Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13860411671137672722 123 BlueArcher44 the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Nov 19, 2024. Mangled by a gnoll ... wielding a +3 whip of electrocution ... led by a gnoll sergeant (19 damage) ... on level 4 of the Dungeon. The game lasted 00:03:39 (1130 turns). BlueArcher44 the Conjurer (Deep Elf Conjurer) Turns: 1130, Time: 00:03:40 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 79% Magic: 7/13 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . i - +0 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-10 -> -16) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons i - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Scrolls f - a scroll of identify Potions b - 2 potions of magic c - a potion of ambrosia e - a potion of degeneration {unknown} g - a potion of berserk rage {unknown} h - a potion of invisibility {unknown} k - a potion of curing l - a potion of resistance {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll sergeant hits you from afar with a +2 spear of venom! You are lethally poisoned! The searing ray misses the gnoll sergeant. You feel very sick. The gnoll sergeant hits you from afar with a +2 spear of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel better. The gnoll sergeant hits you from afar with a +2 spear of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel better. The gnoll sergeant barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +0 flail (83% to hit) The searing ray misses the gnoll sergeant. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 spear of venom. You are poisoned. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! You feel sick. The gnoll hits you with a +3 whip of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #..........#...#.....#. #..........#...#.....#. #..........#...#.....#. #..........#...#.....'. #........).###.##.##### ##+###.......########## #.......# #.... +.......# #.... #@......# ##..# #..)gg######## #### .'..... # .#..... # #..... # #..... # #..... # ###### You could see a gnoll sergeant and a gnoll. Vanquished Creatures A gnoll bouda (D:4) 6 gnolls (D:4) 2 ufetubi (D:4) A dart slug (D:4) 3 ribbon worms A giant cockroach (D:2) A hobgoblin (D:2) 4 jackals (D:2) A kobold (D:2) 2 quokkas (D:4) 3 ball pythons 3 bats 3 goblins A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueArcher44 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:2 | Reached XP level 2. HP: 7/15 MP: 1/8 270 | D:2 | Learned a level 2 spell: Searing Ray 647 | D:4 | Reached skill level 5 in Conjurations 647 | D:4 | Reached XP level 3. HP: 19/19 MP: 5/10 894 | D:4 | Identified the +4 leather armour "Zuito" {rPois rF+ Dex+3} 1032 | D:4 | Reached XP level 4. HP: 18/24 MP: 0/12 1048 | D:4 | Reached skill level 5 in Spellcasting 1121 | D:4 | Noticed a gnoll sergeant 1130 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners, minmay_liquid_box D:2: minmay_razor_zed, layout_basic, kennysheep_decorative_pillar, minmay_tromino_v7, uniq_jessica, uniq_natasha D:3: layout_loops_ring, grunt_temple_overflow_champion_of_chaos, tgw_kikubaaqudgha D:4: layout_gridville Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Dagger | 1 | 12 || 13 Cast: Magic Dart | 57 | 3 || 60 Searing Ray | 4 | 4 || 8 Use: Scroll | 3 | 1 || 4 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 13 || 38 Dodge: Dodged | 30 | 12 || 42