Dungeon Crawl Stone Soup version 0.34-a0-1696-g39267fd9c0 (webtiles) character file. BerserKK the Conjurer (Draconian Conjurer) Turns: 792, Time: 00:15:48 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 3/5 EV: 11 Int: 18 God: Gold: 50 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) c - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +3 short sword (weapon) Missiles d - a throwing net {!f} Armour a - a +0 leather armour e - an orb of guile Scrolls c - a scroll labelled PINANKE DULIE d - a scroll labelled ONGOFE ISMA e - a scroll labelled FEAKHL OVIOVEDUD Potions g - a potion of magic {!q} f - a silvery potion Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are no items here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You encounter a goblin. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 club. Saving game... please wait. #.######### .......@..# .########.# #.# #)# #.# #.# #.############## #............... ##############.# There are no monsters in sight! Vanquished Creatures An adder (D:3) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 2 endoplasms (D:1) 6 goblins A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BerserKK the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 430 | D:1 | You fall into a shaft and drop 1 floor! Illustrated notes Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Unarmed || 17 Short sword || 24 Tailslap || 7 Cast: Magic Dart || 28 Armour: None || 50 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 793 | 262 | 531 | 0 | 0 | 3 | 264.3 | Dungeon | 793 | 262 | 531 | 0 | 0 | 3 | 264.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 430 daAuts D:2: 301 daAuts D:3: 61 daAuts DLua errors: