Dungeon Crawl Stone Soup version 0.34-a0-118-gb0ba1dcefe (webtiles) character file. Game seed: 15731168711598977424 103 Benry0903 the Slasher (level 4, -2/38 HPs) Began as a Revenant Gladiator on June 7, 2025. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:18 (3477 turns). Benry0903 the Slasher (Revenant Gladiator) Turns: 3477, Time: 00:02:18 Health: -2/38 AC: 0 Str: 17 XL: 4 Next: 51% Magic: 4/4 EV: 11 Int: 7 God: Gold: 195 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg + + + b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 5 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - an amulet of magic regeneration s - the ring "Virrumu" {rC- Will+ Int+5 Dex+6} (You found it on level 3 of the Dungeon) [ring of dexterity] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). y - a +6 ring of strength Wands t - a wand of charming (9) Scrolls f - 3 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} i - 2 scrolls of silence {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant weapon {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of torment {unknown} r - a scroll of poison {unknown} w - a scroll of noise {unknown} Potions j - 4 potions of might {unknown} n - a potion of berserk rage {unknown} p - a potion of enlightenment {unknown} u - a potion of mutation {unknown} v - a potion of attraction {unknown} x - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Long Blades - Level 1.7 Throwing + Level 3.5 Dodging You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 0% 2d4 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, chance to affect: 57%) The jelly resists with significant effort. The jelly closely misses you. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, chance to affect: 57%) The jelly is charmed. You swap places. Hit: a) +0 long sword Press: ? - help, Dir - move target Aim: a jelly (almost dead, charmed, friendly, 90% to hit) You hit your jelly but do no damage. The jelly is no longer charmed. Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##### ###...## ### ###......## #.##### ##.........# #.....# ##.....####.# #.###.### ##....### ##.##########.# #...# ##...### #.............# ###.# #...## ###################.## ...## #$...@J.......)....... ..## ###########<..#####.## .## ###.#####.# ## #.......# ########## #... #.## #.# . #.# You could see a jelly. Vanquished Creatures 2 adders 2 ufetubi (D:4) A ribbon worm (D:3) 2 dart slugs 6 endoplasms 2 giant cockroaches 11 hobgoblins 7 jackals 2 quokkas (D:2) 4 ball pythons 5 bats 5 frilled lizards 7 goblins 6 kobolds 5 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) 4 orcs (D:4) 4 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Benry0903 the Revenant Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 338 | D:1 | Reached XP level 2. HP: 16/25 MP: 2/2 1138 | D:2 | Found Cokuged's Antique Weapon Shop. 1231 | D:2 | Learned a level 1 spell: Sandblast 1231 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1231 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1967 | D:3 | Identified the ring "Virrumu" {rC- Will+ Int+5 Dex+6} 2424 | D:3 | Reached XP level 4. HP: 28/38 MP: 4/4 3346 | D:4 | Noticed a bullfrog 3477 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_square_shop D:3: layout_loops_corners, grunt_decor_one_mirror, dreamdust_princess_corridor D:4: layout_basic, serial_curves, eino_curves_02, eino_curves_04, eino_curves_01 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.5 Dodging | 3 | 3.5 Fighting | 3 | 3.5 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 199 | 54 || 253 Ability: Enkindle | 1 | || 1 Evoke: Wand | | 4 || 4 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 140 | 58 || 198 Dodge: Dodged | 165 | 59 || 224 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3537 | 3439 | 98 | 123 | 2773 | 4 | 884.2 | Dungeon | 3537 | 3439 | 98 | 123 | 2773 | 4 | 884.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:3: 987 daAuts D:2: 868 daAuts D:4: 612 daAuts