Branyolo Level 1 of the Dungeon (3, 7, D:1) a bat skeleton (3, 19, D:1) a +0 dagger (4, 8, D:1) a +0 short sword a kobold skeleton (7, -5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (9, 5, D:1) a bat skeleton (10, 2, D:1) a hobgoblin skeleton (12, -12, D:1) a ball python skeleton (13, -12, D:1) a hobgoblin skeleton (13, -11, D:1) a rat skeleton (28, 7, D:1) a hobgoblin skeleton (31, 6, D:1) a +0 whip (37, 20, D:1) a +0 club (45, 1, D:1) a bat corpse (skeletalised by now) (47, -12, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (6, 8, D:2) a +0 dagger (7, 4, D:2) a ball python corpse (skeletalised by now) (7, 9, D:2) a +0 short sword (8, 2, D:2) a parchment of Soul Splinter (8, 26, D:2) a staff of fire (9, 19, D:2) a parchment of Hailstorm (20, 25, D:2) a frilled lizard skeleton (20, 26, D:2) a +0 whip a kobold skeleton (21, 26, D:2) a +0 dagger (23, 24, D:2) a quokka skeleton (26, 17, D:2) a +0 short sword (30, 3, D:2) a There-And-Back Book (33, 19, D:2) a +0 sling (34, 17, D:2) a quokka skeleton (35, 7, D:2) a rat skeleton (35, 9, D:2) a bat skeleton (38, 9, D:2) a +0 club Level 3 of the Dungeon [Shop] Syerat's Information Kiosk a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of revelation (90 gold) 2 scrolls of revelation (180 gold) (0, 0, D:3) a scroll of noise (1, 13, D:3) a parchment of Iskenderun's Battlesphere (2, 10, D:3) a +0 dagger a +0 robe (2, 11, D:3) a +0 club a +0 spear (2, 12, D:3) a +0 war axe (3, 10, D:3) a +0 flail an orc skeleton (3, 20, D:3) a +0 club (3, 29, D:3) a +0 dagger (3, 30, D:3) a hobgoblin corpse (skeletalised by now) (4, -6, D:3) a +0 short sword (13, 4, D:3) a +0 club a +0 club a goblin skeleton (15, -2, D:3) a +0 leather armour (16, 3, D:3) a hobgoblin skeleton (16, 4, D:3) a +0 club a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (17, 3, D:3) a hobgoblin skeleton (17, 4, D:3) a +0 dagger (17, 5, D:3) a +0 flail a +0 chain mail (18, 4, D:3) a +0 club (18, 12, D:3) a +0 flail a +0 leather armour a +0 whip a +0 club a +0 club an orc skeleton an orc skeleton a goblin skeleton (18, 13, D:3) a +1 antimagic trident (18, 16, D:3) a +2 scale mail of archery (19, 5, D:3) a +0 dagger a +0 sling the orb of Focus {Pyromania, rElec} rElec: It insulates you from electricity. (19, 12, D:3) a +0 club a boomerang a +0 chain mail an orc skeleton (19, 21, D:3) an adder skeleton (20, 5, D:3) a +0 dagger a +0 club a +0 sling a goblin skeleton (20, 6, D:3) a +0 club a +0 club a goblin skeleton a goblin skeleton (20, 11, D:3) a +0 trident (23, 28, D:3) a +0 robe (28, 19, D:3) a +0 club a goblin skeleton (31, 18, D:3) a +0 long sword (36, 18, D:3) a +0 spear (39, 19, D:3) a book of Cantrips (39, 29, D:3) a bat corpse (skeletalised by now) (40, 34, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a parchment of Anguish (0, 2, D:4) a +0 club (3, -5, D:4) a hobgoblin corpse (skeletalised by now) (13, -2, D:4) a +1 flail of holy wrath a +3 leather armour of fire resistance the human corpse of Edmund (skeletalised by now) (14, 8, D:4) a +0 hand axe a +0 chain mail (15, 8, D:4) a +0 dagger a +0 scale mail an orc skeleton (16, 7, D:4) a +0 dagger a +0 robe (16, 8, D:4) a +0 hand axe a +0 leather armour an orc skeleton (16, 9, D:4) a +0 war axe (21, -7, D:4) a +0 rapier (25, 30, D:4) a +0 dagger (30, -6, D:4) a +0 flail a +0 leather armour a +0 short sword an orc skeleton (30, -5, D:4) a +0 whip an orc skeleton (31, -4, D:4) a +0 dagger a +0 robe (32, 33, D:4) an adder corpse (skeletalised by now) (33, -14, D:4) a +0 short sword a kobold skeleton (37, 3, D:4) a jackal corpse (skeletalised by now) (39, -8, D:4) a ball python corpse (skeletalised by now) (40, -5, D:4) a parchment of Awaken Armour (40, -2, D:4) a +0 scale mail (41, -2, D:4) a +0 dagger (44, -6, D:4) a +0 short sword 3 stones (48, -14, D:4) a parchment of Stone Arrow (50, 7, D:4) a +0 hand axe an orb of attunement an orc skeleton (51, 9, D:4) a jackal skeleton a jackal skeleton a hound skeleton (52, -1, D:4) a +0 giant spiked club an ogre skeleton (57, 6, D:4) a +0 spear (59, 24, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (10, -13, D:5) a +0 giant club a +0 mace an ogre corpse (skeletalised by now) (10, -11, D:5) a +0 falchion (12, -11, D:5) a +0 hand axe (26, -35, D:5) a +0 leather armour (40, -24, D:5) a hound corpse (skeletalised by now) (52, -34, D:5) a +0 short sword a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (54, 5, D:5) a +0 whip a +0 leather armour (56, -34, D:5) a +1 vampiric dagger a +0 robe the elf corpse of Dowan (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, 3, D:6) a +1 ring mail of willpower (8, -1, D:6) a parchment of Summon Ice Beast (8, 7, D:6) a +0 mace (15, -42, D:6) a hound skeleton (15, -13, D:6) a +0 dagger an orc skeleton (16, -4, D:6) a +0 sling (17, -14, D:6) a +0 club a +0 leather armour an orc skeleton (17, -13, D:6) a +0 mace a +0 leather armour an orc skeleton (18, -50, D:6) a +0 spear a gnoll skeleton (19, -50, D:6) a +0 club a +0 flail a +0 club a gnoll corpse (skeletalised by now) (20, -50, D:6) a +0 whip a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) (24, -45, D:6) a +0 sling (26, -21, D:6) a bat corpse (skeletalised by now) (27, -22, D:6) a +0 helmet (28, -26, D:6) a large rock (33, -29, D:6) a large rock (40, -23, D:6) a bat skeleton (45, -25, D:6) a bat corpse (skeletalised by now) (46, -18, D:6) a large rock (50, -22, D:6) a large rock Level 7 of the Dungeon (0, 0, D:7) a +1 mace a +0 robe (1, 0, D:7) a +0 robe (1, 1, D:7) a +5 scimitar a +0 robe (6, 10, D:7) a +0 cloak (9, 15, D:7) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. Trog disapproves of the use of such an item. (unseen) (11, -8, D:7) a +0 scale mail (13, -4, D:7) a parchment of Grave Claw (17, 20, D:7) 12 gold pieces (18, 8, D:7) a +0 rapier (18, 15, D:7) 11 gold pieces (19, 15, D:7) a book of Weapons (20, -4, D:7) a +0 short sword 3 stones (21, -4, D:7) a +0 short sword a curare-tipped dart a kobold skeleton (21, -3, D:7) a +0 short sword 3 stones (22, -2, D:7) a +0 dagger (23, -2, D:7) a +0 flail a boomerang (23, -1, D:7) a +0 mace of holy wrath a +0 leather armour a +0 club (24, -2, D:7) a hound skeleton (24, -1, D:7) a +0 hand axe (26, 17, D:7) a +0 spear (28, 2, D:7) a parchment of Ensorcelled Hibernation (33, 2, D:7) a +0 long sword a +0 mace (33, 3, D:7) a +0 whip (34, 3, D:7) a +0 hand axe an orc skeleton (41, 24, D:7) a +0 sling (44, 25, D:7) a +0 club a gnoll corpse (skeletalised by now) (46, 25, D:7) a +4 trident of venom a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (46, 26, D:7) a +0 spear a gnoll corpse (skeletalised by now) (47, 25, D:7) a +0 spear (47, 26, D:7) a +1 vampiric spear a gnoll corpse (skeletalised by now) (49, -8, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a parchment of Anguish (2, 2, D:8) 12 gold pieces (6, 10, D:8) a water moccasin corpse (skeletalised by now) (18, -28, D:8) 4 atropa-tipped darts (18, -9, D:8) a wellspring talisman (23, 5, D:8) the +6 great sword "Worm" {freeze, rN+ Int+2 SInv} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (34, 20, D:8) a +0 club Level 11 of the Dungeon (10, 10, D:11) a yak corpse (skeletalised by now) (10, 11, D:11) a yak corpse (skeletalised by now) (12, 21, D:11) a +0 dagger a +0 robe (12, 22, D:11) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -5, D:11) 10 gold pieces (22, -4, D:11) a scroll of enchant weapon (25, -12, D:11) a killer bee corpse (27, 8, D:11) a +0 ring mail (28, 12, D:11) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (41, 1, D:11) a parchment of Fire Storm