 15, D:1) a hobgoblin corpse (skeletalised by now) (16, 17, D:1) a +0 arbalest (17, 17, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a +0 club (20, -17, D:1) a quokka corpse (skeletalised by now) (20, -5, D:1) a +0 short sword a +0 robe (22, 24, D:1) a +0 war axe (23, -30, D:1) a ball python corpse (skeletalised by now) (24, -30, D:1) a ball python corpse (skeletalised by now) (26, 0, D:1) a +0 dagger a hobgoblin skeleton a kobold skeleton (26, 1, D:1) a +0 club a goblin skeleton (28, 0, D:1) a quokka skeleton (34, -4, D:1) a +0 dagger (36, -4, D:1) a rat skeleton (41, -16, D:1) a +0 club (48, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (11, -22, D:2) a +3 short sword a kobold skeleton (15, -35, D:2) a quokka corpse (skeletalised by now) (18, -36, D:2) a +0 spear (22, -24, D:2) an adder skeleton (25, -7, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (26, -22, D:2) a maw talisman (32, -30, D:2) a +0 ring mail (33, -18, D:2) a +0 club a +0 sling a goblin skeleton (39, -17, D:2) a bat corpse (skeletalised by now) (41, -31, D:2) a +0 battleaxe Level 3 of the Dungeon (3, -10, D:3) a +0 club (4, 12, D:3) a +0 leather armour (5, 14, D:3) a +0 short sword (6, -2, D:3) a +0 club a +0 scale mail an orc skeleton (6, 16, D:3) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 26, D:3) a rat skeleton (9, 31, D:3) a rat skeleton (9, 33, D:3) a +0 club a +0 club a +0 short sword a +0 dagger 17 stones a +0 whip a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, 28, D:3) a frilled lizard skeleton (12, -6, D:3) a +0 dagger (14, 35, D:3) a +0 dagger (23, -7, D:3) a +6 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (36, -7, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (36, 1, D:3) a +0 dagger (37, -7, D:3) a hobgoblin corpse (skeletalised by now) (39, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, -5, D:3) a +0 club (39, -4, D:3) a hobgoblin skeleton (42, 15, D:3) a +1 dagger of venom a goblin corpse (skeletalised by now) (43, 15, D:3) a hobgoblin corpse (skeletalised by now) (43, 19, D:3) a blade talisman (44, -7, D:3) a quokka skeleton (44, -2, D:3) a +0 club a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 2, D:4) a +0 war axe a +0 leather armour an orc skeleton (1, -2, D:4) an adder skeleton (10, -7, D:4) a +0 dagger 2 stones a kobold skeleton (17, 31, D:4) a +0 club a +0 sling a +0 leather armour an orc corpse (skeletalised by now) (18, 21, D:4) a +0 spear a gnoll skeleton (19, 20, D:4) a +0 flail (20, -2, D:4) a +0 leather armour (20, 19, D:4) a +0 flail a gnoll skeleton (20, 20, D:4) a +0 flail a gnoll skeleton (20, 22, D:4) a +0 whip a +0 robe (21, -15, D:4) a +0 hand axe of electrocution a +0 leather armour a +0 short sword a +0 leather armour a +0 mace an orc skeleton (21, 27, D:4) a ball python skeleton (22, -14, D:4) a +0 whip of pain a +0 chain mail an orc skeleton (26, 6, D:4) a +0 mace (29, 20, D:4) a +0 scale mail (38, 22, D:4) a hobgoblin skeleton (40, 21, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jeghiforch's Armour Shoppe the +4 ring mail "Xoamynka" {Dex+5} (456 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 robe (9 gold) a +0 buckler (49 gold) a +0 leather armour (22 gold) a +2 chain mail of willpower (253 gold) the +4 chain mail of Panentheism {Rampage *Corrode SInv} (347 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (66 gold) a +0 robe (9 gold) [Shop] Mihex's Weapon Emporium a +0 glaive (140 gold) a +0 club (7 gold) a +2 whip of distortion (254 gold) the +2 trident of Doom {freeze, *Rage rElec rF- Int+6} (473 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. 2 poisoned darts (16 gold) a +0 spear (42 gold) the +6 shortbow of Pofesoab {drain, *Corrode Will+++ Str-4 SInv} (848 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 bardiche (210 gold) [Shop] Koubb's General Store a parchment of Call Canine Familiar (96 gold) a potion of brilliance (unknown) (44 gold) a +5 falchion of draining (356 gold) a book of Misfortune (660 gold) a box of beasts (440 gold) an inkwell talisman (82 gold) a +0 club (5 gold) a scroll of teleportation (33 gold) [Shop] Guuziec's Antique Armour Shoppe a +3 chain mail of archery (450 gold) a +2 pair of boots (297 gold) a +2 ring mail of willpower (378 gold) a +1 chain mail of willpower (324 gold) a +0 robe (16 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2403 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +3 plate armour of archery (666 gold) a +2 scale mail of resonance (351 gold) [Shop] Ofesom's Jewellery Emporium a ring of see invisible (unknown) (180 gold) a ring of magical power (240 gold) a ring of wizardry (unknown) (360 gold) an amulet of magic regeneration (360 gold) a blade talisman (360 gold) a ring of protection from cold (unknown) (300 gold) (11, 2, D:5) an iguana skeleton (21, 5, D:5) an adder skeleton (22, -22, D:5) a +0 leather armour (22, -11, D:5) a +0 leather armour (23, 1, D:5) a wyvern skeleton (25, -14, D:5) a +0 leather armour (32, -8, D:5) a parchment of Sandblast (34, -6, D:5) a black bear skeleton Level 6 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a -3 hand cannon of flaming (712 gold) a +0 dire flail (100 gold) a -3 scimitar (2 gold) a +3 plate armour of cold resistance (800 gold) a +0 kite shield (140 gold) a +0 antimagic partisan (460 gold) the +1 eveningstar "Ycay" {flame, rF++ Will+ Dex-4 SInv} (1590 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 executioner's axe (300 gold) a -1 buckler (2 gold) a -2 plate armour (160 gold) a +0 athame (200 gold) (1, -8, D:6) a +0 falchion (6, -14, D:6) a +0 long sword (8, -26, D:6) 4 poisoned darts (12, -26, D:6) a +0 plate armour (17, 9, D:6) a +0 giant spiked club a +0 giant club an ogre skeleton (18, -29, D:6) a +0 flail (25, 16, D:6) a +0 spear a +0 helmet a +0 animal skin (33, -20, D:6) a +0 ring mail (36, 5, D:6) a +0 chain mail (41, -4, D:6) an adder skeleton (49, 5, D:6) a +0 helmet Level 7 of the Dungeon (1, 26, D:7) a +0 whip a gnoll corpse (skeletalised by now) (1, 27, D:7) a +3 spear of venom a +0 flail a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) (1, 28, D:7) a +0 hand axe a +0 spear (2, -10, D:7) a +0 hand axe an orc corpse (skeletalised by now) (4, 31, D:7) a +0 whip (6, -10, D:7) a +0 robe (10, -3, D:7) a water moccasin skeleton (13, -10, D:7) a +0 sling (14, 40, D:7) a +0 short sword a kobold skeleton (14, 41, D:7) 5 poisoned darts a +0 short sword a +0 club 7 stones a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (19, 8, D:7) a maw talisman (21, -15, D:7) 4 atropa-tipped darts (35, -6, D:7) a +0 orcbow (35, 31, D:7) the fire staff of Sharkskin {rF+ Int+3 Dex-5 Summ Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (unseen) (36, 30, D:7) a +0 spear (37, 31, D:7) 25 gold pieces (38, 30, D:7) a +0 flail (39, -10, D:7) a +1 orcbow of flaming a centaur skeleton (39, -9, D:7) a +0 giant spiked club (39, 31, D:7) a parchment of Summon Small Mammal (40, 30, D:7) a wand of warping (8) (45, 33, D:7) a +0 cloak a +0 pair of boots (46, -13, D:7) a +0 robe (47, -14, D:7) 4 large rocks Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (6, -5, D:8) a howler monkey corpse (8, -18, D:8) a scroll of brand weapon (10, -21, D:8) 6 gold pieces (14, -16, D:8) a +0 trident (16, -18, D:8) a +0 flail a +0 robe a bullfrog corpse (skeletalised by now) (17, -21, D:8) a +0 dagger (18, -15, D:8) the +7 quarterstaff of Zafonla {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (19, -22, D:8) a +0 dagger of speed (still there?) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) (19, -21, D:8) a +0 whip a +0 ring mail (20, -21, D:8) a +0 glaive a +0 plate armour (20, -20, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -18, D:8) a +0 quarterstaff (38, -6, D:8) 3 poisoned darts a +0 dagger a kobold corpse (39, -9, D:8) 6 poisoned darts a +0 halberd a +0 flail a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 short sword a gnoll corpse a kobold corpse a kobold corpse (40, -14, D:8) a +0 whip (40, -11, D:8) a +1 hand axe a +0 robe a +0 short sword a kobold corpse the Ecumenical Temple