Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 12816507447478534576 6 Bubbles771 the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Jan 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (33 turns). Bubbles771 the Shooter (Coglin Hunter) Turns: 33, Time: 00:00:45 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Else} rCold . . . d - +0 sling {Luis} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Else} d - a +0 sling (offhand) {Luis} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 3.9 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet completely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. The ball python bites you. Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. Things that are here: a +0 club; a goblin corpse A ball python comes into view. The ball python hisses angrily. Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (66% to hit) You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet closely misses the ball python. A bat comes into view. Fire: a) +2 sling {Else} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. Welcome back, Bubbles771 the Coglin Hunter. Press ? for a list of commands and other information. Read: scroll of butterflies Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You can't see that place. [the floor.] Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............ß########### ...........######## ......$...........# .......)..........#####. ........................ ......#................. ......#.....##.......... ......#.....##.......... ......##........@....... ...... #................ .... #........#....... #...#+##..#b...... ...... ...#....... .#.... ............ #.... ............. .... ..##.......### You could see a bat. Vanquished Creatures 3 ball pythons (D:1) A goblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bubbles771 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Action || total ---------------------------++------- Fire: Sling || 16 Armour: Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 17 | 18 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 17 | 18 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts