Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3123348605857398423 247 Bowan the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on June 20, 2025. Killed by psychic fangs ... invoked by a brain worm (6 damage) ... in a sewer. The game lasted 00:16:56 (2335 turns). Bowan the Conjurer (Deep Elf Conjurer) Turns: 2335, Time: 00:16:56 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 85% Magic: 8/14 EV: 11 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . h - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: brilliant, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of conjuration (weapon) Scrolls c - 2 scrolls of fear {unknown} d - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of fog {unknown} Potions g - a potion of mutation {unknown} i - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations * Level 3.7 Translocations + Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d713% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 36% N/A 5% 3 Construct Spike Launche Frge 18% 2d3 13% 2 Sigil of Binding Hex 9% N/A 26% 3 Fulminant Prism Conj/Alch 22% 3d12 26% 4 Dispersal Tloc 18% N/A 95% 6 Gell's Gavotte Tloc 18% 2d(19-28) 95% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (94% to hit) You feel a surge of power! You focus your ray upon the brain worm. The searing ray misses the brain worm. (Press . to maintain the ray.) The searing ray misses the brain worm. The brain worm drips complex stolen formulae onto the ground. The searing ray hits the brain worm! The brain worm is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. You stop channelling your searing ray. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (moderately wounded, 94% to hit) You feel a surge of power! You focus your ray upon the brain worm. The searing ray misses the brain worm. (Press . to maintain the ray.) The brain worm closely misses you. The searing ray misses the brain worm. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. It was a potion of brilliance. You feel clever all of a sudden. You stop channelling your searing ray. The brain worm's bulging head throbs. Something gnaws on your mind! You die... ####################### .~†~.~~~~~~~..~~..†~..~ .~.~~~~~..~†~..@w.~~~~. #######.############### #~# #~# #~# #†# #~# #.# #.# You could see a brain worm. Vanquished Creatures 2 brain worms (Sewer) 3 adders 3 river rats (Sewer) 3 dart slugs (D:2) A ribbon worm (D:2) 6 endoplasms 4 giant cockroaches (D:3) 4 hobgoblins 3 jackals (D:2) A quokka (D:3) 7 ball pythons 2 bats 9 frilled lizards 9 goblins 13 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bowan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 160 | D:1 | Learned a level 2 spell: Searing Ray 718 | D:1 | Reached skill level 1 in Translocations 973 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1702 | D:2 | Reached skill level 5 in Conjurations 1957 | D:3 | Found a glowing drain. 2002 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2007 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2014 | Sewer | Entered a sewer 2209 | Sewer | Reached skill level 1 in Evocations 2232 | Sewer | Noticed a brain worm 2257 | Sewer | Killed a brain worm 2258 | Sewer | Reached XP level 5. HP: 18/28 MP: 3/13 2335 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, chequers_ecumenical_altar_lobes, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, nrook_mini_vaults D:2: layout_basic, kennysheep_boxes D:3: layout_basic, elyvilon_altar_1, mainiacjoe_overflow_concentric_impassable, portal_sewer_entry_f, grunt_decor_fettered, uniq_grinder Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 | 3.7 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Evocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 12 || 74 Searing Ray | 21 | 14 || 35 Use: Potion | | 2 || 2 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 2 | 2 || 4