Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5379692139770478984 60 Bowan the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on June 22, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:07:45 (995 turns). Bowan the Conjurer (Deep Elf Conjurer) Turns: 995, Time: 00:07:45 Health: -4/19 AC: 2 Str: 10 XL: 3 Next: 80% Magic: 10/10 EV: 11 Int: 24 God: Gold: 84 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Missiles g - a boomerang (quivered) Armour a - a +0 robe (worn) e - a +0 buckler Magical Staves d - a staff of earth Jewellery h - a +6 ring of strength (worn) Scrolls c - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} i - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} k - a potion of invisibility {unknown} m - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations + Level 2.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Fugue of the Fallen Necr 5% N/A 28% 3 Ozocubu's Armour Ice 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Detonation Catalyst Fire/Alch 5% 1d1 95% 5 Manifold Assault Tloc 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm is nearby! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (84% to hit) You throw a boomerang. The boomerang hits the endoplasm. The endoplasm is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 84 gold pieces (gained 11). Found a stone staircase leading up. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a stone staircase leading down. Sigmund shouts! Sigmund points at you and mumbles some strange words. You are confused. Non-targeted confused throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. You're too confused to move! Sigmund casts a spell at you. You are more confused. Sigmund completely misses you. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe. Sigmund hits you from afar with a +0 scythe! You're too confused to move! Okay, then. Sigmund completely misses you. There is a stone staircase leading down here. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.##.#.# ##.# ≈≈≈≈≈≈.##.... ### .~...#.#.#.#. ..# ~............ #.# # ...~......# ##.####. ..........# ...... ..........# #...# # ..........#.###...# .# .....#.#.#......@.##.## ...#.#.##.#####...#...# #.##.#.# .# #@....#. ... #.##.#.##.#####...#...# ... #.##.#.##.........##.#####.... #.##.#........<............... #.##.# ########..##.####..... ..##.# ##..#........... ####.# #....###.<...... You could see Sigmund. Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 4 quokkas 5 ball pythons (D:2) A bat (D:1) 3 frilled lizards (D:1) 7 goblins 5 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bowan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 157 | D:1 | Learned a level 2 spell: Searing Ray 176 | D:1 | Reached skill level 1 in Translocations 643 | D:2 | Reached XP level 3. HP: 12/19 MP: 1/10 868 | D:2 | Found a faded altar of an unknown god. 983 | D:2 | Noticed Sigmund 995 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_island, skrybe_limestone_x, chequers_serial_rivers_micro_e, dreamdust_wishing_well, minmay_shallow_snake_nest, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.0 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Throw: Boomerang || 51 Cast: Magic Dart || 18 Searing Ray || 20 Armour: Robe || 7 Dodge: Dodged || 10