ASSERT(unrand->colour) in 'items.cc' at line 4072 failed. Version: Dungeon Crawl Stone Soup 0.34-a0-361-g77f475f057 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6436331187184968467, deterministic pregen: 1 Command line: /usr/games/crawl-git-77f475f057 -name BlackTorch -rc /dgldir/rcfiles/crawl-git/BlackTorch.rc -macro /dgldir/rcfiles/crawl-git/BlackTorch.macro -morgue /dgldir/morgue/BlackTorch/ -webtiles-socket /crawl-master/webserver/sockets/BlackTorch:2025-07-12.13:45:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-77f475f057(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x580ffe3e193e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-77f475f057(_Z13do_crash_dumpv+0x43a) [0x580ffe3efa0a]: do_crash_dump() /usr/games/crawl-git-77f475f057(_Z20crash_signal_handleri+0x1fa) [0x580ffe3e1e1a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b45a6750330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7b45a67a9b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7b45a675027e]: /usr/games/crawl-git-77f475f057(+0x4e2ddd) [0x580ffe3eeddd]: /usr/games/crawl-git-77f475f057(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x580ffe3ef2e7]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-77f475f057(_ZNK8item_def10get_colourEv+0x1a4) [0x580ffe629924]: item_def::get_colour() const /usr/games/crawl-git-77f475f057(_ZNK8item_def8is_validEbb+0xb8) [0x580ffe629ca8]: item_def::is_valid(bool, bool) const /usr/games/crawl-git-77f475f057(_Z12marshallItemR6writerRK8item_defb+0x53) [0x580ffea39223]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-77f475f057(_Z9tag_write8tag_typeR6writer+0xd53) [0x580ffea4f053]: tag_write(tag_type, writer&) /usr/games/crawl-git-77f475f057(+0x5e2468) [0x580ffe4ee468]: /usr/games/crawl-git-77f475f057(_Z10save_levelRK8level_id+0x59) [0x580ffe4f84b9]: save_level(level_id const&) /usr/games/crawl-git-77f475f057(_Z14generate_levelRK8level_id+0x798) [0x580ffe4fd988]: generate_level(level_id const&) /usr/games/crawl-git-77f475f057(_Z14pregen_dungeonRK8level_id+0x353) [0x580ffe4fe1c3]: pregen_dungeon(level_id const&) /usr/games/crawl-git-77f475f057(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x437) [0x580ffe4feee7]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-77f475f057(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xbd1) [0x580ffea06ef1]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-77f475f057(_Z11take_stairs20dungeon_feature_typebbb+0xb9) [0x580ffea08f09]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-77f475f057(_ZN5Delay6handleEv+0x46) [0x580ffe40cde6]: Delay::handle() /usr/games/crawl-git-77f475f057(_Z12handle_delayv+0x39) [0x580ffe40c869]: handle_delay() /usr/games/crawl-git-77f475f057(+0xc7dc75) [0x580ffeb89c75]: /usr/games/crawl-git-77f475f057(+0xc7e685) [0x580ffeb8a685]: /usr/games/crawl-git-77f475f057(main+0x1f7) [0x580ffe316917]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b45a67351ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b45a673528b]: /usr/games/crawl-git-77f475f057(_start+0x25) [0x580ffe317365]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b45a681b7a7 in __GI___wait4 (pid=274881, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b45a681b7a7 in __GI___wait4 (pid=274881, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000580ffe3e1fec in call_gdb (file=0x7b45a690f4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 274418\000\000\000\000\000\000" #2 0x0000580ffe3efa28 in do_crash_dump () at dbg-asrt.cc:673 t = 1752327990 dir = "/dgldir/morgue/BlackTorch/" name = "/dgldir/morgue/BlackTorch/crash-BlackTorch-20250712-134630.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(unrand->colour) in 'items.cc' at line 4072 failed." file = 0x7b45a690f4e0 <_IO_2_1_stderr_> #3 0x0000580ffe3e1e1a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007b45a675027e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000580ffe3eeddd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd98bd7c80 "ASSERT(unrand->colour) in 'items.cc' at line 4072 failed.", assert=true) at dbg-asrt.cc:799 No locals. #10 0x0000580ffe3ef2e7 in AssertFailed (expr=expr@entry=0x580ffebb27f4 "unrand->colour", file=file@entry=0x580ffebb25ac "items.cc", line=line@entry=4072, text=text@entry=0x0) at dbg-asrt.cc:837 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-77f475f057/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-77f475f057/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-77f475f057/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 2 Level id: Vaults:2 Level build method = , level layout type = vaults, absdepth0 = 20 Level vaults: minmay_crypt_entry_simple_round nicolae_vaults_angled_halls grunt_vaults_funnel regret_index_vaults_magi_shocking_road nicolae_vaults_diamond_1 okawaru_metal_pillars_3 vaults_mumra_minichess_inversion nicolae_vaults_apartment_2 vaults_mumra_hex layout_vaults_omnigrid serial_shops nicolae_shop_tiny_glass parchment_shop uniq_jory Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found a ring mail. You now have 1347 gold pieces (gained 24). Key pressed, stopping explore. Key pressed, stopping explore. You now have 1369 gold pieces (gained 22). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A swamp worm comes into view. You see here a wand of acid (5). A swamp worm is nearby! A swamp worm is nearby! A swamp worm is nearby! The orb of destruction hits the swamp worm!!! You blow up the swamp worm! w - a wand of acid (19) (gained 5 charges) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An eleionoma comes into view. The eleionoma shouts! An eleionoma is nearby! An eleionoma is nearby! The orb of destruction hits the eleionoma!!! The eleionoma is severely wounded. The eleionoma touches a tree and draws upon its vitality. The eleionoma is healed. An eleionoma is nearby! An eleionoma is nearby! The orb of destruction hits the eleionoma!!! The eleionoma is severely wounded. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you. The orb of destruction hits the eleionoma!!! You blow up the eleionoma! An eleionoma bone magically twists into a wand of acid (12). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 1399 gold pieces (gained 30). w - a wand of acid (31) (gained 12 charges) You see here an eleionoma corpse. Key pressed, stopping explore. F - a wand of polymorph (8) (gained 5 charges) Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 mace. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +1 heavy hand axe. You see here a parchment of Momentum Strike. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here an eleionoma corpse. Key pressed, stopping explore. Found a parchment of Volatile Blastmotes. A swamp dragon comes into view. The swamp dragon moves out of view. Found 8 gold pieces. The swamp dragon breathes poison at you. The blast of poison misses you. A swamp dragon is nearby! A swamp dragon is nearby! Your orb of destruction hits a mangrove. A swamp worm comes into view. The orb of destruction hits the swamp dragon!! The swamp dragon is heavily wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. The orb of destruction hits the swamp dragon!!! You blow up the swamp dragon! A swamp worm is nearby! The swamp worm fires a harpoon shot at you. You block the harpoon shot. The swamp worm fires a harpoon shot at you. You block the harpoon shot. A swamp worm is nearby! A swamp worm is nearby! A swamp worm is nearby! The orb of destruction hits the swamp worm!!! You blow up the swamp worm! Key pressed, stopping explore. An eleionoma comes into view. The eleionoma flows through the trees. An eleionoma is nearby! An eleionoma is nearby! The wavering orb of destruction weakly hits the eleionoma!! The eleionoma is moderately wounded. The eleionoma hits you. The wavering orb of destruction weakly hits the eleionoma!! The eleionoma is heavily wounded. You block the eleionoma's attack. An eleionoma is nearby! You miscast Orb of Destruction. Nothing appears to happen. You block the eleionoma's attack. An eleionoma is nearby! An eleionoma is nearby! An eleionoma is nearby! An eleionoma is nearby! The wavering orb of destruction hits the eleionoma!!! You blow up the eleionoma! You now have 1407 gold pieces (gained 8). Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Key pressed, stopping explore. There is a stone staircase leading up here. A swamp dragon comes into view. The swamp dragon roars deafeningly! The swamp dragon breathes poison at you. A swamp dragon is nearby! A swamp dragon is nearby! A swamp dragon is nearby! Your shadow gestures at the swamp dragon while chanting. The ray of shadow hits the swamp dragon! A tyrant leech comes into view. Your shadow gestures at the swamp dragon while chanting. The ray of shadow hits the swamp dragon!!! The ray of shadow hits the tyrant leech! The orb of destruction hits the swamp dragon!!! You blow up the swamp dragon! The tyrant leech is engulfed in poison gas. The tyrant leech is poisoned. A tyrant leech is nearby! The orb of destruction hits the tyrant leech!!! You blow up the tyrant leech! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your shadow fades away. Key pressed, stopping explore. Found a stone staircase leading up. A swamp worm comes into view. A swamp worm is nearby! A swamp worm is nearby! A swamp worm is nearby! A swamp worm is nearby! The orb of destruction hits the swamp worm!!! You blow up the swamp worm! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bog body comes into view. The bog body moves out of view. A bog body is nearby! A bog body is nearby! A bog body is nearby! A bog body is nearby! The orb of destruction hits the bog body!!!! You blow up the bog body! Key pressed, stopping explore. You see here a parchment of Volatile Blastmotes. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bloated husk comes into view. The bloated husk moves out of view. The bloated husk explodes! The blast of putrescent gases engulfs you! An eight-headed hydra comes into view. A swamp dragon comes into view. The eight-headed hydra roars! There are monsters nearby! Your shadow points at the eight-headed hydra and mumbles some strange words. The ray of shadow hits the eight-headed hydra!! The swamp dragon roars deafeningly! The swamp dragon breathes poison at you. The orb of destruction hits the swamp dragon!!! The swamp dragon is severely wounded. Your orb of destruction hits a mangrove. Your shadow fades away. The orb of destruction hits the swamp dragon!!! You blow up the swamp dragon! Your Fighting skill increases to level 17! The wavering orb of destruction weakly hits the eight-headed hydra!! The eight-headed hydra is severely wounded. The eight-headed hydra closely misses you. The eight-headed hydra bites you. You block the eight-headed hydra's attack. x3 The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. The wavering orb of destruction weakly hits the eight-headed hydra!! You blow up the eight-headed hydra! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. A swamp dragon comes into view. A swamp dragon is nearby! A swamp dragon is nearby! The swamp dragon roars deafeningly! The orb of destruction hits the swamp dragon!!!! You blow up the swamp dragon! You hear a splash. The swamp dragon scales are intact enough to wear. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a swamp dragon corpse. There is a stone staircase leading up, spattered with blood here. A swamp drake comes into view. A swamp drake is nearby! A swamp drake is nearby! The swamp drake roars! A swamp drake is nearby! The swamp drake breathes poison at you. A swamp drake is nearby! The orb of destruction hits the swamp drake!!!! You blow up the swamp drake! Your orb of destruction hits a mangrove. A swamp drake comes into view. A swamp drake is nearby! A swamp drake is nearby! The swamp drake roars! The orb of destruction hits the swamp drake!!!! You blow up the swamp drake! A swamp drake comes into view. You miscast Orb of Destruction. Nothing appears to happen. The swamp drake roars! The swamp drake breathes poison at you. A swamp drake is nearby! A swamp drake is nearby! A swamp drake is nearby! Your shadow casts a spell at the swamp drake. The ray of shadow misses the swamp drake. The orb of destruction hits the swamp drake!!! You blow up the swamp drake! A thorn hunter comes into view. A thorn hunter is nearby! Your shadow points at the thorn hunter and mumbles some strange words. The ray of shadow hits the thorn hunter!! The orb of destruction hits the thorn hunter!!! You blow up the thorn hunter! Your shadow fades away. A thorn hunter comes into view. A thorn hunter is nearby! A seven-headed hydra comes into view. There are monsters nearby! Your shadow gestures at the seven-headed hydra while chanting. The ray of shadow hits the thorn hunter. The ray of shadow hits the seven-headed hydra!!! The seven-headed hydra roars! The orb of destruction hits the thorn hunter!!! The thorn hunter is heavily damaged. There are monsters nearby! The orb of destruction hits the thorn hunter!!! The thorn hunter is almost destroyed. There are monsters nearby! The orb of destruction hits the thorn hunter!!! You blow up the thorn hunter! A seven-headed hydra is nearby! Your orb of destruction hits a mangrove. A seven-headed hydra is nearby! Your shadow gestures at the seven-headed hydra while chanting. The ray of shadow hits the seven-headed hydra!!! You kill the seven-headed hydra! A four-headed hydra comes into view. A four-headed hydra is nearby! A four-headed hydra is nearby! The four-headed hydra roars! Your orb of destruction hits a mangrove. A four-headed hydra is nearby! Your shadow points at the four-headed hydra and mumbles some strange words. The ray of shadow hits the four-headed hydra!! The orb of destruction hits the four-headed hydra!!! You blow up the four-headed hydra! Your shadow fades away. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hydra corpse. Key pressed, stopping explore. You see here a hydra skeleton. Key pressed, stopping explore. A swamp dragon comes into view. A swamp dragon is nearby! A swamp dragon is nearby! The swamp dragon roars deafeningly! A swamp dragon is nearby! Your orb of destruction hits a stone wall. The orb of destruction hits the swamp dragon!!!! You blow up the swamp dragon! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. A malevolent force fills the Swamp... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a deafening roar! You hear a shout! A swamp dragon comes into view. A four-headed hydra comes into view. The orb of destruction hits the swamp dragon!!! The swamp dragon is severely wounded. The orb of destruction hits the swamp dragon!!! You blow up the swamp dragon! A swamp worm comes into view. A swamp dragon comes into view. A spriggan berserker comes into view. It is wielding a +1 quarterstaff of distortion. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line A stygian plague fills the four-headed hydra's body. Your shadow casts a spell at something. Your shadow draws nearby shadows into itself. The orb of destruction hits the four-headed hydra!!! You blow up the four-headed hydra! Plague seeps from the dead four-headed hydra. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Casting: Rimeblight (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. Your shadow gestures at the swamp worm while chanting. The flickering shadows explode! The shadowball engulfs the swamp worm!! The shadowball engulfs the spriggan berserker!! The swamp worm fires a harpoon shot at you. The harpoon shot hits your shadow. Your shadow is yanked forward by the harpoon shot. The spriggan berserker completely misses your shadow. The swamp worm fires a harpoon shot at you. The harpoon shot hits your shadow. Found a potion of curing and a robe. The spriggan berserker hits your shadow with a +1 quarterstaff of distortion! Space warps horribly around your shadow!! Your shadow is destroyed! The spriggan berserker prays to Trog. The elephant goes berserk! The orb of destruction hits the swamp worm!!! You blow up the swamp worm! Your monarch bomb launches a bomblet. The bomblet hits the elephant. There are monsters nearby! Your monarch bomb launches a bomblet. The bomblet hits the elephant but does no damage. The spriggan berserker hits your bomblet with a +1 quarterstaff of distortion. Space warps around your bomblet. Your monarch bomb launches a bomblet. The bomblet hits the elephant! The wavering orb of destruction weakly hits the elephant! The elephant is moderately wounded. The spriggan berserker hits your bomblet with a +1 quarterstaff of distortion!! Your bomblet is destroyed! The elephant completely misses your monarch bomb. x2 Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan berserker, wielding a +1 quarterstaff of distortion and wearing a +0 animal skin (heavily wounded, ally target) A stygian plague fills the elephant's body. Your shadow points at the spriggan berserker and mumbles some strange words. Your shadow draws nearby shadows into itself. The elephant tramples your monarch bomb! Your monarch bomb holds its ground! The elephant closely misses your monarch bomb. The spriggan berserker prays to Trog. The elephant closely misses your monarch bomb. The elephant trunk-slaps your monarch bomb but does no damage. Your monarch bomb closely misses the spriggan berserker. The spriggan berserker hits your monarch bomb with a +1 quarterstaff of distortion! Space warps horribly around your monarch bomb! Casting: Rimeblight (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the spriggan berserker!! You kill the spriggan berserker! The elephant is no longer berserk. Plague seeps from the dead elephant. The elephant disappears in a puff of smoke! The detonation engulfs the swamp dragon!! The swamp dragon is severely wounded. Your shadow casts a spell at the swamp dragon. The flickering shadows explode! The shadowball engulfs the swamp dragon!! You kill the swamp dragon! Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. s - 11 potions of curing (gained 1) A swamp dragon comes into view. A swamp dragon is nearby! A swamp dragon is nearby! A swamp dragon is nearby! Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a swamp dragon Attack! Your monarch bomb launches a bomblet. The bomblet hits the swamp dragon. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. Your monarch bomb launches a bomblet. The bomblet hits the swamp dragon! You see here a +0 robe. The swamp dragon completely misses your bomblet. The swamp dragon misses your bomblet. The swamp dragon completely misses your bomblet. Okay, then. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Orb of Destruction (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the swamp dragon! The swamp dragon is moderately wounded. The detonation engulfs the swamp dragon! The swamp dragon is heavily wounded. The swamp dragon roars deafeningly! Unknown command. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. The sentinel's mark upon you fades away. Unknown command. The swamp dragon closely misses your monarch bomb. The swamp dragon claws your monarch bomb but does no damage. The swamp dragon tramples your monarch bomb but does no damage. Your monarch bomb hits the swamp dragon but does no damage. Your monarch bomb barely misses the swamp dragon. The swamp dragon bites your monarch bomb. The swamp dragon claws your monarch bomb. The swamp dragon tramples your monarch bomb but does no damage. Your monarch bomb hits the swamp dragon but does no damage. The swamp dragon bites your monarch bomb! The swamp dragon closely misses your monarch bomb. The swamp dragon barely misses your monarch bomb. Your monarch bomb hits the swamp dragon!! Your monarch bomb deploys a bomblet. The swamp dragon bites your monarch bomb! The swamp dragon claws your monarch bomb but does no damage. The swamp dragon barely misses your monarch bomb. Your monarch bomb hits the swamp dragon. Your monarch bomb deploys a bomblet. Your monarch bomb hits the swamp dragon! Your monarch bomb deploys a bomblet. The swamp dragon dies! Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! Key pressed, stopping explore. Things that are here: a +1 quarterstaff of distortion; a +0 animal skin Key pressed, stopping explore. You pick up the decaying rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. Your pack is full. You see here a scroll of acquirement. Your pack is full. You see here a scroll of acquirement. Okay, then. You drop the +2 rapier "Beosoem" {drain, rN++ Dex+3}. a - a scroll of acquirement Something appears before you! a - the ring "Afinohol" {rN+++ Str+9 Stlth-} You remove the ring "Uduux" {rC+ Will+ Str+3 Stlth+}. You feel stronger. x2 a - the ring "Afinohol" (worn) {rN+++ Str+9 Stlth-} You see here the +2 rapier "Beosoem" {drain, rN++ Dex+3}. j - 3 scrolls of blinking (gained 1) Key pressed, stopping explore. Things that are here: a +1 quarterstaff of distortion; a +0 animal skin Key pressed, stopping explore. Key pressed, stopping explore. Found a helmet. f - 4 scrolls of revelation (gained 1) Key pressed, stopping explore. You see here a +0 helmet. You now have 1443 gold pieces (gained 36). Done exploring. Done exploring. No target in view! Done exploring. Done exploring. What level of the Elven Halls? (default 1, ? - help) You see here a +0 helmet. You see here a swamp dragon skeleton. You see here a hydra skeleton. You see here a hydra skeleton. You see here a hydra skeleton. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You fly upwards. Level annotation: 2 transporters, exclusion: obsidian statue There is a stone staircase leading down here. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a +0 hat. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down, spattered with blood here. You see here a yak skeleton. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. Welcome back, BlackTorch the Djinni Delver. Dithmenos says: Walk in the dark places. Welcome back, BlackTorch the Djinni Delver. Dithmenos says: Walk in the dark places. Welcome back, BlackTorch the Djinni Delver. Dithmenos says: Walk in the dark places. Welcome back, BlackTorch the Djinni Delver. Dithmenos says: Walk in the dark places. Welcome back, BlackTorch the Djinni Delver. Dithmenos says: Walk in the dark places. Press ? for a list of commands and other information. You drop 2 scrolls of identify. What level of the Vaults? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a gate to the Vaults here. You fly down through the gate. Welcome to the Vaults! This branch contains the silver rune of Zot. Found a scroll of identify. There is a gate leading back out of this place here. You reach down and open the door. A vault warden comes into view. It is wielding a +3 war axe. The vault warden shouts! A vault warden is nearby! A vault warden is nearby! The wavering orb of destruction weakly hits the vault warden! The vault warden is lightly wounded. The vault warden hits you but does no damage. The wavering orb of destruction weakly hits the vault warden!! The vault warden is moderately wounded. You block the vault warden's attack. The vault warden blocks your orb of destruction. The vault warden hits you with a +3 war axe!! The vault warden blocks your orb of destruction. Your shadow gestures at the vault warden while chanting. The ray of shadow hits the vault warden!! You block the vault warden's attack. The vault warden blocks your orb of destruction. Your shadow casts a spell at the vault warden. The ray of shadow hits the vault warden!! You block the vault warden's attack. The wavering orb of destruction weakly hits the vault warden!! You blow up the vault warden! Your shadow fades away. HP restored. There is an open door, spattered with blood here. Things that are here: a +3 war axe; a +0 chain mail; a +0 kite shield You reach down and open the door. You reach down and open the door. Key pressed, stopping explore. You reach down and open the door. A fire giant comes into view. It is wielding a +2 great sword of flaming. The fire giant shouts! A fire giant is nearby! Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. Your shadow casts a spell at the fire giant. The flickering shadows explode! The shadowball engulfs the fire giant!! The fire giant casts a spell at you. The bolt of fire misses you. The fire giant casts a spell at you. The bolt of fire hits you! You resist. Your monarch bomb launches a bomblet. The bomblet hits the fire giant. Your monarch bomb hits the fire giant. Your monarch bomb deploys a bomblet. The wavering orb of destruction hits the fire giant!! The fire giant is severely wounded. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! You block the fire giant's attack. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. Your shadow mumbles some strange words. You block the fire giant's attack. Your monarch bomb hits the fire giant but does no damage. The fire giant attacks as it pursues you! The fire giant barely misses you. Your monarch bomb launches a bomblet. The bomblet hits the fire giant. The fire giant gestures at you while chanting. The bolt of fire misses you. The bolt of fire hits your shadow turret!!! Your shadow turret fires at the fire giant. The shadow bullet hits the fire giant. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the fire giant! The fire giant partially resists. The fire giant is severely wounded. Your shadow gestures wildly while chanting. You block the fire giant's attack. Your shadow turret fires at the fire giant. The shadow bullet hits the fire giant but does no damage. You barely miss the fire giant. The fire giant is severely wounded. Your shadow hits the fire giant with a hand axe!! The fire giant hits you with a +2 great sword of flaming. Your shadow turret fires at the fire giant. The shadow bullet hits the fire giant!! The fire giant dies! Your shadow fades away. Your shadow turret fades away. Your shadow turret fades away. You see here a +2 great sword of flaming. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Found a scroll of identify. You reach down and open the door. There is an open door here. Key pressed, stopping explore. You reach down and open the large door. There is a large open door here. Key pressed, stopping explore. You reach down and open the large door. There is a large open door here. Key pressed, stopping explore. Found a parchment of Hailstorm. Key pressed, stopping explore. You reach down and open the door. 2 yaktaurs come into view. The yaktaur shouts! x2 The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt misses you. You hear a shout! Found 31 gold pieces. There are monsters nearby! There are monsters nearby! The yaktaur shoots a bolt. You block the bolt. The wavering orb of destruction hits the yaktaur!! The yaktaur is severely wounded. Your orb of destruction hits a stone wall. A yaktaur comes into view. Your orb of destruction hits a stone wall. The wavering orb of destruction weakly hits the yaktaur! The yaktaur is moderately wounded. The yaktaur misses you. The yaktaur hits you but does no damage. The wavering orb of destruction weakly hits the yaktaur! The yaktaur is severely wounded. You block the yaktaur's attack. The yaktaur barely misses you. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. The yaktaur closely misses you. You block the yaktaur's attack. You swap places. The yaktaur hits you. The yaktaur attacks as it pursues you! You block the yaktaur's attack. Your monarch bomb launches a bomblet. The bomblet hits the yaktaur! You hit the yaktaur. The yaktaur is poisoned. The yaktaur is almost dead. You hit the yaktaur. The yaktaur is poisoned. Your shadow hits the yaktaur with a hand axe! You kill the yaktaur! Your monarch bomb launches a bomblet. The bomblet hits the yaktaur! The yaktaur shoots a bolt. The bolt misses you. You barely miss the yaktaur. The yaktaur is lightly wounded. Your shadow hits the yaktaur with a hand axe!! You block the yaktaur's attack. The yaktaur shoots a bolt. The bolt hits your monarch bomb!! Your monarch bomb launches a bomblet. The bomblet hits the yaktaur. The yaktaur dies! The yaktaur hits you but does no damage. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the yaktaur!! You kill the yaktaur! You have reached level 21! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 19, Dex 17. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Malign Gateway wells up from within. Spell assigned to 'j'. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your shadow fades away. Things that are here: a +0 arbalest of draining; a yaktaur corpse There is an open door here. You see here a +0 arbalest. You now have 1474 gold pieces (gained 31). Key pressed, stopping explore. Key pressed, stopping explore. You reach down and open the door. Key pressed, stopping explore. There is an open door here. Found a robe. You see here the storm talisman "Mytsiux" {rF+ Will+}. You see here a +0 robe. You see here a +0 robe. Key pressed, stopping explore. You reach down and open the door. There is an open door here. Found a long sword. T - a +6 ring of dexterity You reach down and open the gate. There is an open gate here. Key pressed, stopping explore. There is an open gate here. Key pressed, stopping explore. You see here a +0 long sword. You reach down and open the door. There is an open door here. You reach down and open the door. A great orb of eyes comes into view. Found a wooden ring. You drop a +6 ring of dexterity. The great orb of eyes pulsates ominously. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The great orb of eyes attacks as it pursues you! The great orb of eyes bites you but does no damage. The wavering orb of destruction hits the great orb of eyes!! The great orb of eyes is moderately wounded. Your eldritch tentacle slaps the great orb of eyes! The great orb of eyes looks as sick as possible! Your eldritch tentacle poisons the great orb of eyes! Your eldritch tentacle claws the great orb of eyes!! Your eldritch tentacle shocks the great orb of eyes!! The great orb of eyes dies! You see here a +6 ring of dexterity. Found a ring mail. There is an open door here. A crawling flesh cage and a boggart come into view. Found a wand of flame (12). The boggart shouts! A boggart comes into view. x2 The boggart moves out of view. A sphinx marauder comes into view. There are monsters nearby! Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon can only cope with one malign gateway at a time. Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crawling flesh cage A stygian plague fills the crawling flesh cage's body. The boggart shouts! x2 A boggart comes into view. The boggart gestures wildly while chanting. There are no items here. Casting: Rimeblight (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Rimeblight (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. Your shadow casts a spell. The boggart shouts! You swap places. Your monarch bomb launches a bomblet. The bomblet hits the crawling flesh cage! The crawling flesh cage tentacle-slaps you from afar. You are engulfed in flames. You resist. The crawling flesh cage barely misses your bomblet. The crawling flesh cage tentacle-slaps your monarch bomb but does no damage. The crawling flesh cage tentacle-slaps your shadow turret from afar! Your shadow turret is splashed with acid. The boggart mumbles some strange words. Your monarch bomb hits the slime creature! Your monarch bomb deploys a bomblet. The slime creature hits your bomblet! The crawling flesh cage tentacle-slaps your bomblet. The crawling flesh cage completely misses your bomblet. The crawling flesh cage tentacle-slaps your shadow turret from afar! The crawling flesh cage shocks your shadow turret! The crawling flesh cage tentacle-slaps your monarch bomb from afar. The crawling flesh cage shocks your monarch bomb! Your shadow turret fires at the crawling flesh cage. The shadow bullet hits the crawling flesh cage but does no damage. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Rimeblight (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (summoned) A stygian plague fills the slime creature's body. x2 The crawling flesh cage is unaffected. Shards of ice erupt from the crawling flesh cage's body! The shards of blighted ice hits the slime creature! The slime creature is moderately wounded. The boggart hits your bomblet. The boggart mumbles some strange words. The boggart blinks! The slime creature barely misses your bomblet. Your monarch bomb launches a bomblet. The bomblet hits the slime creature! The slime creature hits your monarch bomb but does no damage. Your monarch bomb launches a bomblet. The bomblet hits the boggart! Two slime creatures merge to form a large slime creature. The slime creature hits you! You block the crawling flesh cage's attack. The crawling flesh cage barely misses your shadow turret. The crawling flesh cage barely misses your bomblet. The crawling flesh cage barely misses your monarch bomb. The crawling flesh cage tentacle-slaps your shadow from afar! The crawling flesh cage tentacle-slaps your bomblet but does no damage. The slime creature misses your bomblet. Your shadow turret fires at the crawling flesh cage. The shadow bullet hits the crawling flesh cage! Casting: Rimeblight (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the slime creature!! The slime creature is heavily wounded. The detonation engulfs the boggart!! You kill the boggart! The detonation engulfs the sphinx marauder!! The sphinx marauder is moderately wounded. The detonation engulfs the boggart!! You kill the boggart! The detonation engulfs the large slime creature!!! The large slime creature is heavily wounded. The detonation engulfs the crawling flesh cage!! The crawling flesh cage partially resists. The crawling flesh cage is severely wounded. The detonation engulfs the sphinx marauder!! The sphinx marauder is heavily wounded. The detonation engulfs the boggart!! You kill the boggart! The vault warden dissolves into shadows! The detonation engulfs the large slime creature!!! The large slime creature is severely wounded. The detonation engulfs the crawling flesh cage! The crawling flesh cage partially resists. The crawling flesh cage is almost dead. The detonation engulfs the slime creature!! You kill the slime creature! Plague seeps from the dead slime creature. The slime creature dissolves into shadows! The detonation engulfs your shadow turret!! You destroy your shadow turret! The detonation engulfs the slime creature!! The slime creature is almost dead. The detonation engulfs the boggart!! You kill the boggart! Plague seeps from the dead slime creature. The slime creature dissolves into shadows! x2 The large slime creature dissolves into shadows! Tendrils of ice devour the crawling flesh cage's body! Plague seeps from the dead crawling flesh cage. Your shadow fades away. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You construct an explosive harbinger and set it loose. Your monarch bomb hits the sphinx marauder! Your monarch bomb deploys a bomblet. Casting: Forge Monarch Bomb (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You command your explosives to detonate! The detonation engulfs the pillar of rime!!! The pillar of rime melts! You destroy the pillar of rime! The detonation engulfs the sphinx marauder!!! You kill the sphinx marauder! You see here a +0 cloak. Key pressed, stopping explore. You see here the +0 hat "Uhubarac" {Will+ Int+2}. You see here a ring of magical power. Found a robe. G - 6 potions of might (gained 1) You start removing your armour. You continue removing your +2 helmet. x5 You finish removing your +2 helmet. You drop a +2 helmet. You see here the +0 hat "Uhubarac" {Will+ Int+2}. K - the +0 hat "Uhubarac" {Will+ Int+2} You start putting on your armour. You continue putting on the +0 hat "Uhubarac" {Will+ Int+2}. x5 You finish putting on the +0 hat "Uhubarac" {Will+ Int+2}. You feel clever. Found a parchment of Apportation. A crawling flesh cage comes into view. The crawling flesh cage gurgles horribly! A crawling flesh cage is nearby! The orb of destruction hits the crawling flesh cage!! The crawling flesh cage is moderately wounded. A crawling flesh cage comes into view. The orb of destruction hits the crawling flesh cage!!! The crawling flesh cage is severely wounded. A crawling flesh cage comes into view. The orb of destruction hits the crawling flesh cage!!! You blow up the crawling flesh cage! The orb of destruction hits the crawling flesh cage!!! The crawling flesh cage is severely wounded. The orb of destruction hits the crawling flesh cage!!! You blow up the crawling flesh cage! The orb of destruction hits the crawling flesh cage!! The crawling flesh cage is moderately wounded. The wavering orb of destruction hits the crawling flesh cage!! The crawling flesh cage is severely wounded. The crawling flesh cage misses you. The wavering orb of destruction hits the crawling flesh cage!! You blow up the crawling flesh cage! Key pressed, stopping explore. T - a +0 lightning rod (4/4) Found a hat. r - a wand of flame (38) (gained 12 charges) Key pressed, stopping explore. Key pressed, stopping explore. e - 2 potions of invisibility (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. What level of the Vaults? (default 1, ? - help) Okay, then. What level of the Elven Halls? (default 1, ? - help) There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 arbalest. There is an open door here. There is a large open door here. There is an open door here. There is an open door here. You see here a +2 great sword of flaming. There is a gate leading back out of this place here. You fly up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeleton There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up, spattered with blood here. There is an entrance to Loph's Antique Armour Shop here. There is a staircase to the Elven Halls here. You fly downwards. Welcome to the Elven Halls! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-361-g77f475f057 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [BlackTorch] Species: Djinni Job: Delver HP: 162/162; mods: 0/0 MP: 0/0; mod: 0 Stats: 23 31 17 Position: (0, 0) , god: Dithmenos (19), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 0 hp: 0 pos: (0, 0) Delayed (2): type: descending_stairs duration: 0 type: travel duration: 1 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 17 | 9578 | 1028/1125 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 6 | 882 | 0/295 Stealth | X | 0 | 0 | 4 | 631 | 37/297 Shields | X | 0 | 0 | 14 | 6348 | 723/900 Unarmed Combat | X | 0 | 0 | 2 | 151 | 1/150 Spellcasting | X | 0 | 0 | 19 | 1660 | 40/197 Conjurations | X | 0 | 0 | 19 | 1660 | 40/197 Hexes | X | 0 | 0 | 19 | 1660 | 40/197 Summonings | X | 0 | 0 | 19 | 1660 | 40/197 Necromancy | X | 0 | 0 | 19 | 1660 | 40/197 Translocations | X | 0 | 0 | 19 | 1660 | 40/197 Forgecraft | X | 0 | 0 | 19 | 1660 | 40/197 Fire Magic | X | 0 | 0 | 19 | 1660 | 40/197 Ice Magic | X | 0 | 0 | 19 | 1660 | 40/197 Air Magic | X | 0 | 0 | 19 | 1660 | 40/197 Earth Magic | X | 0 | 0 | 19 | 1660 | 40/197 Alchemy | X | 0 | 0 | 19 | 1660 | 40/197 Invocations | X | 0 | 0 | 11 | 3375 | 0/675 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #114: 27 Attributes: #12: 6144 #13: 4670 #23: 30028 #24: -301348775 #34: 1 #49: 3334 #73: 438981 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #42: ring "Idoalan" {^Contam rElec rPois rC+ EV+5} eq slot #3, inv slot #19: +7 Kryia's mail coat {PotionHeal*2 rC+} eq slot #2, inv slot #47: +3 kite shield of fire resistance eq slot #10, inv slot #30: amulet of regeneration eq slot #9, inv slot #0: ring "Afinohol" {rN+++ Str+9 Stlth-} eq slot #1, inv slot #6: +2 hand axe of the Iron City of Dis {venom, *Noise Int+8} eq slot #5, inv slot #49: +1 pair of gloves of strength eq slot #8, inv slot #24: +2 cloak of willpower eq slot #4, inv slot #36: +0 hat "Uhubarac" {Will+ Int+2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< grunt_orc_gardens_store: antique armour shop grunt_orc_gardens_boss: false grunt_orc_gardens_giant_problem: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>